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Posts by Charlie Shenton

Scratch that. MAGE is now available for purchase!

Getting all this action hitting 120Hz on a standalone VR headset has been an incredible challenge, but believe me, I have barely scratched the surface of what this hardware is capable of.

Your support means the world to me!

1 year ago 7 1 0 0
Preview
MAGE on Meta Quest Unleash magic and bend space and time in MAGE! Master 12 powerful spells (more to come) and create explosive combos with dual-wielding magic. Control time - slow it, stop it, or reverse it at will. So...

Wishlist now at www.meta.com/experiences/...

1 year ago 1 0 0 0
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And mess with Ragdolls, of course

1 year ago 0 0 0 0
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You can even Rewind TIME

1 year ago 0 0 1 0
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MAGE, our Magic & Physics sandbox for Quest 3/3S, built from scratch on a custom engine + physics solver, releases into Early Access this weekend!

1 year ago 11 1 2 1
Orbs! Release Trailer Meta Quest
Orbs! Release Trailer Meta Quest YouTube video by Charles Shenton

I just released Orbs!

Orbs is a very relaxing AR game for Meta Quest 3 and 3S where you can immerse your hands in a massive pile of 1000s of colorful orbs. Please check it out!

www.youtube.com/watch?v=9XBq...

1 year ago 12 3 0 0

Yeah it's really nice, totally stereo-consistent too unlike many particle systems.

1 year ago 0 0 0 0
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Been working on some Mobile-GPU friendly "magic" particle systems for Mage Trainer, plus they interact with my existing spells! #magetrainer #vr #indiedev

1 year ago 10 1 1 0
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Added a new Balloon spell to Mage Trainer ๐ŸŽˆ๐ŸŽˆ๐ŸŽˆ
Something very satisfying about implementing a spell all the way down to adding a new physics engine feature (distance joints in this case).

1 year ago 5 0 0 0
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1 year ago 0 0 0 0
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Quick test of the new Rewind spell. So satisfying.
Stable 120 fps on Quest 3.

1 year ago 4 0 1 0