I wonder how many of my followers actually see my posts without hashtags
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NEW BLOODBLIND OST PREMIER FO SCREENSHOT SATURDAY (BE THERE) #BLOODBLIND #SCREENSHOTSATURDAY #OST #DEVLOG #GAMEDEV youtu.be/5RlOWIiMfDg?...
Recommendation to the few of you that would care to, watch The Good Place…it’s good
Wow that’s crazy
Wow that’s crazy
Wow that’s crazy
They hurt now #BLOODBLIND #ScreenShotSaturday #Gamedev #IndieGame #UnrealEngine
BLOODBLIND DEVLOG 3 #BLOODBLIND #Indiegame #GameDev #Devlog #UnrealEngine #ScreenshotSaturday
youtu.be/gyeI0gjJ53s?...
“Monthly Meeting” #BLOODBLIND #ScreenShotSaturday #GameDev #IndieGame #Devlog #Unreal #UnrealEngine
"It's right behind me isn't it?" #BLOODBLIND #ScreenShotSaturday #IndieGame #Gamedev #UnrealEngine
NOW™
SOON™
TOMORROW™
“BLOODBATH” FIRST OST FOR BLOODBLIND #BLOODBLIND #indiegame #breakcore #OST
youtu.be/wfDnn8GGrao?...
YEEEEESSS
YES THANK YOU I MISSED THE ORIGINAL WINDOW 😭
“Don’t stare at me like that” #art #conceptart #BLOODBLIND
BLOODBLIND (devlog 2) Enemy movement + first level look #BLOODBLIND #indiedev #gamedev #devlog #unrealengine #ScreenShotSaturday
Some of my more recent art, ive improved alot since my last post.
BLOODBLIND first level teasers #screenshotsaturday #indiedev #gamedev #indiegame #UnrealEngine #BLOODBLIND
working around with UE modeling to mess up the mesh of the default model and make a weird fleshy material
As you can see it can track the player based off of its FOV and if there is a wall but it can’t move yet, only turn around
BLOODBLIND first enemy #ScreenshotSaturday #UnrealEngine #IndieGame #GameDev
BLOODBLIND DEVLOG 1 #UnrealEngine #Ultrakill #IndieGame #Gamedev #Devlog
Bro is riding the lightning
More concept art, introducing the first enemy “The Walking” obv inspired by the filth from Ultrakill #Art #DigitalArt #ConceptArt #Ultrakill #IndieGame #Gamedev #OC
“Oh the 8-3 theme got announced!…wait what the fu-“
Concept art for a game I’m working on inspired by Ultrakill #Art #DigitalArt #Ultrakill #IndieGame #Gamedev #OC