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Posts by Polytoots

Video

#Unity 6 Lit #VFX: youtu.be/XqYqNhAjBjE

Fake Volumetrics with #ShaderGraph six way shader. Also #Blender smoke sim tutorial so you can make your own lit textures! #GameDev #IndieDev

4 months ago 11 2 0 0

Dude that's incredible. Those UVs look off but absolutely blown away that someone actually managed to complete the series. Well done, and thank you for sharing!

4 months ago 2 0 1 0
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Gerstner waves in #Unity3D #ShaderGraph, plus very exciting and not at all boring normal recalculation. Tutorial here: youtu.be/LhE-Zxhzo9w
#GameDev #IndieDev #Shaders #VFX

4 months ago 12 5 0 0
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Sculpt, bake, and paint materials in #Blender3D using TexTools and Ucupaint. Easy workflow for fast, reusable textures.

YouTube: youtu.be/-q5Im_q1pCI

#Texturing #3DArt #GameDev

5 months ago 32 11 0 0
Video

I'm late to the (Halloween) party, but it's never too late for a good scare! Learn how to build this Ghost in the Mirror: Parallax Horror VFX with Unity's ShaderGraph.

Get the full free tutorial right here! ๐Ÿ‘‡ youtu.be/tLk8s_wPXns

#Unity3D #ShaderGraph #VFX #GameDev

5 months ago 11 2 0 0
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One shader. One material. One texture. Endless VFX in Unity using Shader Graph from one setup.
YouTube: youtu.be/Qmgh9702vak
#Unity #ShaderGraph #RealtimeVFX

5 months ago 5 1 0 0
Blender for Game Artists ๐ŸŽจ #3dmodeling #blender #blender3d #b3d #lowpoly #tutorial #gamedev #car
Blender for Game Artists ๐ŸŽจ #3dmodeling #blender #blender3d #b3d #lowpoly #tutorial #gamedev #car YouTube video by PolyToots

Completely forgot to post the last 2 uploads in this Blender for Game Artists series, so here's a short of the entire thing:

www.youtube.com/shorts/QSJ7p...

#Blender3D #3DModeling #BlenderTutorial #3DTutorial #GameDev

6 months ago 9 2 1 0

Thanks! I really appreciate that. Still going to do some shader tutorials for sure, but yeah it feels good to be teaching 3d in general again.

6 months ago 1 0 0 0
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First few videos of the Blender for Game Artists are now live, still need to edit down the last bits. Will be coming shortly.
#blender3d #gamedev #blenderart

www.youtube.com/playlist?lis...

7 months ago 17 4 0 1

oh I messed up the collections there! sorted the wrong things. My bad

7 months ago 0 0 0 0
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Yes, by naming your objects like "cables.lp, cables.hp", "lever.lp, lever.hp" it will know how to handle them, also a checkbox to bake them to one texture if you intend them to be on the same sheet.

You can also create a third "[object].cage" and it will use that as the cage mesh automatically too.

7 months ago 1 0 2 0

Also, if you wanted an alternative. I use TexTools a lot to do bakes in Blender. UcuPaint is great but TexTools makes baking super friendly.

7 months ago 0 0 1 0

Cheers Si! Means a lot. I kinda cringe at my old stuff but glad someone still finds them useful.

7 months ago 1 0 0 0
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I'll be returning soon with a 6 part Blender series, titled "Blender for Game Artists" that focuses on teaching the basics of Blender from the perspective of game art creation. Only two more videos to edit down:

7 months ago 1 0 0 0

I've been away for many years, many life changes, new additions to the family. But I will be returning to youtube once more, this time focused on more Blender related content. But I will still absolutely be covering Unity and some shader work again.

7 months ago 3 0 0 0
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PolyToots Welcome to PolyToots! This is a tutorial channel for the creation of real time game art. From the perspective of a professional games artist whoโ€™s been pushing polys in the industry since mid 2008. L...

First post intro: I'm a professional games artist with more years than I can count (I'm not good at math) under my belt. I have a YouTube channel dedicated to helping others learn about game art. I have primarily focused on shaders and VFX in Unity up until now.

www.youtube.com/c/PolyToots

7 months ago 6 1 4 0