Added the Bucket feature, speeds up blocking out of maps a lot!
It also takes in account different Y planes.
And now, I can also decide on each Map where Player Units are going to spawn.
#indiedev #gamedev #ScreenshotSaturday
Posts by konditorei studio
Small but powerful upgrade. By pressing shift a designer can create multiple tiles, à la Aseprite.
Next step: bucket tool!
#indiedev #gamedev
The best way to support indie devs is to engage with their work.
Voting in #RisingTide3 lets you do exactly that. Watch 1 minute trailers, make predictions, and support hundreds of indie devs who are building games right now.
Vote at: blueoceangames.com/challenge/voting
Game composers! Fancy joining a Discord with fellow musicians and gamedevs? We've got people cooking up cool stuff, and feedback is always top notch! #gamedev #indiedev #gameaudio #vgm #composer
discord.gg/3QWC2j4PG
Since the beginning, we wanted to introduce small variations to SRPG formula.
So, the Knights sword attack can target both distant enemies (1 tile of difference) and adjacent enemies.
If the latter applies, a knockback will trigger!
#gamedev #indiedev
Progress on the Overworld Map Generation system.
Some gates are unavailable, from the beginning, as the Player must collect keys to reach them.
I made sure for the Knights Trio to move along, I like to see them together :)
#indiedev #gamedev
Edelweiss Knights' #visualnovel component. VNs are such a joy to make.
In EK, you unlock new dialogues as you progress across the battlefield.
Storytelling seems the most difficult aspect to communicate, but it's actually the one we care the most about!
#indiedev #gamedev
For the time being, I’ll add an enlarge tween when a cube is dropped to make it more satisfying.
A selection tool to populate wider areas of tiles is in the works as well
Ideally, adding sounds to all of this would make it more snappy
My goal with the in-engine Map Creation tool is to make it satisfying.
I will spend a lot of time designing maps (which is kinda of a chore), might as well make it fun for me and anyone on board!
(It's in moments like this that my designer heart comes to light)
#indiegame #ゲーム制作 #TrailerTuesday
Some bee-like Abyss creatures have appeared! 🐝🐝
Wouldn't it be funny if I just slap a link to the whole script of The Bee Movie on it's lore? 😂
#indiedev #gamedev #indiegame
youtu.be/OdDRKl2izYg
Please tell us what you want to see in the next episodes. more technical talk? Life advice? Reviews of best desserts in town?
The choice is yours!
Oh, it's #WishlistWednesday!
What a perfect day to share with you our first devlog.
Expect:
- Early concept clips
- Game mechanics explanation
- Development BTS
Janky, yet made with a lot of heart. Link in the reply!
Coding, refactoring, cleaning stuff etc... Love that, but not fancy stuff for social media I guess? :)
Instead, have a peek at our secret levels prototype!
Secret means new Deities to capture, and new enemies with different behavior patterns.
Happy #ScreenshotSaturday (and get some rest y'all :)).
Oh boy, you hole up yourself coding mechanics and suddently it's #WishlistWednesday.
Btw, we're also working on a YT devlog. We'll see how it turns out ;D
Andddd #SteamNextFest officially begins! ≽(•⩊ •マ≼💚
Dive into the cosy world of #Mermeows:
⚪ Collect pearls to buy chests
🎁 Hatch cute cat-mermaid cores
⭐ Complete goals for special rewards
🧜♀️ Make your own Mermeow avatar!
🎮➡️ tinyurl.com/MermeowsDemo
@gemcraftgames.bsky.social #IndieGames #GameDev
Drum roll! 🥁
Meet GemCat ₍^. ̫.^₎ 💚
Our #SuperSenior full-time supervisor & part-time nap specialist.
Official duties:
✦ Quality control
✦ Studio morale
✦ Snack acquisition
With 2 days until #NextFest, he's conducting final inspections.
Tasty bribery may be required. 😼
#IndieGames #CatsOfBlueSky
Small, colourful and retro, simply cannot get better than this
🍳For the cooking fans
#cooking #gamedev #indiegame #pixelart
Leap from cloud to cloud and see how far you go!
No install, runs smooth at 60fps, totally free.
Jump in and unwind.
🕹️ beep8.org/b8/beep8.html
#MarketingMonday #indiegamedev #indiedevhour #gameart #pixelart
Love this blog post format and the fact you’re referencing David Lynch’s book 💛
✨ NEW BLOGPOST!
it's time to explain why it took me 1 whole year to finish a 5-minute game!
read at: parinamais.com/posts/why-it...
#gamedev #indiedev #solodev
Our game's HUB kinda feels a bit Liminal Spacey without the NPCs around. 👻😨
#indiedev #gamedev #indiegames #liminalspaces
Adding some juice to the combat through camera movements.
This and many other improvements will be available in an upcoming update to our WebGL demo.
#FollowFriday
It's #FollowFriday ! 🥐
The Witch's Bakery demo is LIVE now ahead of #SteamNextFest! 🤩
Let's visit Paris and bake magical croissant ✨
Thank you so much!
And don't forget you will be able to feed pastries to divine creatures (because game logic 😌)
btw I really like what you're cooking, best of luck with the upcoming Next Fest 🐈
store.steampowered.com/app/3200470/...
Please support our dream to leave #gamedev entirely and open a pastry shop by wishlisting our game!
#WishlistWednesday
*(That's probably not going to happen but one can dream...)
I heard you like drills so we're adding more drills to the game! 😎🪛
#indiedev #indiedrop #wishlistwednesday
A closer look to the Deity's Hate Meter!
If one of the Saints casts a Spell whose Element is in the Deity's Hate list, your party will get punished.
Choose moves wisely to kill enemies quickly while avoiding the Deity's rage.
#ScreenshotSaturday #gaming #gamedev #indiegame
We're working on Edelweiss Knights, a run-based SRPG + visual novel.
WebGL demo: konditorei.itch.io/edelweiss-kn...
We're adding new Units with unique twists as we go, drop in our Discord to see WIPs maybe?
discord.gg/nBm9uXsWdT
Our respects to all cultured #TurnBasedThursday devs/fans.