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Posts by Tom

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Been building a new scene for the portfolio

1 month ago 1 0 0 0
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Luna Abyss props I made during my time working on the game, higher res + way more on artstation below :)
#GameArt #UnrealEngine

3 months ago 14 2 2 0

Yeahhhhh the rail does need some maintenance πŸ˜…

3 months ago 1 0 0 0

Thank you :)

3 months ago 0 0 0 0
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Hero props - Luna Abyss, Tom van Asten During my time at Bonsai Collective as a Environment Artist contractor. Creating game assets, adding collision, blocking out level sections all the way to final art, setting up temp lighting, fixing b...

>> link www.artstation.com/artwork/y4oWWJ

3 months ago 2 0 0 0
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Updated my train post with new renders too! Check it out belowww

3 months ago 22 3 3 0

Thanks so much for the love on this post! :D

3 months ago 0 0 0 0
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Props - Luna Abyss, Tom van Asten During my time at Bonsai Collective as a Environment Artist contractor. Creating game assets, adding collision, blocking out level sections all the way to final art, setting up temp lighting, fixing b...

>> link for higher res www.artstation.com/artwork/4NnqKl

3 months ago 3 0 0 0
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Luna Abyss props I made during my time working on the game, higher res + way more on artstation below :)
#GameArt #UnrealEngine

3 months ago 14 2 2 0
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great post, this game deserves to be called pretty. I can't wait to see how the game looks at launch

11 months ago 1 0 0 0

use AI & instantly lose all creative respect I might have for you, no exception

11 months ago 1083 262 10 3

Age yourself with a cartoon you watched as a kid.

1 year ago 2 0 0 0

instant order o7

1 year ago 1 0 0 0

Enable it in the extensions menu, its at the bottom now, and then restart, next toggle it back on. Boom it's back.

lol

1 year ago 4 0 0 0

Looking good!

1 year ago 1 0 0 0
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spooky

1 year ago 4 0 0 0
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‼️Unfortunately my time at the studio has come to an end - my role was made redundant in January.

Which means I am looking for work right now

πŸ“§email: AstenArt@Gmail.com
🎨portfolio: Artstation -> Tom van Asten

1 year ago 43 16 1 0
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‼️Unfortunately my time at the studio has come to an end - my role was made redundant in January.

Which means I am looking for work right now

πŸ“§email: AstenArt@Gmail.com
🎨portfolio: Artstation -> Tom van Asten

1 year ago 43 16 1 0

That new PC feeling - can't beat it

1 year ago 1 0 0 0

fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ› πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ› fuck it we crawl πŸ›πŸ›πŸ›

1 year ago 858 374 3 2

I FREAKING LOVE DEV LOG VIDEOS

1 year ago 7 0 0 0

more like figure 8s but sure maybe one day

1 year ago 0 0 0 0

Had my first of two motorcycle exams today!! And I passed without a mistake. In the Netherlands you have to get two exams done and a theory exam to ride a motorcycle

One with ''tricks'' and one on the road

1 year ago 12 0 3 0

Trust me the game aint ALL black and red.... just a lot πŸ˜‡

1 year ago 0 0 0 0
One of the 'sky biome' environements

One of the 'sky biome' environements

The train I got to design and model/texture for the game :D

The train I got to design and model/texture for the game :D

Starting area of the demo dressed by me

Starting area of the demo dressed by me

Spooky right

Spooky right

Hey it's #PortfolioDay !

My name is Tom and I'm a dutch environment artist who loves to create sci-fi worlds! and for the first time ever (yes really) I can post stuff from the game #LunaAbyss that I have been a part of for the last 3.5 years πŸ‘€

🎨Portfolio: www.artstation.com/chauxz

1 year ago 56 21 1 0

Oh yeah, but you and I both know that a small % of students finds a job or actually finishes art school. I had a guy playing League in class 3 days and then he quit. Because he thought it was a gaming course.

Anyway - The ppl that find a job can poke though uni practises and know what to do

1 year ago 0 0 0 0
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I always thought we had to do so many because if you tell students to do 20, most will stop there. If you assign a huge amount you get more trial and error, experiementation and trying to push themselves. Its not about hitting 100, its trying to get them to draw more and longer

1 year ago 2 0 1 0

Thank you :')

1 year ago 1 0 0 0

500 followers on an ACTUAL social platform!?

thanks :)

1 year ago 1 0 1 0