Advertisement · 728 × 90

Posts by Kenney

Just the buttons

13 hours ago 2 1 0 0

I'd love to. Could you give examples of some features that would benefit from certain icons?

13 hours ago 3 1 0 0
Preview
Input Prompts · Kenney Download this package (1280 assets) for free, CC0 licensed!

Working on an update for Input Prompts, I want it to simply be the best set of icons out there. Adding support for VR, steering wheels, new Steam hardware & much more tweaks. Coming soon ✨

kenney.nl/assets/input...

15 hours ago 203 24 4 0

I take on too many projects at once which overwhelms me a bit, so some clean-up;

• Flag assets soon
• Input Prompts update soon
• s&box game April 28th
• MakeRoom update coming ~ May 20th
• Babylon.js port of Platformer Starter Kit cancelled
• All-in-1 coming to Steam soon

19 hours ago 114 2 1 0

Heya! There's no steering wheel related things yet and honestly never thought of it as an input device which is a shame. I'll be sure to add them soon!

22 hours ago 5 1 1 0

To be honest, I'm just too tired to read into this. I'm using it as a game engine, and so far I've not come across anything that should raise a red flag

2 days ago 1 1 1 0

Yeah it's super good and clean honestly. There's some UX that can be improved here and there but hey it hasn't even officially released yet so all good

2 days ago 3 1 0 0
Advertisement
Video

LOOOOOOK I made a game in s&box, it took about an afternoon including creating the assets 🛩️

If you know Unity, you know this - simple as that.

(I'll complete this and get it up to a playable state soon)

2 days ago 276 17 12 1

That sucks, hope they'll get that resolved because the engine is quite cool

2 days ago 3 1 1 0
Video

Excited to try out s&box when it launches? Click the little cloud icon, type 'kenney' and boom thousands of Kenney assets at your disposal ✨

2 days ago 190 10 7 1
Post image

Quick tips to stylize your low poly #gameassets!

• Round edges (even 1 segment adds a ton of flair!)
• Taper legs and vertical supports
• Create squircle-like shapes

2 days ago 573 51 8 1

Hah technically you can do whatever you want so there's some super crafty folks finding the limits of the game 👀 (I did not expect this to happen either)

3 days ago 7 1 1 0
Post image Post image Post image Post image

Some amazing community creations all made in #MakeRoom! MakeRoom is available for PC and Steam Deck and even includes a furniture creator ✨

store.steampowered.com/app/2212670/...

3 days ago 122 15 7 0
Video

I'm finally doing some pages about custom transitions with tweens!

#Godot #GameDev #Tween #WIP

1 week ago 194 22 5 1

Thanks Doug, much appreciated!

3 days ago 1 1 0 0

I once remember sending a bug report to Unity because their UI text suddenly became much harder to read. No response. I rallied up some support and they fixed it... for one version, then they reverted to the worse rendering method again. It's tiring

3 days ago 9 1 0 0
Post image

I've add a new VFX category on my website which lists some of my VFX-related game assets; Light masks, splats, foliage, particles and smoke!

kenney.nl/assets/serie... (All free!)

4 days ago 157 18 1 0
Advertisement

Here's some of the things you can do using light cookies (or masks)! They can be useful for creating flashlights, or window lights - or even water caustics!

5 days ago 278 35 4 0
Post image

Kenney City progress! I'm almost done creating the editor tools for me to easily create new buildings. My personal challenge is to create a whole city where each building is truly unique.

It'll be released as a CC0 asset ✨

5 days ago 213 15 2 1
Post image

New #gameassets

I've created 150+ light cookies/masks compatible with all game engines that support this feature. Includes white on black, black on white and white on transparent backgrounds for each. CC0, public domain, all free!

kenney.nl/assets/light...

5 days ago 320 72 1 2

Super creative use of @kaylousberg.bsky.social & my assets by Defold!

5 days ago 74 7 1 0

Sickening, can't believe what I read

6 days ago 10 1 0 0
Post image

All done with these! Across platforms people suggested; water caustics, fans and tree canopies. They'll all be included, total textures is 152.

Stay tuned for Wednesday 🎁

6 days ago 84 5 2 1

or you know, don't use AI...

6 days ago 19 1 1 0

Might be best to skip on a game engine entirely if that's what you want. S&box is more or less meant to be Roblox-like, an easy entryway for making (primarily) multiplayer games, so just C# is great

6 days ago 7 1 1 0

Not sure why that's a bad thing to be honest

6 days ago 7 1 1 0
Post image

Ahead of the launch on April 28th I've added instructions on how to use my game assets in s&box (game engine)!

I hope the process of importing will be made a tiny bit smoother, but all game assets work out of the box 🎁

kenney.nl/knowledge-ba...

6 days ago 230 33 6 0
Advertisement

Yep, was just working on them hah!

1 week ago 1 0 0 0

Haven't updated

1 week ago 1 1 1 0

Good one!

1 week ago 3 1 0 0