Of my 4 apps, LP Addict has the most promise. Working on Discogs integration now. It is used by so many collectors and there's no point hiding from it any longer. My focus is still a music-first and clean UI but with added function & flexibility for those already using Discogs.
Posts by Justin Willemsen
It uses Apple MusicKit rather than Discogs’ API. Discogs gives a lot of great info but it’s too busy for my liking. I wanted a cleaner, simpler way to track my personal collection and wishlist and not necessarily how much my records are worth or where to buy the ones I don’t have yet.
LP Addict is live! Even if nobody else wants it, I’ve been using it myself for several weeks now. As my wife and I’s record collection grows it’s nice being able to keep tabs on what we already have and what to look out for when at the shop. #iosdev #buildinpublic
I hope others find it useful but I personally made LP Addict because most vinyl apps cater to users looking to see how much albums are worth or are looking to sell. I just want something clean to keep tabs on what records I own and which ones I’d like to own in the future.
The iPad UI wasn’t too difficult, just something I overlooked before. Basically reduced the frame width so the view didn’t spread edge to edge and made a few components a little larger.
Super productive day today. Sent update for Quit Clock - added iCloud sync for saved habits and improved the iPad UI. Prepped App Store copy and screenshots for LP Addict which is almost ready for review as well. Looking to start a few updates to Army Fitness Pro tomorrow. #iosdev #buildinpublic
Save your collection, keep a wishlist, and discover new artists and albums. Collections backup to iCloud and search is powered by MusicKit. I’m off next week and am hoping to have it submitted for review then.
I’ve been working on a new app over the last month. LP Addict is a vinyl collection tracker for people who don’t care about the marketplace and just want to listen to their music. #iosdev #buildinpublic
The review process took much longer than I would have liked but my AFT app, Army Fitness Pro is officially live on the App Store!
apps.apple.com/us/app/army-...
#iosdev #buildinpublic
I did. Tested a few different scenarios. I didn’t make it too busy just takes the habit the user wants to share and generates an image with its info.
That was insanely fast! Approved in just over an hour. QuitClock 1.2 is now available. Not sure I’ll ever understand the review process seeing that my other app has been waiting for review a few days now.
QuitClock update - Home Screen Widgets
I just submitted a significant update to QuitClock. I added Lock Screen and Home Screen Widgets, improved the detail view, and improved the share feature. Hoping these changes are helpful to users old and new! #iosdev #buildinpublic
Yeah, they changed how they measure body fat % altogether. I’d rather take the extra time to fix it and have it right. A positive is that it cleaned the code up quite a bit.
I found out today that the height/weight standards have changed since I got out. Luckily it is a calculation and I didn’t have to completely rebuild the lookup tables. After a mild panic attack and a few adjustments, Army Fitness Pro is now in for Test Flight review!
#iosdev #buildinpublic
Made a lot of progress to the AFT app since my last update. Saving tests to see progress with charts is done. Knocked out most of the height/weight UI today. #iosdev #buildinpublic
Awesome, thanks!
The semester is winding down so I started my next personal project. When I was in the Army, options for decent PT Test apps were limited. Since they recently changed the test I figured why not make one. #iosdev #buildinpublic
Not sure if it’ll ever get released but it might be fun to revisit in the future and refine what I’ve already done and add my version of a dashboard and calendar. 2/2 #iosdev #buildinpublic
This semester I had a group project that required us to build a software product. My group decided to make an iOS fitness app and I handled the workout tracker. I still have a few weeks left but I’m pretty happy with where it’s at so far. 1/2
Thanks, I think the biggest thing was to step away from tutorials and just make something.
Right now, the premium version is $5.99 for the first year at tinyurl.com/quitblackfriday until Dec 5th. Or get the free version at tinyurl.com/quitclock #soberliving #iosdev
I made Quit Clock as my first app to learn iOS development and to track my personal sobriety. I know the space is crazy saturated and the app is pretty simple so I’m blown away when anyone other than my mom downloads it! 1/2
Working with SwiftUI was a lot of fun, and I can definitely see myself building more things with it in the future. Right now, I’m just stoked to have a working thing out in the world!
#buildinpublic #iosdev
Track up to three bad habits, how many days it’s been since you quit, and your progress toward your next major milestone. A premium version opens up unlimited habits, a detail view to not only track days, but weeks, months, and years. It also lets you see just how many milestones you have crossed.
The idea came shortly after celebrating 5 years of sobriety last December. I wanted a clean and easy way to keep tabs on my progress. It took a few months to decide to develop in iOS and a few more to learn enough about the framework to get started.
My first app, Quit Clock: Kick Bad Habits, is now in the App Store for all iOS 26 users! I spent a long time bouncing from one tutorial to another before deciding I just needed to make something and stick it through.
apps.apple.com/us/app/quit-...
QuitClock app submitted for review
Took some time over the last two days to work on my iOS app QuitClock. I finally have it in a place where I feel ready enough to submit to the App Store. Curious how the process will go and whether or not I missed anything. #buildinpublic #iosdev
School is back in session. Personal projects might slow down but the good news is one of my group projects will be an iOS app.
Fixed a bug that kept making my edit sheet close. Removed some color on text (I think it was a bit much). Onto the next issue…
Added an onboarding sheet, a few minor adjustments to fix alignment, and additional milestones today