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Posts by Jasozz

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Here's the spaghetti if anyone is interested

38 minutes ago 7 0 0 0
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I've been tinkering with a "spoopy ghost" shader for Bonerooms and stumbled on a neat effect just using some noise to burn down the screen space color, which gives you a neat "ghosting" effect

You can also invert the burn to get an additive "fog" look too

#gamedev

38 minutes ago 18 1 1 0
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go away dude i'm playin spookie clicker

#gamedev #unity3d

2 days ago 58 10 2 0
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sometimes I'll dream about a tune and wake up with it ringing in my ears and I do a mad scramble to my PC to try and slap it down in FL Studio because I will instantly forget it if I hear anything else

so I decided to start compiling a mini-album of these little unfinished tunes

1 week ago 27 4 3 0

3DR had reached out when I had only shown off a few little sprite and weapon tests, and I put this together in a month-ish as a "proof of concept" because I wasn't comfortable accepting any kind of deal when I didn't even have any gameplay put together yet!

1 week ago 3 1 1 0
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upgraded the wound system to support more wounds!

also ping

#gamedev

1 week ago 64 4 5 0

Just the visuals, raycasts and collisions are still handled by the player/enemy scripts

2 weeks ago 1 0 0 0
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working on the beginnings of a damage system, thanks to some shader coaching from @benjungwirth.bsky.social !

#gamedev #unity3d

2 weeks ago 77 8 6 0
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hans wtf are you doin'

#gamedev

2 weeks ago 71 7 5 1
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these nazis are such pushovers
๐Ÿฅ

#gamedev

2 weeks ago 76 13 2 0
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hey do y'all want to play the "v001" super early build of CULTIC I sent to 3D Realms way back in early 2021 as a "proof of concept"?

built in a month in the late night hours after my full-time job - this is where it all started

drive.google.com/file/d/1cvUl...

3 weeks ago 95 20 5 0
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nazis hate this one simple trick

(pickup system gone wrong)

#gamedev #unity3d

4 weeks ago 86 17 6 0
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40 MPs, 2 reload animations

That's one reload animation per 20 MPs!

#gamedev #unity3d

4 weeks ago 62 13 2 0

I uploaded the Cultmas tracks to the soundtrack a couple of weeks ago?

4 weeks ago 0 1 1 0

Ch2 was the final planned piece of content

1 month ago 1 0 1 1
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Save 20% on CULTIC on Steam Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast,...

Both chapters are discounted! Check it out on Steam!

store.steampowered.com/app/1684930/...

1 month ago 31 13 2 8
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I forgot to schedule a post and I'm out of town so enjoy my doodled ad!

CULTIC is 20% off for the Steam Spring Sale!

1 month ago 72 12 3 1
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he's just a lil' guy
#gamedev

1 month ago 90 6 1 0

Mostly just YouTube videos of people firing them in slow-mo, and good ol' WoG

1 month ago 0 0 0 0

There is vertical/horizontal movement for the shake, and pitch tilt for the recoil. I usually have these as sliders in accessibility options so folks can reduce as needed

1 month ago 1 0 1 0
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luger animations done
mp40 time!

#gamedev #unity3d

1 month ago 90 12 3 0

See I *know* I'm not good at physics or math haha, I generally do the ol' "doesn't work? Try making it negative" approach until things look right

1 month ago 4 0 0 0

Used some of @kenney.nl's awesome assets for this little venture, great stuff - definitely check them out

bsky.app/profile/kenn...

1 month ago 9 0 0 0
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tinkering with trying to write some arcadey vehicle physics, trying to do a suspension from scratch without using physics joints

it was an adventure lol
#gamedev

1 month ago 61 6 6 1

No need to be, your work looks awesome! Our 1911s look like they could be from the same game haha

bsky.app/profile/foxh...

1 month ago 10 3 1 0
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oh man i really wanna make fun of this nvidia stuff but i'm more excited about finally finishing the p08 woohoooo

#gamedev

1 month ago 174 32 7 0
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Okay the Luger P08 is *finally* ready for texturing - I didn't realize how much asymmetrical detail was still needing done since the last time I worked on it!
#gamedev

1 month ago 67 9 1 0
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goofy lil' cultist's face when you point a goofy lil' c96 at him
#gamedev

1 month ago 75 3 1 0

595 tris
256x256px texture

1 month ago 1 0 0 0
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wee 96 (just a lil' guy)
#gamedev

1 month ago 168 30 9 0