Danimal Cannon performing guitar in front of visuals from the game Just Shapes and Beats
I am your musical bullet hell
📸: @kameraninja.bsky.social
Danimal Cannon performing guitar in front of visuals from the game Just Shapes and Beats
I am your musical bullet hell
📸: @kameraninja.bsky.social
this slide from a GDC presentation popped up in my memories
absolutely insane that a game “made as an excuse to create something around my music” has over 1 million players, and thousands of pieces of fan fiction, OCs, and fan art
Yoo didn't know you had similar laptop model! :O
Heyyyyy @chipzel.bsky.social, look at this cool thing made by my friend. :) #JustShapesAndBeats
youtu.be/pW92jP_3SrU
Merry christmas! Here's art of the players in both JSAB and PA I created for a gift to someone <3
(PA heart recreation by cozm!)
#ProjectArrhythmia #JustShapesAndBeats
Happy Birthday to Reaper, the deadly wraith of #Overwatch2 ☠️
Released a new tune in case you missed it 😈
Post on Project Arrhythmia's publisher situation. Please make sure to support Top Hat's games into the future!
Game updates should resume soon!
#gamedev
store.steampowered.com/news/app/440...
Woah, did something happened? You vanished from Parallel Processing credits on Spotify, @danimalcannon.com...
New #Overwatch2 x Persona 5 Event 🎩
Blizzard teased a collaboration with Persona at the end of their Season 18 Trailer, featuring a brand-new Joker skin!
Who else do you want to see? 💭
New Project Arrhythmia update is bringing far better workshop support than it ever had in the past!
I hope y'all can stay patient as I fix up the last couple bugs / glitches~
#gamedev #ProjectArrhythmia
Yeah, I kinda forgot about this place. 😅
7 years. Another candle was lighten up.
Keep going with your heads up high, @berzerkstudio.bsky.social and @lachhh.bsky.social.
#JustShapesAndBeats #JSAB @shapesnbeats.bsky.social
SEVEN
Today JS&B turns seven, crazy that we still have so many amazing fans, old and new, after all these years.
Thank you for being there friends and for all the love, y’all make it all worth it and I can’t wait to show you what’s next!
Happy Just Shapes & Beats day!
Any other place would be good, but not... Roblox... :(
*chuckles* i'm in danger #Fortnite
Turns out #Fortnite can be scary.
This image will manifest in one of my worst nightmares, I swear.
Can somebody make a game that's half arcade racer, half dating sim and get me to do the music?!
PLEASE!! IT'S IN MY VEINS!!!
Feb 14th was third anniversary of #Infernax from @berzerkstudio.bsky.social. So, of course, what kind of anniversary is that without dedicated #JustShapesAndBeats level, hm? 😉
YO!
Just a reminder there is still 3 days left on my 50% off sale :)
Just use code 'cheeky50' on checkout, works on anything ❤️
shirobon.bandcamp.com
Q: Does Steam pricing support games with paid ads? A: No. Steam does not support paid ads or referral/affiliate revenue from showing ads for other games and/or products or services. If your game's revenue relies on advertising on other platforms, you will need to find a new monetization model in order to release on Steam. Some options you could consider: Switch your game be a single purchase or make it free to play with microtransactions or additional content as DLC. Q: Does Steam pricing support "paywall" games? A: No. Steam does not support models where a customer is blocked and needs to pay to continue playing. If you would like to have a free demo to show off your game, you're welcome to do so. Your demo and full game can share files as well to continue game play. To figure out if a demo is the right thing for your game, please check out the Demos Documentation.
Advertising on Steam Steam does not contain any paid advertising, nor are advertising models supported in games distributed on Steam. There are varying interpretations for what constitutes ‘advertising’ in a game, so the examples below are meant to help guide developers as to what is and is not supported on Steam. Not Supported Developers should not utilize paid advertising as a business model in their game, such as requiring players to watch or otherwise engage with advertising in order to play, or gating gameplay behind advertising. If your game's business model relies on advertising on other platforms, you will need to remove those elements before shipping on Steam. Some options you could consider include switching to a single purchase "paid app," or making your game free to play with optional upgrades sold via Microtransactions or Downloadable Content (DLC). Developers should not use advertising as a way to provide value to players, such as giving players a reward for watching or engaging with advertising in their game. Developers should not charge other developers for access to Steam features. These include sale pages, bundles, store pages, franchise pages, etc.
Valve has created a dedicated page describing that in-game ads or ad-based revenue models are not allowed in Steam games.
This has been reported as a new policy, but this has been the case for at least 5 years as seen on the pricing page, there just wasn't a separate page.
Hey friends!
This week I'm doing a 50% sale on all my music/sound packs/merch! 👀
Just enter 'cheeky50' at checkout :)
shirobon.bandcamp.com
New Competitive Drive in #Overwatch2 🎖️
Play Competitive to earn Drive Score and advance toward the next Checkpoint. Unlock bonus Competitive Points and brand-new signatures along the way!
To think I was such a big hater of #Fortnite back in my young days when public opinion fooled me to think this is some stupid game for kids...
Appearances are deceptive, so you should try them yourself first.
oh man spaceship is pissed again #JustShapesAndBeats
February 4th it's a birthday time for me.
24 years. Slowly getting old. 😂
The new custom shape maker adds over 50 million new shape possibilities to the game's editor! #gamedev
In case you missed it, I have a new Chiptune release!
the *milk* from Bossfight found the *ways* to go ultra hardcore mode once more in #justshapesandbeats
youtu.be/XiBShtZw6QY