Podcast out now with Former Naughty Dog Lighting Artist, Gabriel Betancourt!!
We talk about his time at Naughty Dog, The Last Of Us 1 & 2's development, Neil Druckmann, Lighting On Uncharted 4 and more....
WATCH HERE ➡️ youtu.be/GLK-QXpStiY
Posts by Reece “Kiwi Talkz” Reilly
China will have a meteoric rise in the video game industry over the next decade, Black Myth Wukong is just the tip of the iceberg, this video details why this is
WATCH HERE ➡️ youtu.be/j7LivVUOhdY
Naughty Dog Interview month continues.....
Next interview with Lighting Artist, Gabriel Betancourt drops on 18th April at 11am PDT.
It's already available for Patreon & Youtube Members.
Yeah it sucks, you really start to feel the limitations
After The Last Of Us shipped, Naughty Dog made the admission that crunch is a requirement to make games at the level they make them and they would no longer even attempt to shy away from it.
That's why crunch has progressively gotten worse with every project since.
Podcast out now with Benson Russell, former designer at Naughty Dog.
We talk about his work on the Uncharted Trilogy, The Last Of Us, Neil Druckmann, Naughty Dog's work culture, the problems in the AAA space and more....
WATCH HERE ➡️ youtu.be/p9Hh18u7snE
Interview with Benson Russell, a designer on the Uncharted Trilogy & The Last Of Us drops on 11th April at 11am PDT.
It's already available for Patreon & Youtube Members.
Benson is a straight shooter and he doesn't hold back😅
Naughty Dog Interview Month starts this weekend.
A lot of stuff will be revealed over the next few weeks from my interviews regarding Naughty Dog culture, Neil Druckmann, Uncharted 4, Lost Legacy, TLOU Part 1/2 and more.
Given I live in New Zealand, I am surprised more people haven't asked me about the The Legend Of Zelda movie being shot here, NZ almost has two degrees of separation.
I've said before when I first played BOTW so much of the world made me think this is just a New Zealand Exploration Simulator lol.
I've seen reports about the Zelda film being shot in the same locations for LOTR, since I live in NZ I can provide more details
Filming as of late has been taking place in Paradise where key scenes for LOTR: The Fellowship Of The Ring were shot including Lothlórien, Isengard, and Amon Hen.
I've been privileged enough to interview a number of Rockstar devs over the years, here's a compilation of what they said about GTA 6
WATCH HERE➡️ youtu.be/YrDWxCwsqPE
Here's a bittersweet story about Gabe Newell.
During the making of Portal 2, Gabe realised he was a victim of the George Lucas effect, where he couldnt be part of a team developing a game cause people would just agree with him because of his status so he decided to step back and just be the CEO.
Podcast out now with former Rockstar Audio Designer Rob Carr! We talk about his tenure at Rockstar Games, his work on certain games like RDR and GTA 5, his thoughts on GTA 6, audio design, his indie game Nyrkkipöytä and more...
WATCH HERE ➡️ youtu.be/_GgqUvHQE3g
😎 There is nothing more satisfying than my haterz eating crow.
Because Crimson Desert was made in South Korea the cost of developing this game is significantly lower than if it was developed in the U.S.
This game will make a healthy profit for the studio.
During my review of Fallout Season 2 with some Ex Fallout devs, Fallout 5 came up and they weren't shy about giving their thoughts.
WATCH HERE ➡️ youtu.be/bNewMb0xkWw
What's the likelihood of Todd Howard retiring after Elder Scrolls VI? I asked some Bethesda Veterans, The answer may surprise you.
WATCH HERE➡️ youtu.be/9Ry5XOaE7fI
The fact that the devs wont show Base PS5 and Series S/X footage of this game gives me serious red flags.
Todd Howard is known to be an insanely busy person, however he is not an 80 hour a week guy.
He seems to have his work/life balance in order despite having his hands in so many projects.
I am glad to hear it. #fallout
I reunited some of the Fallout crew to review Season 2 of Fallout, we also discuss New Vegas, Fallout 5 and Todd Howard's Retirement.
Huge thanks to Jeremy Bryant, Bruce Nesmith, @npurkeypile.bsky.social @jonahlobe.bsky.social
WATCH HERE➡️ youtu.be/XHDxIXWQPnI
My review of Fallout Season 2 with former Fallout Devs who worked on Fallout 3, 4 and 76 will drop this weekend. Other topics also come up like their views on New Vegas, Fallout 5 and Todd Howard's retirement.
You can watch it early on Patreon or if you are a Youtube Member.
"The radroaches were scarier and killed more people than the deathclaws." haha
I got some of the old Fallout devs back together to review Fallout Season 2.
Available now on Patreon & for Youtube Members
Rejoice Terminator Fans!!
Interview out now with @featurecast.bsky.social
we talk about composing the music for Terminator 2D No Fate, sampling Brad Fiedel's score from T1 & T2, working with @bitmapbureau.com , Sound Design and more....
WATCH HERE➡️ youtu.be/aaQY2VxKsD0
Interview with Featurecast, the composer of Terminator 2D No Fate drops tomorrow!!
Terminator Fans Rejoice!
Terminator 2D No Fate Interview with the composer Featurecast is releasing this weekend!
Kiwi Talkz x @bitmapbureau.com x @featurecast.bsky.social
Wow my recent interview completely bombed, this often happens with my DK stuff.
Going forward I have made the difficult decision to no longer do any more Donkey Kong interviews, for the effort I put in and what I get back it's just not worth it anymore unfortunately.
Interview out now with Jay Epperson, we talk about his concept art on DKC Returns & Tropical Freeze, his work on Mario Kart 7, Retro Studios, his thoughts on DK Bananza and more....
youtu.be/su8_Ek5BiL0
This explains why Sony and Microsoft have pivoted so hard. You may hate it, but they make these decisions based on data, not by complaints on social media.
younger people arent playing AAA games they are on Roblox, and if they aren't then attention is being diverted away by apps like Tik Tok.
Retro Studios Interviews are what first put me on the map so it's nice to return to my roots every now and then.
My next interview is with Jay Epperson, the concept artist on DKC Returns & Tropical Freeze. Coming Soon!
Available now on Patreon & for Youtube Members
If you have ever wondered why Unreal Engine 5 games are unoptimized, here is your answer below (Hint: It's not what you think.)
WATCH HERE⬇
youtu.be/kckyl4sQCIY