engine/framework-from-scratch devs, what's your reason:
a) control freak
b) traumatized by a previous tool
c) started before good engines existed and now it's too late
d) the goblin made me do it
e) some unholy combination
i'm a a/b/d/e mix personally #gamedev
Posts by philippthecat
a/b (unity)
New highscore: 72714 in Dice Vice! Can you beat it? philippthecat.itch.io/dice-vice #DiceVice #indiegame
Combos and Cards. Oh, and no more "???"
Check out the newest #devlog for my dice rolling game Dice Vice here philippthecat.itch.io/dice-vice/de...
#gamedev #indiedev #webgame #indiegame #dicegame #devlog
working on multi-slot combos for Dice Vice
fill linked slots together to trigger bonus points - Twins, Lucky 7, Full House, Straight, and more.
shipping #soon (tm)
#gamedev #indiegame #dicegame
Last of us 1/2
Hellblade - Senuas Sacrifice
Just published Devlog #1 for Dice Vice
This week: stuck-state detection, guaranteed reroll variance, and a full mobile/responsive pass so you can tempt fate from your phone.
philippthecat.itch.io/dice-vice/de...
#gamedev #indiedev #webgame #typescript #angular #dicegame #devlog
honestly I've just been using a markdown file in my git repo. The thought of using Confluence again makes my skin crawl
I realized that In my previous post I've called my #indiegame by the old name. We're off to a great start guys
If you like Balatro or Dicey Dungeons, give Dice Vice a shot โ a tight push-your-luck dice game that runs in your browser. Free to play. ๐ฒ philippthecat.itch.io/dice-vice
#indiegame #gamedev #balatro #diceydungeons #browsergame #indiedev #freegame #itchio