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Posts by Londontechguy

An image taken from the Godot Engine website featuring a game with the words "Dev Snapshot 4.7 Dev 4"

An image taken from the Godot Engine website featuring a game with the words "Dev Snapshot 4.7 Dev 4"

Godot 4.7 is shaping up to be one big QoL update.

With all the new features added in the last three major releases, the Godot Engine needed this refinement.

We'll continue to pray for 'C# and web'... long live the meme! πŸ˜‚πŸ˜‚πŸ˜‚

#Godot #GodotEngine #GameDev #IndieDev #SoloDev

1 week ago 13 3 1 0

I came across your YouTube channel a few weeks back and IMHO, you have the best Godot tutorials on the internet!

Everything is high quality, very clear, precise, to the point and easy to understand... but I think it's your deliverance that really sets you apart from the crowd.

Good luck! πŸ‘πŸΎ

1 week ago 1 0 1 0

You fully deserve it and more... your content is nice and crisp

1 week ago 1 0 1 0

Nice πŸ‘πŸΎ

3 weeks ago 1 0 0 0

The most OP explosions in gaming history. Welcome to the Guinness Book of Records. πŸ˜‚

3 weeks ago 1 0 0 0

1. Blue - Looks the most like some creature is going to pop out of the shadows and crawl in your arse πŸ˜‚
2. Orange - Very close second
3. White - Meh
4. Red - Nah
5. Green - πŸ’©

3 weeks ago 1 0 0 0

Thanks for sharing your results. I never knew this about Jolt physics. This means it's quite inefficient by design.

I guess this is all in the name of accuracy and consistency? πŸ€”

4 weeks ago 1 0 1 0

πŸ˜‚πŸ˜‚πŸ˜‚

4 weeks ago 0 0 1 0

πŸ’―

1 month ago 1 0 0 0

Cult Classic! πŸ˜‚πŸ˜‚πŸ˜‚

1 month ago 1 0 0 0
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The #Godot UI/UX is probably the main complaint users have.

Clutter, is the main reason why new users are intimidated by the #GodotEngine.

If there's too many options onscreen at a given moment, it causes brain paralysis, which leads to users 'tapping out'.

This is basic psychology...

#GameDev

1 month ago 3 1 0 0

You legend you! πŸ‘πŸΎ

1 month ago 1 0 0 0

I second this... one of my personal favourites. πŸ‘πŸΎ

1 month ago 1 0 0 0
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1 month ago 0 0 0 0
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a close up of a dog 's face with its eyes closed and looking at the camera . Alt: a close up of a dog 's face while it's crying and looking at the camera

There's no 'Godot Tomorrow'

No funky intro beat

No Emilio

No vague answers to every question

Just an empty void

The wait continues

Life can be so cruel

😟😒😭

@godotengine.org @coppolaemilio.com

#Godot #GodotEngine #GameDev #IndieDev #SoloDev

1 month ago 12 2 1 0
The AI situation is crazy – Godot Tomorrow #17
The AI situation is crazy – Godot Tomorrow #17 YouTube video by Godot Engine

Someone asked Emilio about it during the latest episode of 'Godot Tomorrow' πŸ‘‡πŸΎ

I tagged him on Bluesky and asked the same question a few weeks back. I got radio silence in return. That's when I knew... πŸ˜•

m.youtube.com/watch?v=iR3E...

1 month ago 1 0 0 0

You can get internet access on your PC via 'USB tethering' using the older phone and cable.

2 months ago 1 0 0 0
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a man peeking out from behind a lush green field .. Alt: a man peeking out from behind a lush green field

I had a feeling assets from the Godot Asset Library weren't going to be automatically imported into the Godot Asset Store.

I understand why they're
doing this, BUT, there's a lot of potential for things to get messy.

I hope @godotengine.org doesn't f*ck this up! πŸ™πŸΎπŸ˜‚

#Godot #GodotEngine #GameDev

2 months ago 5 1 1 0
The Pink Panther standing in a trench coat and hat.

