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Posts by SPINE — This Is Gun Fu

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Just look at this custom SPINE gamepad. Hand-painted. Made in Tensor City.

BTW our X giveaway just wrapped, winner's been picked. Want another one? Let us know.

6 hours ago 7 0 4 0
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// MISSION_07: TEXT_AMA
// TIMELINE: APRIL 19–26

Questions about SPINE? Now's the time.

Drop them in the comments by April 26. SPINE Game Director Dmitry Pimenov will answer the top ones — we'll share his answers. Stay tuned.

// RESPONSE_ARTICLE: PENDING

23 hours ago 3 0 3 0
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// MISSION_06: VECTOR_×_SPINE
// CAMERA: SIDE_SCROLL

From a mobile parkour runner to a Gun Fu action game on consoles & PC — that's how far we've come.

But we never left our legacy behind. SPINE and Vector share the same world. But how?

2 days ago 4 0 0 0
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// MISSION_05: WELCOME_TO_TENSOR_CITY
// SOCIAL_RATING: ASSIGNED
// ACCESS: GRANTED

Knock knock, Player. Follow Redline.

#SPINEFULLCONTACTWEEK

3 days ago 8 2 0 0
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// MISSION_04: CUSTOMISATION
// STATUS: UNLOCKED

"Were you listening to me – or were you looking at the woman in the red dress?"

💃 First Redline skin revealed. A full wardrobe of unlockable skins is...

// SIGNAL INTERRUPTED

#SPINEFULLCONTACTWEEK

4 days ago 13 2 1 1

No date to announce yet. SPINE is in its final stages.

4 days ago 1 0 1 0

We'll share news as soon as we can.

4 days ago 1 0 0 0

No date to announce yet. SPINE is in its final stages.

4 days ago 1 0 0 0
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Great question! That's a perfect one for our upcoming AMA. Questions open April 19-26

4 days ago 0 0 0 0
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SPINE is getting a physical edition.

@fireshinegames.bsky.social one of the leading names in physical game publishing, including Balatro, Overcooked!, Lies of P, and Jurassic World Evolution. Finding the right partner mattered. And this was the obvious choice.

More details soon.

5 days ago 27 4 2 1
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// MISSION_02: GAMEPLAY_SHOWCASE
// FREEFLOW: ENABLED
// CINEMATIC_CAM: ENABLED

Here's close to two minutes of SPINE gameplay — Redline in full contact, against bosses and bots, from every angle. Irresistible.

This is what great freeflow gameplay looks like!

#SPINEFULLCONTACTWEEK

6 days ago 15 3 2 4
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[🎮 #GIVEAWAY 🎮] CUSTOM SPINE GAMEPAD

We made a custom SPINE gamepad by hand — painted in Redline's style, straight from the streets of Tensor City.

Giving it away this week.
Enter on X: x.com/playspine/status/2043787274379292712

Winner: April 19
#SPINEFULLCONTACTWEEK

1 week ago 6 1 2 0
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// EVENT: FULL CONTACT WEEK
// STATUS: SCHEDULE UNLOCKED

APRIL 13 — 19
7 DAYS. 7 DROPS.

// MISSION PARAMETERS: SET
// INITIATING...

#SPINEFULLCONTACTWEEK

1 week ago 14 0 1 0
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PROTOCOL INITIATING [████████████]...

// SOURCE: TENSOR CITY
// DATA: 7 DROPS. 7 DAYS
// START: APRIL 13

SPINE FULL CONTACT WEEK. STANDBY.

#SPINEFULLCONTACTWEEK #PlaySPINE

1 week ago 14 2 2 0

ES and LATAM deserve their own versions. Thanks for the support!

