For my game's terrain, I've long mulled over how to combine the epicness of grand mountains with the "what's around the corner?" intrigue of smaller cliffs and hills.
After a lot of fiddling over the past two days, I think I may be onto something.
#GameDev #ProcGen
Posts by Matt Rix
it is coming back! Not sure when but I’m pretty far along with updating it, should be out sometime later this year.
🎉 FIND YOUR WORDS IS AVAILABLE NOW! 💬
Jump into a scenic adventure full of cute new pals and activities! Collect symbols and use them to communicate around Camp Pals!
Download it NOW for FREE on Steam, or get the optional supporter pack! 👇
this looks amazing :D
the reveal trailer for my upcoming game, squirmbox, is finally here: www.youtube.com/watch?v=vQPA...
please like it, share it, wishlist it, anything you can think of. do it all!
#gamedev #indiegamedev #indiedev #unrealengine
Cadence is out now!
Make music by solving circuits. It took 13 years to figure how to do this well!
Beyond the puzzles:
🐈⬛ Pet Ren, the cat!
📜 Enjoy Ren's life philosophy (all text is skippable)
🎹 Use the sandbox to make music
🧮 Or explore turing complete contraptions
Screenshot of a web puzzle game from a browser. The header says “Fivefold” and “Daily”. The main play area is a 5x5 grid. Some of the grid cells are filled in with large numbers of various colors. Some of the cells have small numbers in them representing possible candidates in those cells. On the edges between some cells are symbols, some are pentagons, some are multiple dots. The dots range in number from 1 to 4 dots. These symbols represent rules telling the player information about the relationship between adjacent cells.
I guess I'll introduce myself to Bluesky by announcing that we made a new game! Fivefold is a logic puzzle game where the rules change every day. fivefold.ca
Hah this is very clever, great music too!
LOL that's amazing