The Pink Panther standing in a trench coat and hat.

There's a way to use an external code editor with #Godot on #Android ft. syntax highlighting, completion, etc...

But if you want to know how, I'm going to need £100,000 in cash... in a briefcase... delivered in an underground carpark... trench coat and hat... 80's style! 😎🀣

#GodotEngine #GameDev

2 months ago 4 1 0 0

The person meant via WiFi. You can synchronise your files across all your devices without needing to zip them (it's not slooooow like Bluetooth). Syncthing is available for desktop and mobile.

In the Google Play Store/F-Droid, search for 'Syncthing-Fork'. πŸ‘πŸΎ

2 months ago 1 0 1 0

β€’ You can backup your data and install Linux. Again, Godot 4.4.1 is the last version you can install due minimum hardware requirements introduced in Godot 4.5. Your old, dual-core CPU doesn't support SSE 4.2+

β€’ Use an external editor on Android... that's an EXCLUSIVE reveal though, so, I dunno! πŸ€«πŸ˜πŸ˜‚

2 months ago 0 0 0 0

β€’ You can synchronise your files and/or folders via WiFi with a cross-platform app like Syncthing. There's many other FOSS options.

β€’ You can upgrade your OS to Win10 (it will run on your PC). Then, you'll be able to install up to Godot 4.4.1. If you can't 'acquire' it, I can help you with that.

2 months ago 0 0 1 0

Okay, I'm not gonna make assumptions about your IT skills or home setup, so you'll have to forgive me if I say anything that may seem obvious:

β€’ If your PC has WiFi or an Ethernet connection, you can move files by running a local web server from your PC or phone. Use an app if you don't know how...

2 months ago 0 0 2 0

Don't give up so easily...

I remember seeing your posts a while back. You're stuck on Godot 4.1, right? Why?

What is your hardware and software setup? I just need to know your CPU, GPU, RAM and operating system.

Also, what mobile do you have, and what version of Godot is installed on it?

2 months ago 1 0 1 0
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GitHub - Jenova-Framework/J.E.N.O.V.A: Projekt J.E.N.O.V.A is a comprehensive series of components for Godot Engine expanding its capabilities with cutting-edge technologies. Projekt J.E.N.O.V.A is a comprehensive series of components for Godot Engine expanding its capabilities with cutting-edge technologies. - GitHub - Jenova-Framework/J.E.N.O.V.A: Projekt J.E.N.O.V.A...

Yes, C++ extensions and scripting is available via GDExtension. I would suggest you take a look at Projekt J.E.N.O.V.A, which offers up-to-date, fully-featured C++ scripting in Godot.

Yes, you can also use libgodot for rendering.

Good luck with your projects! πŸ‘πŸΎ

github.com/Jenova-Frame...

2 months ago 1 0 0 0
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You can use both GDScript and C# in the same project, but can't export to web if you use C#, unless you use Godot 3.

GDScript advantages:
β€’ Fast prototyping
β€’ Better integration
β€’ More tutorials
β€’ Better docs
β€’ Web export

C# advantages:
β€’ Computational performance
β€’ Vast array of C# libraries

2 months ago 3 0 1 0
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a close up of a man wearing sunglasses on his face . Alt: a close up of a man taking off his sunglasses

Did you say... Vulkan raytracing? 😏

2 months ago 6 1 0 0
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a cartoon of a chef with a needle in his mouth is playing at 4:32 ALT: a cartoon of a chef with a needle in his mouth is playing at 4:32

You've totally nailed the visuals!

2 months ago 1 0 1 0

πŸ‘πŸΎπŸ‘πŸΎπŸ‘πŸΎ

2 months ago 1 0 0 0
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a blurry picture of a person 's face with a blue light shining on it Alt: A closeup shot of a woman and her face starts to melt

Today, it has been confirmed that we are getting full HDR output support in Godot 4.7!!! πŸ₯³πŸŽ‰πŸŽ‡

#Godot #GodotEngine #GameDev #IndieDev #SoloDev

2 months ago 18 4 0 0