Some artworks from "Sea Doctor" student short film (China).
Posts by mog
InĂ©dit Ă AngoulĂȘme ! On en parle beaucoup...mais l'avez-vous expĂ©rimentĂ©e ? L'IA dans l'animation : rĂ©volution crĂ©ative, accĂ©lĂ©rateur de projet ou mirage ? Rendez-vous du samedi 15 (matin) au dimanche 16 novembre (soir) pour une Jam sur l'Intelligence Artificielle GĂ©nĂ©rative ! Une Quoi ? Deux jours dâexpĂ©rimentation et de collaboration oĂč vous pourrez mĂ©langer techniques traditionnelles et outils IAG, en Ă©quipe. Lâoccasion de tester, apprendre et rĂ©flĂ©chir aux usages possibles de ces technologies dans nos mĂ©tiers. L'objectif nâest pas de promouvoir lâIA Ă tout prix, mais de crĂ©er un espace pour expĂ©rimenter avec recul, partager les pratiques, et surtout questionner collectivement les transformations en cours dans les mĂ©tiers crĂ©atifs. Pour Qui ? CrĂ©atives et crĂ©atifs, Ă©tudiantes et Ă©tudiants, professionnels de lâanimation, des VFX et du jeu vidĂ©o, passionnĂ©s de nouvelles technologies ou simplement curieux⊠Cette Jam est ouverte Ă tous celles et ceux qui souhaitent expĂ©rimenter et partager autour de lâIAG appliquĂ©e Ă la crĂ©ation. L'Objectif ? CrĂ©er un film d'animation (de format trĂšs court) en 48h avec l'aide de l'IA, par Ă©quipe de 4 (3 professionnels de l'animation + 1 Ă©tudiant ou 4 professionnels en fonction du nombre d'inscriptions) Pour les pros, la Jam permet d'expĂ©rimenter avec les diffĂ©rentes IA (en SaaS), tester ses usages et sây confronter de façon concrĂšte. Lâobjectif, pour les Ă©tudiants, est de dĂ©couvrir/explorer diverses utilisations de lâintelligence artificielle de maniĂšre encadrĂ©e, expĂ©rimenter et tester avec des mentors, travailler au contact de professionnels de lâanimation et tisser du lien avec le milieu professionnel et les participants issus des autres Ă©coles, se forger une opinion. Des ateliers et confĂ©rences rythmeront ces deux jours de Jam qui sera par ailleurs encadrĂ©e par des professionnels du secteur expĂ©rimentĂ©s.
Donc mi novembre, Magelis organise sur un week-end une "creative jam" dans les locaux de l'ENJMIN, au plateau projet, qui demande aux M2 de libérer ledit plateau et leurs pc de travail dÚs le vendredi... Et la jam c'est réaliser un court métrage d'animation full IA.
Je suis super en colĂšre. 1/5
Some of the character exploration I did for for Line Studio's
trailer for Super Giant Games's Hades II (+weapon designs)
What an expertly called shot
âšUlalaâs Fashion Show!âš
(Open pic for full experience!)
Hhh absolutely agree, the movie has never left my mind, it's like a weird dream you have during childhood that you can't forget
đ«đ· Je cherche du travail !
Je suis qualifié pour de l'illustration, animation 2d, bd ou de la conception de court métrages, clips, pubs...
Vous pouvez me contacter par mail loup.pro@yahoo. com ou DM, mon portfolio est dans ma bio
Les partages sont trĂšs apprĂ©ciĂ©s! đ«¶
We continue to improve the decoration system of Spiriki: Tiny Island đŠđ
â€ïž Care for quirky nature spirits
đ Decorate your island and create tiny diaorama
âïž Unwind with a relaxing idle progression
#screenshotsaturday #indiedev #gamedev #madewithunity #cozygame
a painting of a house by the water, and a girl cycling. green, neutral, and orange hues
This painting is based on Uji, my favourite place I visited during a trip to Japan. medium: Nicker poster colour on Arches watercolour paper
hi im mog, a puzzle and narrative games enjoyer who also draws
here to follow indie game projects and share fanarts bc i love fandoms content đŠ
We did this animation! đ§ąâŸïžđ»
In Spiriki you can give food to the spirit..... or not.... đđ
(don't mind the fluorescent ball, it's still a WIP, we promise they will eat delicious food with all the necessary nutrients)
#indiedev #gamedev
The logo of Pas Croyable Production: the text in bold writing with stars inside the o's. There is a cheeky kid pulling their tongue, they are wearing a paper crown. There is the description of the studio right under the child: indie video game studio focused on small and creative stories inspired by childlike wonder
The team of Pas Croyable Production. We are drawn with a multi-colored crayon effect, just like the one we used when we were kids. The three of us are all walking to the left. Tris, our game designer and programmer; Loan our 2D artist and animator, Solenn our environment and tech artist. There are tiny scribbles all around us
This slide presents our first game Spriki: Tiny Island. There is the game pitch, three rough sprites of our wind spirit and a screenshot of how the game is looking at the moment. A magical owl surrounded by a very green island with a few 3D props on it : a direction sign, a lamp, a magical book, a broken arch and a floating magical altar.
đ Hi! We are Tris, Loan and Solenn from Pas Croyable Production: an indie game studio focused on short productions made in small team. Above all, we're looking to create tiny, accessible and impactful games always inspired by childlike wonder!
đŠ We are working on our first game Spiriki: Tiny Island
Thread about the game universe we developped w/ my friend Maraj !! đŠđđŠ
Let's talk about ANALOG STORIES : L'Ă©tĂ© des 46 cassettes đ»âšâš đïžđđïž
This is, ultimately, the end goal for the companies who want you to "help build AI systems" with them. This is where the future is heading. Do not hand someone the blade for your own guillotine.
A portrait of me
A portait of @ ecchymog. Wearing her cool glasses and a purple bowtie
A portrait of @ legend-dr wearing her iconic beret and her blue sweater
A commission for @ GlimseyGame. Their lovely character with pink hair and a tiny magicien hat
âïž PROFILE PICTURE PORTRAIT | commissions open on @vgen.co
âïž Go check my profile : vgen.co/loannavet
#vgen | #vgencomm | #vgenopen