Here's one of the songs from our latest demos!!
Give it a listen!!
Posts by Spacewing War 2 - KICKSTARTER OUT NOW!!!
Here is another song I made for @spacewingwar.com ! You'll hear this in the final level of each main system in Spacewing War 2!
youtu.be/BifEXiCI5pc?...
I was testing variable window sizes and ended up with this 320x160px window. Should we include this
Nothing too wild today, some of the new color palettes you can wear in-game.
#indiegame #gamedev #retro #16bits #aseprite #videogame #indie #indiedev #indiegamedev
ugly ass trash belt tileset and background
new and modern better trash belt tileset
I made this Trash Belt tileset like 7 thousand years ago and it was the ugliest asset in the game so we came back and redesigned it
#pixelart #gamedev #indiedev #gamemaker #retro #16bits #aseprite #indiegamedev #videogames #gaming
Screenshot of a nighttime level in 8-bits aesthetic, inspired by Rainbow Resort from Kirby's Adventure. A white and blue shaded small building with columns is in the stage, next to a set of stairs and, in the other side, a column and a ceiling. Many stars and other decorations are in the black sky.
Nearing the end now.
#indiegame #pixelart #retro #gamedev #16bits #8bits #videogames #gamemaker #aseprite #gamedesign #nes #snes #indiegamedev
gpu set blendable off or something like that
#gamemaker #indiegame #gamedev #indiedev #retro #videogames #gamedevelopment #retro #shmup #shootemup
redesigning the energy containers today
#indiegame #pixelart #retro #indiedev #16bits #aseprite #gameart #videogame
work is mostly going towards code these weeks, so there is not much to be shown. Here's some redrawn sprites from the multiplayer mode:
#pixelart #gamedev #retro #16bits #indiegame #indiedev
work is mostly going towards code these weeks, so there is not much to be shown. Here's some redrawn sprites from the multiplayer mode:
#pixelart #gamedev #retro #16bits #indiegame #indiedev
frutiger aero spacewing
We failed the Kickstarter, but it's ok!
Spacewing War 2 will still be made.
We are hard at work with it! We will continue to post stuff in our social media, and look for new, better ways to promote the game to the world.
And...! ⬇️
If you are still interested in helping us out, we have temporarily opened a Paypal Donations Link.
Any amount sent is appreciated and will be used to develop this game.
Read more important information at:
spacewingwar.com/donations.html
In a more positive light, check out this cool rainbow circle I sprited
#pixelart #gamedev #retro #aseprite
If you are still interested in helping us out, we have temporarily opened a Paypal Donations Link.
Any amount sent is appreciated and will be used to develop this game.
Read more important information at:
spacewingwar.com/donations.html
We failed the Kickstarter, but it's ok!
Spacewing War 2 will still be made.
We are hard at work with it! We will continue to post stuff in our social media, and look for new, better ways to promote the game to the world.
And...! ⬇️
Donad al Kickstarter de mi juego le quedan dos dias a la campaña
www.kickstarter.com/projects/alc...
That being said, if you want to buy Spacewing War as a way to support us and not because you want the game,
WAIT UNTIL THE SALE IS OVER
SPACEWING WAR 1 IS ON SALE
70% OFF UNTIL MARCH 9TH
HOW MUCH LOWER CAN WE GET??
Our Kickstarter is still going on until March 12th.
We doubt we will make it unless a legendary miraculous miracle happens, but it's ok! The game will still be worked on.
Still, why don't you have a look at the page? There's a free demo in there, too!
www.kickstarter.com/projects/alc...
As a fun fact, let me make it clear that these are not 3D models, but real clay models! I take the pics and later on clean them up and make the background transparent. It's a lot of work but also really fun!
#GameArt #GameDev #Indiegame
Spacewing War 2 may be a 16-bit game, but I wanted the artworks to be claymade, just like it was back then. Check out some of them!
#GameMaker #Indiegame #GameArt
As you progress through the game, you will unlock more and more Weapon Modifiers.
If you want to try for a more "classic" Shump experience, try out the Electric Card!
Wishlist now:
store.steampowered.com/app/2993100/...
#gamemaker #shootemup #indiegame #gamedev #retro #spanishdev #16bits
Found a really cool "Targetting system" for #GameMaker. I implemented it for things like bullet tracking only specific enemies, but seems like it can be used for lots more things!
zzzz
2023-02-24
Metroid-like enemies that rapidly drown your hp. This turned into the lasers and sawblades.
2023-02-15
Programming and testing the victory screen. Used the Bomberman Land Touch victory sound as a placeholder
2023-02-13
Testing bigger enemies and their respective hp increase multiplication