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Posts by Bloody Lizard

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- be careful with the digits.

#pixelart #gamedev #indiegame #retro

5 days ago 5 2 0 0
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- Digit Prisoner.

#pixelart #gamedev #indiegame #retro

6 days ago 5 3 0 0

My main goal is to try to make everything so incomprehensible and illogical that after the first 5 minutes of the game, you would want to close it. :3

1 week ago 0 0 0 0

ะฎะฝะพัั‚ัŒ ะฒ ัะฐะฟะพะณะฐั…

1 week ago 0 0 0 0

๐Ÿ”ƒ

1 week ago 0 0 0 0

ะขัƒั‚ ะดะตะนัั‚ะฒะธั‚ะตะปัŒะฝะพ ะตัั‚ัŒ ะฝะฐ ั‡ั‚ะพ ะฟะพัะผะพั‚ั€ะตั‚ัŒ :3

1 week ago 1 0 1 0
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01000101 01010010 01010010 01001111 01010010

#pixelart #gamedev #indiegame #retro

1 week ago 21 2 1 0

I never understood how people manage to draw so deliciously in nes / gb style. This is a play with light and shadow. Bruh.. It really looks like it will remain just a dream. :3ั

1 week ago 0 0 0 0
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i like megaman 10's soundtrack

3 months ago 1531 747 13 9

Can you hear me..?

2 weeks ago 1 0 0 0
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...hugs?

#pixelart #gamedev #indiegame #retro

2 weeks ago 9 2 0 0
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- Be RALPHus

#pixelart #gamedev #indiegame #retro

1 month ago 6 1 1 0

It's a pity that developing my own project takes up so much of my attention from delicious things.

1 month ago 1 0 0 0
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A great suffering is at hand.

#gameaudio #gamemusic #music #art #pixelart #indiedev #gamedev #indiegame #indiegames

1 month ago 18 7 3 0
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- cga zoneโธยน

#pixelart #gamedev #indiegame #retro

1 month ago 5 1 0 0

Yes, I have a bit of a fixation on making the game as retro as possible. This of course slows down the development speed a lot, because it's sometimes so hard to replicate the small details and limits.

1 month ago 1 0 0 0
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๐Ÿ”ผ๐Ÿ”ผ๐Ÿ”ผ

#pixelart #gamdev #indiegame #retro

1 month ago 4 0 1 0
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- idk..

#pixelart #gamedev #indiegame #retro

1 month ago 5 0 0 0
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- Some boss, Some patterns. (old)

#gamedev #indiegame #pixelart #godot #retro

1 month ago 7 0 0 0

ะั‹ั‚ัŒ, ะบะธะดะฐั ะฟะตัะฝะธ ัั‚ะธั…ะพะฒ ะธ ะฟะตัะตะฝ ะฟั€ะพ ั‚ะพ, ะบะฐะบ ั‚ั‹ ะฟะธัˆะตัˆัŒ ะบะฝะธะณะธ >:3ั

2 months ago 1 0 0 0
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2 months ago 1 0 0 0

To be honest, I wouldn't even use AI, simply because I would be too lazy to re-read its code to make any corrections.

2 months ago 1 0 0 0

No, of course, you're absolutely right about using AI in a literal sense. I only used it to search for information when I couldn't find an answer on forums. I understand what it's like when you're not in charge of your code and how terrifying it can become.

2 months ago 1 0 1 0
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- Make a litte steps and make him little shy. ๐Ÿ‘‰๐Ÿ‘ˆ๐Ÿ‡

#pixelart #gamedev #indiegame #retro #godot

2 months ago 16 2 0 0

It's really nice to hear that, but I need to do better to make it really fun.

2 months ago 0 0 0 0
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- Ideally, it would be great to find a person or a friend who knows Godot so you could ask how to do things better... But for now, this friend is the official documentation and AI.

2 months ago 0 0 1 0
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- It works, but unfortunately the result is not perfect, because I'm not very good with Godot (I don't understand it at all).

#pixelart #gamedev #indiegame #retro #godot

2 months ago 24 3 3 0
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- Jumper?..

#pixelart #gamedev #indiegame #retro

2 months ago 16 2 0 0
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- Barrels of fun.

#pixelart #gamedev #indiegame

2 months ago 8 1 0 0

Ahah. That's true.

2 months ago 0 0 0 0