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Posts by Peter M.J. Gross

Preview
Save 20% on Drill Bird on Steam Drill Bird is a cozy-yet-tense digging platformer where every trip underground counts. Play as a bird fallen from the sky, in search for powerful ores to hatch your Egg. Get home before night falls, u...

This looks like a good event for @mnniska.bsky.social's Drillbird game.

store.steampowered.com/app/3809940/...

1 day ago 2 0 1 0
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Birds of Play Made with Tally, the simplest way to create forms.

Did you already submit your bird-themed game to our aptly named Steam festival Birds of Play? We need 20-50 wild games to submit the festival and then hopefully are able to go through with it and officially host it on Steam.

tally.so/r/lbWro6

2 weeks ago 28 20 11 3
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Narrative Design Embraces Environmental Storytelling As a narrative designer with a background in architecture and production design I'm often asked "What does narrative design have to do with environmental storytelling?” So much! Every piece of the…

Every piece of a game's environment tells the design team’s story. Four architectural examples from games and real life offer insights for narrative design and environmental storytelling.

www.cindiknapton.com/post/narrati...

#GameSky #GameDevelopment #IndieDev

1 day ago 6 0 0 0
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Newzoo's Inflection Point Report: Three Things Worth Arguing About — Deconstructor of Fun What Newzoo's 2026 PC & Console Report Actually Says

Steam as a rough place to operate: "If you're a studio reading this band as a strategy, don’t ignore the corpses underneath it."

www.deconstructoroffun.com/blog/newzoos...

#GameSky #IndieDev #GameDev

2 days ago 7 1 0 0

It’s inaccurate to say Mario is brave and Luigi is cowardly

Luigi is afraid of death, so he runs away from danger. Mario is afraid of living, so he runs towards death. Both brothers are cowards in their own way

4 days ago 15242 2998 96 151
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You are a birb by whoblue Be a bird.

Made this cute smol interactive fiction about being a birb the other day. This is my only suitable for all game.

whoblue.itch.io/you-are-a-birb

3 days ago 1 1 0 0
Post image Post image Post image

In Project Arcmör, a minor incident prevents your ship from beginning the rewarding challenge of colonizing a new planet.

Are you expendable enough to solve the problem?

bitterlyindifferent.itch.io/project-arcmor

#IndieGame #GameSky #FreeGame #itch

4 days ago 0 0 0 0
Dissection of Flock Safety Camera – The Center for Human Rights and Privacy

Flock cameras have useful, modular electronic components in them, including:

- Rechargeable lithium iion battery with solar panel
- 5G LTE modem
- 5MP 16mm camera with IR filter

Plus various other components with precious metals that can be harvested for scrap.

4 days ago 1303 470 22 47
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When video games make you work Grinding is in the eye of the beholder.

Rise and grind baby, it’s time to play hard games.

My latest is a reflection on different flavours of grinding in video games: playingthisweek.substack.com/p/grinding-w...

5 days ago 11 2 2 5
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How Much an Indie Game Costs to Make
How Much an Indie Game Costs to Make YouTube video by Moo Yu

I love sharing numbers so here's a video of how much we spent to make Mythmatch.

I break it down by time, discipline, and funding source.

youtu.be/cB5lanPUQ1o

6 days ago 141 54 7 8
Video

GROUND ZERO IS OUT NOW
Available on PC, XBOX and PS5!

groundzero.gg

A retro survival horror in post-apoc Korea
-Pre-Rendered BGs
-Fixed camera
-Tank+modern controls
-Branching paths
-Extra gamemodes
-Multiple endings
-20+ enemy types
-20+ unlockable guns/costumes
-Achievements
+More!

5 days ago 24 13 2 1

🎹 #8bit piece of #music for your #indiegames or other projects in the style of #FM #YM2413 #MasterSystem 🎶

www.pond5.com/royalty-free...

#royaltyfree #indiedev #gamedev #vgm #bgm #egyptian

6 days ago 7 1 0 0

Quote post with something good that lasted longer than the Confederacy (1861-1865)

ThunderCats (1/1985-9/1989)

6 days ago 222 27 7 22

You won’t be holding it alone.

6 days ago 1 0 0 0
(This is just a screenshot from the exoIF site itself.)

"Interactive fiction is one of the earliest forms of computer entertainment. The earliest game in this pack dates back to 1970. Through the decades the genre has remained popular, with its peak in the mid-80s at the hands of Infocom. They popularized the inclusion of "feelies" in their boxed games. These were small trinkets that helped illustrate the story (and sometimes held clues  necessary to complete the game)." (etc...)

(This is just a screenshot from the exoIF site itself.) "Interactive fiction is one of the earliest forms of computer entertainment. The earliest game in this pack dates back to 1970. Through the decades the genre has remained popular, with its peak in the mid-80s at the hands of Infocom. They popularized the inclusion of "feelies" in their boxed games. These were small trinkets that helped illustrate the story (and sometimes held clues necessary to complete the game)." (etc...)

Release #2 of exoIF is out! Now over 2000 games.

https://www.retro-exo.com/if.html

"This pack includes 2332 individual titles, with multiple ports for each title. Over 50 platforms are represented here, from early mainframes to modern browser-based […]

[Original post on mastodon.gamedev.place]

1 week ago 4 5 0 0
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Renga in Blue Interactive fiction and the All the Adventures project

Renga in Blue: playthroughs of interactive fiction

bluerenga.blog

6 days ago 0 0 0 0
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📢 Casting call 📢

Hi, we're looking for a female narrator for our new game!

