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Posts by Vector Interactive | Wishlist Ultimate Wizard

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Today I've added some powerful permanent upgrades to my roguelite game! At a price of course...

store.steampowered.com/app/4326030/...

#indiegame #gamedev

7 hours ago 11 4 0 0
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If you haven't done so, check out Ultimate Wizard and give it a wishlist! ๐Ÿง™โ€โ™‚๏ธ

store.steampowered.com/app/4326030/...

#indiegame #gamedev

5 days ago 4 2 0 0
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Ultimate Wizard on Steam Destroy thousands of enemies and grow in power in this fantasy roguelite survivor. Find spells and augment them, equip build defining items, discover secrets, level up and set out to become the ultima...

Just launched the steam page of my upcoming game, set to launch this year :)

store.steampowered.com/app/4326030/...

6 days ago 0 1 0 0
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Ultimate Wizard on Steam Destroy thousands of enemies and grow in power in this fantasy roguelite survivor. Find spells and augment them, equip build defining items, discover secrets, level up and set out to become the ultima...

The Steam page for Ultimate Wizard just launched! ๐Ÿง™โ€โ™‚๏ธ

Check it out!

store.steampowered.com/app/4326030/...

#indiegame #gamedev #wishlistwednesday

6 days ago 11 6 2 0

The movement is all physics based, a lot cheaper than using agents. And rendering is lightweight too, they're fairly simple models

1 week ago 1 0 1 0

This is made in Unity :)

1 week ago 0 0 1 0
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Tomorrow's the big day, the reveal of my upcoming game!๐Ÿง™โ€โ™‚๏ธ

#indiegame #gamedev

1 week ago 17 4 2 0
A tiny wizard is shown with a mushroom hat in a stylized drawing style.

A tiny wizard is shown with a mushroom hat in a stylized drawing style.

2 days till the steam page launch! Here's a small preview of the capsule art! Courtesy of the amazing @giovannifim.bsky.social

#indiegame #gamedev

1 week ago 10 4 1 0
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Only 3 days till the launch of the steam page! Got lucky this time with a legendary shock effectiveness augment!

#indiegame #gamedev

1 week ago 13 4 1 0
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4 Days till the steam page launch! Here's a cool ice level instead of the beach.

#indiegame #gamedev

1 week ago 9 3 0 0
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Only 5 days till the steam page launch!

#indiegame #gamedev

1 week ago 8 2 0 0
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6 Days till the steam page launch of my 3rd game! Ready to break the game? #gamedev #indiegame

1 week ago 9 5 0 0
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In 7 days the steam page of my latest game will launch! get ready!

1 week ago 0 0 0 0
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Some late-game action, currently balancing the game and it's feeling great!

#indiegame #gamedev

1 month ago 9 3 0 0
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#Relaxing Event 2026 A cozy event celebrating relaxing flows, satisfying tasks, and games you can enjoy while you listen to a podcast!

Marble World is featured in #RelaxingEvent!

Check it out on Steam if you're looking for some relaxing / chill games!

store.steampowered.com/publisher/ro...

1 month ago 1 0 0 0
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Working on adding sound!

#indiegame #gamedev

1 month ago 10 3 0 0
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Some gameplay! Lots of polishing is happening, going to get ready for the steam page launch.

#indiegame #gamedev

1 month ago 10 2 0 0
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Added a new item recently that allows the 'freeze' elemental status to spread to nearby enemies when it's applied to one. If the enemies are close enough you can freeze the whole gang!

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

1 month ago 4 2 0 0
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XP orbs have been changed to crystals, fits the theme better!

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

2 months ago 5 3 0 0
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Working on adding JUICE to the game.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

2 months ago 5 2 0 0
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Today's the day!

Dobbel Dungeon ๐ŸŽฒ is out now on Steam,
grab your copy while it's still hot! ๐ŸŽฎ

And don't forget to leave a review, it would help us a lot โค๏ธ

#dobbelDungeon #indiegames #outNow #Steam

2 months ago 28 15 3 2
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Added a whole bunch of new augments and mechanics, one of them is that spells and minions now can crit. That mechanic comes with its own powerful augments as well!

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

2 months ago 5 2 0 0

Feel free to add me on Discord if you have any other questions, my account name is Rinke

2 months ago 2 0 1 0
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Visibility And Wishlist Masterclass

Yeah the opening rate is quite high. I can recommend checking out the visibility / wishlist masterclass by Chris to get some more marketing tips :) it's well worth it www.progamemarketing.com/p/visibility...

2 months ago 1 0 1 0
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Added a new spell: Lightning ball, which travels in a set direction and will damage enemies inside it.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

2 months ago 1 0 2 0
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You can now find augments of varied rarity. The rarity acts as a multiplier on the augment modifier. This way you can get 24 extra projectiles on just one spell alone from augments! (Visually still a WIP)

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

2 months ago 8 3 0 0
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Reworked minions to be more performant too, some are powerful alone, and some are in masses.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

2 months ago 4 2 0 0
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Testing out performance with 20 spell slots vs a 300 enemy cap in this upcoming Path of Exile X Megabonk game.

Interested? Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

3 months ago 13 3 0 0
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In this Path of Exile meets Megabonk game, finding the obelisk on a map will grant you a permanent extra spell slot for all your runs!

Join the mailing list! cutt.ly/ythsm7Uc

#indiegame #gamedev

3 months ago 8 3 2 0

This is in Unity; the trick is to have one manager which handles all enemy movement which is more performant than having individuals do their own calcs. Then use burst for any ground/climbing checks and spread it out over multiple physics ticks :)

3 months ago 2 0 1 0