Si jamais vous cherchez un directeur artistique pour votre prochain jeu vidéo, ou que vous vouliez produire un petit jeu rapidement et qu'il vous manque une équipe, n'hésitez pas à me contacter dans les prochains mois ! J'ai 15 ans d'expérience et tous les contacts pour mener a bien votre projet !
Posts by Exyde
Took a bit of time for adding a small colored Logger using this cool c++ trick
That's useless but that's pretty to me :d
Looks so coooool
Renderer, second week update !
Guetting completly obsess with this, I dropped exposiontober, woops
Added mesh loading, more shaders, grass, more UI controls and of course a second render pass to enable post-processing o/
#RTVFX #GameDev #GameEngine #3D
ExplosionTober - 18 : Asteroid [~1H ]
🚀🚀🚀🪨💥
#ExplosionTober #ExplosionTober2025 #RTVFX #VFX
TinyRenderer Update 5#
Moving forward a bit, now we got multiples lights (Directionnal, Spotlight and Point Light supported) !
Also some basic materials with specular/diffuse maps !
And hot reloading for shaders <3 + improved build system !
Now let's work on mesh support !
Very happy so far :]
ExplosionTober - 17 : Ghoul [~1H ]
Was harder than expected to find inspiration for this one ._.
#ExplosionTober #ExplosionTober2025 #RTVFX #VFX
ExplosionTober - 16 : Lightning [<1H ]
Pretty in a rush for this one, but also pretty happy with the results and timing
I've got the feeling the challenge is starting to become exhausting, so I might take a break, or at least try another approach :]
#ExplosionTober #ExplosionTober2025 #RTVFX #VFX
ExplosionTober - 15 : Necrotic [~1H ]
And that's if for half of the month ! 🥳
Learned a bit more about soulercoaster creation today, small fx but eh, half done o/
#ExplosionTober #ExplosionTober2025 #RTVFX
ExplosionTober - 14 : Blood [~1H ]
New kind of shapes and timing here, kinda happy with today's learning :] (how to delay some burst, multiples burst, other kinds of orientation and textures controls)
#ExplosionTober #ExplosionTober2025 #RTVFX
🕶️🕶️🕶️🕶️🕶️🕶️🕶️🕶️
Also a quick note here for the basic Ambient/Diffuse/Specular shader calculation in case anyone need it
TinyRenderer Update 4#
Basic Lighting Done !
We got a basic moving light, with ambient, diffuse and specular lighting setup, and a bit of control of it through IMGUI :)
Next step : Materials !
ExplosionTober - 13 : Prism[~1H ]
Starting to see some progress, but as well that these kinds of explosions are not that game ready, in sens that they don't convey that much gameplay information, need to work on this :thinkinkg:
#ExplosionTober #ExplosionTober2025 #RTVFX
ExplosionTober - 12 : Darkness [~1H30 ]
Kinda struggled with this one, but at least I'm happy because I learned about soulercoaster curves and attraction points ._.
#ExplosionTober #ExplosionTober2025 #RTVFX
TinyRenderer Update #3 -
Implemented DearIMGUI (github.com/ocornut/imgui), so now we have a small user interface available to us !
Now everything is ready to start the really fun part : Lighting ! 💡
TinyRenderer Update #02
Now we have a small camera class, some maths and vector custom classes, zoom, fov, and a minimal texture blending :)
Some progress on a tiny c++ / open GL rendering engine :)
Actually handling drawing vertices, basic texture without lighting, transformations, and minimalistic shaders !
Camera incoming :]
Thanks!
ExplosionTober - 11 : Holographic [~1H30 ]
Pretty happy with this one as well, especially with the spherical scene color distortion ~ I wish I could add some glitchy sparks more here and there but eh time's flying
#ExplosionTober #ExplosionTober2025 #RTVFX
ExplosionTober - 10 : Tropical [~1H30 ]
Didn't have the time to post this one yesterday ! But pretty happy with the results here ! One of my fav so far :) (color curves are <3)
#ExplosionTober #ExplosionTober2025 #RTVFX
Pretty cool this one!! How did you do the outer lines? Ribbons? Mesh with scrolling or kind of soulercoaster? 👀
ExplosionTober - 09 : Golden [~1H30 ]
Basic golden thingy explosion but today, was quite cool to do actually ! First us of flares and glow texture here + better camera and lighting imo
Also learn't a cool tricks about User Interface Material (screen)
#ExplosionTober #ExplosionTober2025 #RTVFX
The tips
ExplosionTober - 08 : Insect [~2H ]
I kinda liked this one, experimented a bit about various Color Curves Assets as a way of controlling the whole system, kinda a good learning !
I'd like to add texture sampled particles, rollercoaster + another pulse :]
#ExplosionTober #ExplosionTober2025 #RTVFX
Screenshot of Caravan SandWitch - an openworld narrative exploration game made with a team of ~10 people
Characters Concept Art - the nomads of Caravan SandWitch
Storyboard for a key scene in the game "The Wanderer - Frankenstein's Creature"
Menu mockup for the game "Road 96"
Hi, I'm an Art Director & 3D Game Artist
Available for hire 👐
I worked on award-winning stylized games
Looking for the next project I can contribute to 👀
Please reach out!
💌 boury.charles@gmail.com
RT appreciated ✨
ExplosionTober - 07 : Smoky[ ~1H ]
Not very very inspired by today's theme
I used mostly windwaker/ okami as inspirations here
nothing fancy, some distortion, bursts and light/glow texture play
#ExplosionTober #ExplosionTober2025 #RTVFX