Big fan of this one, too. The original design of the protagonist with the red cardigan is great. I think it's cool how malleable the designs of these characters and the art style has been over time.
Posts by Detective Instinct: Farewell, My Beloved (ADV/VN)
One of my favorite pieces of Famicom Detective Club promo art!
Americas: www.nintendo.com/us/store/pro...
Europe: www.nintendo.com/en-gb/Games/...
(Discount in Japan starting next week!)
I'm in a good mood. Weather's nice, weekend's almost here. So how about a quick discount? 💵
Our DS-inspired adventure game is 25% off on Switch for the next week. The perfect game to take outside with you on a warm spring afternoon 🌞
I LOVE this.
Paranormasight Original Soundtrack
The first CD I've bought in over a decade. How could I resist?
Pictures of various models and the characters they portray in Last Window. Charles Jeunet: Dario Baergamini Frank Raver: Dick Cropp Rachel: Elena Takenouchi Margaret Patrice: Cynthia Cheston
All the characters in Hotel Dusk and Last Window are rotoscoped based on performances done by various models. Below are a few of the confirmed models that played the cast of Last Window, many of which came from the Avocado modeling agency. (1/2)
I'll be honest, I don't know either man.
True story: Detective Instinct was originally going to be a Beatles fangame. In the end, we scrapped it to do something completely different, with this one NPC the only remaining hint at the project's true origins.
Peace and love to everyone at this beginning of April ☮️❤️
Nothing to announce atm!
Development on Detective Instinct started around this time 4 years ago ‼️
Here's a handful of character sketches from March 2022. At this point, the story treatment was finished and programming had just begun. Hard to believe it's been so long.
One upside of making a mystery game that takes place on a train is that you have no shortage of great visual reference material to pull from. Here's some stills from various movies I compiled early in development. Can you guess what all of these are from? 🤔
And, of course, if you find this sort of thing interesting, you can see it in action in our full game, which will be 20% off for the next week on Steam for the Spring Sale 👀
If classic command-select gameplay, DS-era aesthetics, and compelling and emotional stories are your thing, take a look!
The attention to detail some ADVs put into how text is displayed and timed with effects is why I always try to encourage people to play without text skipping on - and is why I stubbornly didn't include an option for it for unseen text in DI 😅
In case anyone's curious what this kind of thing looks like practically, here's one line in Detective Instinct. Control codes for fading out/starting music in a specific number of frames, pausing the text printing for a specific number of frames, changing expression mid-line, text speed, etc.
The "grammar" of the Paranormasight games is genuinely so cool. So confident and unique.
At least anecdotally speaking, we were subtly changing text constantly in Detective Instinct in the months leading up to release. In both languages! Having that level of flexibility and freedom to iterate is great.
Very interesting conversation! MTL isn't ideal, but it's still worth checking out: www.famitsu.com/article/2026...
ADVs are a great genre for coming up with creative solutions for expression with low budgets. The recent Famitsu interview between Ishiyama (director of Paranormasight) and Yuji Horii goes into that (and similarly how not having voice acting lets you refine scripts until the end of development)
We're participating in the Curious Odyssey festival on Steam with our 20% discount 👀
Check out ours and a bunch of other interesting narrative games from now until next Wednesday! We have a free demo of our first chapter if you want to give it a try :)
store.steampowered.com/curator/4589...
I think my pick would be The Hokkaido Serial Murder Case remake. This game is only for weird ADV sickos but I think it is great little remake that does a surprisingly good job of making you feel nostalgic for the original even if you didn't grow up playing it.
store.steampowered.com/app/2920390/...
👀 I don't collect many CDs, but I'm probably gonna have to get this for the liner notes.
Take notes, tourism boards. There is no more powerful tourism motivator than mystery ADVs. So if anyone would like to give me a million dollars to set a Detective Instinct sequel in YOUR city... 💲💲💲
Oh hi, I wrote about Paranormasight: The Mermaid's Curse, its intertextual references, the blend between detective genres in Japan, and gender! 🧜♀️
library-past-present.neocities.org/paranormasig...
Here's a little drawing I made of Emma in honor of our discount this month. I can confirm she's very fun to draw, you guys should try it sometime ✏️
(alternatively I wouldn't mind seeing some golfer fanart 🏌️♂️🏌️♂️🏌️♂️)
Detective Instinct is ON SALE! We'll be 20% off on Steam through the end of the Steam Spring Sale - so pretty much from now until March 26th! 😮
If you, like me, are yearning for another ADV experience post-Paranormasight, maybe you'd enjoy this? 👁️
store.steampowered.com/app/2689930/...
This is a Japanese adventure game (Paranormasight).
This is a visual novel (Steins;Gate).
Visual novels and Japanese adventure games. The two genres often look very similar, how are you supposed to tell them apart? Simple: if you can use a cursor to examine stuff, it's an ADV. If not, it's a VN.
I'm half joking but it's honestly a pretty reliable way to identify which genre is which.
I'm a big fan of Yumeko and Sodo, myself.
Unsurprisingly, I loved Paranormasight: The Mermaid's Curse. Great cast, and it uses its gameplay mechanics very tastefully to serve the story. Getting the true ending drove me insane, but it's up there with some of my favorite ADVs 😮 Was inspired to try sketching Sato 🐢