1 week ago 1 0 0 0
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SPINE will be fully localized (VO & text) in English

Text localization (subs & UI) will be available in 13 languages: Deutsch, Français, Italiano, Español (ES & LA), Português (BR & PT), Türkçe, Русский, 日本語, 한국어, 简体中文, 繁體中文

Any languages you’d love to see? Let us know in the comments

2 weeks ago 13 1 1 0
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2022 → Prototype
2024 → Early Demo
2026 → Production → Final Stage

2 weeks ago 18 3 1 0
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Great freeflow gameplay takes time.

Our team is polishing, playtesting, pushing it to the limit - and won't stop until we get there.

2 weeks ago 17 0 2 0

❗ Attention, Tensor Citizens ❗

Read the statement and report what you know.

2 weeks ago 5 0 0 0
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SPINE - This is Gun Fu - SPINE Development Blog: Progress Upload 1.4 - Steam News We're entering the final stage of development. Which means our monthly devblogs are going to get more and more interesting. Here's this month's:1. Freeflow Combat Evolved SPINE's combat system is becoming more brutal and fast-paced, yet elegant – while maintaining the flow we seek. That's the result of months of iteration, community feedback, and internal playtesting. But we still have a lot of work to do. [img src=".

New character, upgraded combat, cinematic cutscenes - and a lot more in our latest dev blog, Progress Upload 1.4: store.steampowered.com/news/app/17...

2 weeks ago 3 1 0 0
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Me watching AI take everything from us, day by day.

...What? Talking about Tensor City Governor AI, obviously.

2 weeks ago 5 0 1 0
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SPINE - This is Gun Fu - SPINE Development Blog: Progress Upload 1.4 - Steam News We're entering the final stage of development. Which means our monthly devblogs are going to get more and more interesting. Here's this month's:1. Freeflow Combat Evolved SPINE's combat system is becoming more brutal and fast-paced, yet elegant – while maintaining the flow we seek. That's the result of months of iteration, community feedback, and internal playtesting. But we still have a lot of work to do. [img src=".

SPINE DEVELOPMENT BLOG: PROGRESS UPLOAD 1.4

New character reveal. Updated combat. New corners of Tensor City, and much more.

Let's get into it: store.steampowered.com/news/app/17...

3 weeks ago 14 3 0 0
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SPINE - a Gun Fu game by Nekki | Official WebSite Experience gun fu like never before with SPINE, a fast-paced action game set in a cyberpunk world. Engage in intense close-quarters gunfights and Freeflow combat, explore stunning futuristic environme...

Not yet but it's coming. Wishlist at spine.game so you don't miss it 🤘

4 weeks ago 0 0 1 0
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we're looking for Batman: Arkham fans!

4 weeks ago 12 2 1 0
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Nah, we’re kidding
It’s Redline cosplay by Almeria

1 month ago 17 0 0 0
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DLSS 5 is actually insane

1 month ago 17 2 2 0
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Tensor City 101

A place possessed by control. A system that decides who gets to breathe easy. A girl with a Spine on her back and a simple reason to fight.

This is just a glimpse into the world behind SPINE.

#PlaySPINE #WishlistWednesday

1 month ago 21 2 1 0
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GOOD NEWS — You don't have to choose!

SPINE is all that in one explosive package.

1 month ago 14 2 1 0
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Redline's choices etched on her face...

#PlaySPINE #ScreenshotSaturday

1 month ago 16 1 0 0
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SPINE - This is Gun Fu - SPINE Development Blog: Progress Upload 1.3 - Steam News Hello, Tensor Citizens! The shortest month of the year doesn’t mean that we have less to share with you in our Development Blog. It only means that we can do it faster and even dive a little deeper this time.  So let’s jump right into it! Battle Emotions Even though we will see her from behind most of the time (which is certainly not a bad thing, thanks to the Spine, another character 😏), Redline's vibrant personality should be conveyed not only through her appearance but also through her...

Check what other dangerous opponents Redine meets on her way to Tensor in our latest monthly Development Blogs
store.steampowered.com/news/app/17...

1 month ago 5 0 0 0