It goes something like this. But with much more scene-building, and the machine being longer, with a central section fed with tubes of liquid latex, etc. I'm just running tests with non-simple/symmetric collision objects now.
Posts by Farmthis
Put the ball on the conveyor and put it through the squishy mystery box! It probably comes out the other side without *any* changes.
Hmmmm... not familiar with that one
Weeeeeeee!
If it can play ball, what ELSE can it do...?
ラフ〜
Chekhov's hardpoint.
I've decided to not add a chain upward from that point because it would be visually distracting.
Leaning toward chastity.
new bishop options.
Inside of me are two wolves. One that wants to keep my mind, and another that wants to bury my face in and suck directly on rubber titties. I think I know which one is going to win.
I have stolen the "wooden" horse from the bishop to give the knight something to ride. Grind? I think it feels appropriate but it does now require a further bishop rework as I move on.
But she's so devout!
Well, *I* can play chess with it. In blender. Still optimizing the pieces. Cutting down the vertices by about... oh... a million.
Not done with this one, yet. Will circle back soon.
The bishop now has a new seat so you can see she's not floating.
Rook is now securely belted. And other small leg fixes and such.
Due to a surge in interest... I'm revising and cleaning up all the chess pieces to move toward 3D-printable meshes. Starting with the pawn. Small changes. Fixed "holes" in the mesh, gave her a messy mesh hair.
I don't love the quivering and wish I could suppress it more, but I love when it starts to surge/ripple on its own.
It'll accommodate that request!
Oh, don't worry about the hours--they just fly by! Think of it as working by commission, too. Sort of a... results-based reward system. And there are TONS of benefits. Let's see... free health care with a thorough daily exam, free food (on the job.) ... and seniority-based overnight accommodations!
Hands-on science.
Desert planets, man. It's always the desert planets that offer the strangest choices to the lost explorer.
PLORP follows an animated curve path grudgingly. PLORP LEARNS!
Meet PLORP. PLORP doesn't behave in Blender. PLORP is a very unruly cloth simulation.
I guess... I didn't post this last one here. Man it's hard to keep track of stuff.
I probably could have just waited and posted these as a batch; sorry about this slow drip of renderings today. Not sorry about the pun.
Okay, it's almost bedtime!! If you're a good boy and fill your jug by morning, you get a *special* treat!