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Posts by Punkpunk Interactive

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Sometimes, research for a game means going on a beach and recording a rusted chain

Getting some good sounds from the sea and the sand for The Tides of Ys, as well as plenty of visual references.

#gamedev #indiedev #devlog

1 month ago 8 5 0 0

In this turn-based management adventure inspired by tabletop games, play as Dice, a young woman determined to bring back the free party culture in the neighborhoods of her city.

1 month ago 1 0 0 0
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Our first game is named Teknopolis : Become an organizer of underground parties. Explore a dystopian megacity, recruit DJs, find venues, and gear up while challenging the system’s authority.

Teknopolis is an immersion into the underground free-party scene and its culture.

#indiedev #gamedev #tekno

1 month ago 11 4 1 1
Preview
Synesthesia Project

Devlog #2 Start of the experimentation

Research begins for Synesthesia. Between writing the narrative and technical testing of VR mechanics, the project is gradually taking shape.

To follow our devlogs: synesthesiaproject.framer.website/devlog

#gamedev #indiedev #indiegame #VR

1 month ago 8 2 2 0

Testing is a lack of confidence anyway

1 month ago 1 0 0 0
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Dev tip: playtest early with whatever you have : paper, cards, dice. It reveals what works, what doesn’t, and how players actually play. Today’s lesson: fog-of-war range changes everything. #AgeOfEmpires players know it, scout the dark areas early ;)

#gamedev #indiedev #indiegame #devlog

1 month ago 9 3 0 0
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Hello World !
We are Punkpunk, an independent video games studio created by 3 students, we focus on telling stories within alternative movements. We're having a lot of fun designing our first game, can't wait to show you more !
See you soon, stay free, stay punk !

#indieDev #indieGameDev #GameDev

1 month ago 11 3 0 0