An animation of flying through a time wormhole. Text: AAAAAAND... TIME!
And then the final closing animation was mostly thanks to the help of @vaporgabe.com who was kind enough to share some MoGRTs he'd already made for another project and I had an easy time modifying.
3 months ago
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s2e8 12:08 to end pt 3- Ghorelle signs & Dixian flags
7 months ago
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s2e8 12:08 to end pt 2- Ghorelle signs & Dixian flags
7 months ago
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s2e8 12:08 to end pt 1- (Dixian) flags
7 months ago
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s2e7 33:18 & s2e8 8:23- (Ghorelle?) signs
7 months ago
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s2e5 38:51, s2e6 19:57 & 35:01- Street signs, bottom right is Dixian, everything else Ghorelle
7 months ago
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s2e5 25:10 & s2e6 16:43- Cafe lamp (Dixian) & Table Menu (Ghorelle)
7 months ago
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s2e5 20:46- (Ghorelle) Hotel room number/label
7 months ago
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s2e5 20:29- (Ghorelle) Cafe sign
7 months ago
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s2e5 10:26 & 19:37- (Ghorelle) Ghorman Front Datapad
7 months ago
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s2e5 6:58- (Ghorelle?) text bureau of standards hallway
7 months ago
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Now here's how you can help, if you have any images I missed or anything to further this project please let me know, the only caveat is dont just say oh this character is x, give me the reasoning too. Below this tweet will be screenshots I took with eps they're from for ref (9/9)
7 months ago
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But luckily the few I could read from, with the help of a community made Ghor dictionary docs.google.com/spreadsheets... gave me T, C, F, and 2 unknown characters and showed that at least umlauts if not all accent markers go below the letter in Dixian (8/9)
7 months ago
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Sadly, most of the uses of Dixian were on flags so I didnt see really any more unique instances until episode 8, and even then most of the time they were too blurry/low res for me to identify, or repeats of other flags (7/9)
7 months ago
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While screenshotting, I had noticed at least 2 distinct sets of characters, did some digging that lead me to x.com/starwars/sta... which gave me the name of the written language and confirmed identified E S from the flag and added V & I (6/9)
7 months ago
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Then I went through and screenshot every instance of the Ghor languages I could find in Andor S2. The first instance I saw was in episode 4 at 9 minutes in, this flag gave me 4 new characters, one of which was at the end of ghorma, so pretty easy to figure out it was N (5/9)
7 months ago
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While redrawing those characters I started with a vertical line that ran the whole height of the character and width of the stroke for consistent scaling and built out "components" on top for consistent styling and shape especially for later characters from blurry images (4/9)
7 months ago
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This started when the FYC zine came out and I saw the we are the ghor lyrics page. I knew the art had to line up with one of the lyrics and luckily it was the most obvious: Gambol dum Ghor (we are the Ghor), giving me A, B, D, G, H, L, M, O, R, and U exact matches (3/9)
7 months ago
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I’m gonna start by saying I know at least one person on reddit has a chart with a few more characters than mine, I missed where the text they got the info from showed up either in the show or extra media and wanted to get that before filling them in (2/9)
7 months ago
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Ghorman in Andor S2 immediately captured my imagination, its culture, agriculture, and language. I've spent my free time in the last 4 days trying to piece together (one of) its writing system. Here's how I got this far and how you could help (1/9)
7 months ago
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Bad news, I have been diagnosed with B-cell non-Hodgkins Lymphoma.
Obviously shit is scary for me right now but if you would like to support my treatments and recovery, I made a GoFundMe link!
gofund.me/9a6d3da6
I plan to start my first treatment in the next couple of days.
8 months ago
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It’s getting less common for 4ks to have commentaries and I’m sad
9 months ago
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the only other MOGRT is the like player select one and thats just animating the position of the name text, BG, and image, but as always, if theres anything I missed or you want more info on feel free to ask
9 months ago
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And rotation (this is for jokers so its added 180 rotation but the code is slightly better). Both these bits of code use sliders I'm not showing but it should be pretty easy to figure out what they are for and the value of them are up to taste so just play around with em
9 months ago
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Theres 8 Copies of both the Card and Joker MOGRTs, theres a slider to select how many of each and then the controls for each, the position and rotation are dynamically adjusted by the amount and size of the name, im just gonna post a pic of the code, heres position
9 months ago
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The Winning Hand MOGRT was by far the most intensive, it starts with the name segment which is 2 rectangles for the flat parts and then 4 corners that adjust based on the name's source rect
9 months ago
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The Card MOGRT is basically the same but 3 layers, suit chooses the Y of the card sprite, value chooses the X, seals moves through the sprite sheet with those, enhancers the same and also does the blank back of the cards
Shadows done with Shadow Studio 2
9 months ago
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The first MOGRTS I did were the Joker and the card, do sprite sheet controls creating a variable that is ur controller divided by (then floored) how many columns there are and then another variable that is the remainder of that and multiply them by sprite width and height
9 months ago
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The character in the logo was just split into parts with anchor points on the joints and then the rotation was animated, for the stuff like the body and hat points were animated with the plugin bendio which gives attach points that are super handy.
9 months ago
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