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Posts by Sascha

So i can integrate a #wardingwitches session into my workout plan. Great news!

14 hours ago 0 0 0 0
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Sister of Dread, Arthur Lorenz My entry for the ZugZug Studio Gothic Fantasy Art Challenge. I wanted to push myself so this is the first time making a proper model of a character at this level. Fun fact: my initial idea was to ...

artstation.com/artwork/wrVD6Y

Alright, done with the Sister of Dread!
First time modeling a character at this level.

5 months ago 20 6 0 0

The cake is no lie

6 months ago 1 0 0 0

But I have no regrets. Clair Obscur: Expedition 33 is a fantastic game!

7 months ago 1 0 0 0
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I spent my free time in the last four weeks with playing Clair Obscur. How it feels to start up Rider and look at the game project again...

7 months ago 1 0 2 0

What's your take on UIToolkit?
Personally, as mobile developer, it makes me feel more "at home".

8 months ago 1 0 0 0

Any headset recommendation for the ultimate wartape experience? I think mine will die anytime soon :(

8 months ago 0 0 1 0
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a cartoon of a monkey with the words this is getting out of hand ALT: a cartoon of a monkey with the words this is getting out of hand
8 months ago 1 0 0 0

5 hours in. Looks, sounds and feels very good, indeed.

8 months ago 2 0 0 0
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battlefield 6 map editor is... *checks notes*... godot

8 months ago 808 130 25 38
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Tiger Turnaround #warcraft

8 months ago 41 13 0 0
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And now the character can cast a spell while running. ๐Ÿ‘

9 months ago 1 0 0 0
CHAOS!!

CHAOS!!

It's a start. More layers, more substates

It's a start. More layers, more substates

I finally found the motivation to refactor my chaotic animationcontrollers. Deleting that abysmal piece of trash is a relief.

The new controller now offers upper and lower body masking, a fullbody override and maybe in future some subtle additive animations.

#gamedev #sologamedev

9 months ago 7 2 1 0

As a mobile app developer, I feel your pain!

9 months ago 1 0 0 0
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Necromancer Turnaround

9 months ago 92 19 1 1

Manually searching a #Unity scene file to seek and destroy screwed up references that break the build is so much fun.

Said no one ever.

#gamedev #sologamedev #hobbygamedev

9 months ago 5 1 0 0

Exactly!
I recently implemented that in my hobby project. ๐Ÿ‘‚๐Ÿ’ฅ

9 months ago 0 0 0 0
Level Up - Salzburg, Austria - 28th to 29th of June 2025

Level Up - Salzburg, Austria - 28th to 29th of June 2025

Stickers, a Pin and a tote bag - Warding Witches Merchandise.

Stickers, a Pin and a tote bag - Warding Witches Merchandise.

If anyone's near or in Salzburg this weekend - come play #WardingWitches in the indie games area of LEVEL UP Gaming Festival in Austria! Proud to be exhibiting there.

Possibly the last chance to earn a stylish tote bag, and the first time you can cop Talia stickers!

9 months ago 3 2 0 1

Drive?

1 year ago 0 0 0 0
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This week I worked on a first version of the intro cinematic for #TalesOfArmascia. At one point it should look like the camera itself crawls through the earth. This is the first idea I had for a stylized animation of that sequence.

#gamedev #hobbygamedev #solodev

1 year ago 7 1 0 0

Just played #wardingwitches at the @sonorode.com booth at @ggbavaria.bsky.social.

It was literally a blast. I hope nobody will beat my highscore over the weekend :)

#bullethell #shmup

1 year ago 4 2 0 0

Die erste Welt in Super Mario 64

1 year ago 2 0 0 0
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In the first pre alpha version I will fill a small portion of my game world with features, locations, npcs and quests.

1 year ago 1 0 0 0
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It all started in my cosy testing playground

1 year ago 0 0 0 0

My first post!
And I will directly begin with the introduction of my hobby game project I started in 2022. It is called "Tales of Armascia". There is now an itch.io page and devlog. But I'm still working on the first playable game version.

sascha-l.itch.io/tales-of-arm...

1 year ago 1 0 0 0