No VA experience neeeded, and no accent preference. Must have access to ok mic, like a home podcasting setup.

Paid gig, of course.

Would love to hear reading samples in your natural voice:

hi@calligramstudio.com 🙏❤️

1 week ago 275 208 31 9
'Paddington 4, Escape From New York' Reboot in the Works at StudioCanal
Danny Boyles Rupert Murdoch-focused 'Ink' and Eli Roth's Ice Cream Man' debuted footage at the company's CinemaCon presentation.
BY RYAN GAJEWSKIAPRIL 13, 2026 2:45PM

'Paddington 4, Escape From New York' Reboot in the Works at StudioCanal Danny Boyles Rupert Murdoch-focused 'Ink' and Eli Roth's Ice Cream Man' debuted footage at the company's CinemaCon presentation. BY RYAN GAJEWSKIAPRIL 13, 2026 2:45PM

I’m not awake enough to not read this as Paddington 4: Escape from New York.

1 week ago 59 8 7 2
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Four essential elements to writing a good videogame Brooke Maggs takes us inside the art and theory of narrative design for games.

Inside the art and theory of narrative design for games: 4 narrative elements that can help a game's mechanics feel more meaningful to players, making the difference between playable games and great games.

www.acmi.net.au/stories-and-...

#Storytelling #GameDevelopment #ContentWriting #GameSky

1 week ago 2 0 0 0

improper use of the red cross symbol is a violation of the geneva convention so this is, quite possibly, the funniest excuse he could have come up with

1 week ago 282 75 7 3

The Vimes Boots Theory has been running up hard against "are these boots $200 because they're built right, or is that purely a brand positioning thing and they're made of the same 1mm-thick fake leather as the $50 ones"

1 week ago 847 154 16 22

I haven’t seen any of the articles about him fantasizing he’s Jesus mention his cosplay Pope from last year. I don’t know if that’s evidence that there’s just too much to keep track of or proof that the press just resets back to zero after every outrage.

1 week ago 277 24 10 2
A stack of boulders with a robot on top

A stack of boulders with a robot on top

Generating the landscape in The Sentinel

Generating the landscape in The Sentinel

A panorama of landscape 0000 in The Sentinel

A panorama of landscape 0000 in The Sentinel

A contour map of the landscape in The Sentinel

A contour map of the landscape in The Sentinel

It's finished! The Sentinel, Geoff Crammond's epic game, is now fully documented.

* 41,902 lines of lovingly annotated source code

* 51 deep dives (116,240 words)

* Buildable repository

* 100% handcrafted AI-free content

* 7 months’ work

thesentinel.bbcelite.com

#retrocomputing #C64 #BBCMicro

1 week ago 306 108 9 7
A list of questions that reads

some of the things on my mind as the game begins:
 
Do health and mana restore automatically, or do you need resources to restore them? How precious are those resources?
How do you distinguish important NPCs from generic background characters?
Is this the sort of game where every item has potential value, or are there too many items in the world to possibly grab them all? Is it the sort of game where a thorough player can find every bit of treasure, or would that be insane?
Is this the sort of game where when you see a valuable item, you take it, or does it have an ownership/theft system? If the latter, what are the consequences for violating it?

A list of questions that reads some of the things on my mind as the game begins: Do health and mana restore automatically, or do you need resources to restore them? How precious are those resources? How do you distinguish important NPCs from generic background characters? Is this the sort of game where every item has potential value, or are there too many items in the world to possibly grab them all? Is it the sort of game where a thorough player can find every bit of treasure, or would that be insane? Is this the sort of game where when you see a valuable item, you take it, or does it have an ownership/theft system? If the latter, what are the consequences for violating it?

Over at CRPG Addict, a game from the '90s raises some relevant questions for present-day designers.

crpgaddict.blogspot.com/2026/03/star...

#GameDevelopment #VideoGames #GameSky #CRPG

1 week ago 0 1 0 0
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To this day the “Good Truckin” image (used on the cover) is one of my favorite things I’ve ever drawn. Truck Quest is one you must go on!

1 week ago 1 1 0 0
Lane Mastodon on the Commodore 64.

Lane Mastodon on the Commodore 64.

Lane Mastodon vs. the Blubbermen (1988)

In this Infocomics release, we follow the adventures of accountant turned superhero, Lane Mastodon, as he saves humanity from the terrible blubbermen of Jupiter. They're using a space ray to enlarge our insects, and must be stopped before it's too late! 1/4

1 week ago 9 3 1 0
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Truck Quest by Bitterly Indifferent Studios It's like Oregon Trail for distracted Millennials.

Truck Quest is a choice-based text adventure about hauling military-grade narcotics to the megachurches of Bean Station and driving flammable poultry to the casinos of Inverness.

bitterlyindifferent.itch.io/truckquest

#IndieGame #InteractiveFiction #Twine #FreeGame #GameSky

1 week ago 1 1 0 1

someone on the internet is wrong

*takes deep breath*

and that's okay

1 week ago 210 22 12 2

Thank you everyone again!
Labyrinth.os v1.0 is ready:
dataerase.itch.io/labyrinthos

1 week ago 2305 984 32 34

Sharing my research on "best way to teach non-gamer parents to play your game on Steam"

Top Learning:
They will tell you they are not looking at Steam in the browser.
They are definitely looking at Steam in the browser.

Steam logo was described "gear sprocket" and "goofy foot"

#gamedev

1 week ago 18 4 0 0