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Posts by Lore Dragon

No u

5 months ago 1 0 0 0
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My first dragon next to my latest. Bet you can’t even tell the difference huh?

#blender

5 months ago 10 1 2 0
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Manually edited normals seperates good models from GREAT models.

Anime models and cell shaded models in general share a lot of similarities with hard surface modeling.

In many ways they are more hard surface than organic!

5 months ago 0 0 0 0
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How the hell do people take good pictures with the sun directly in their eyes?

5 months ago 0 0 0 0

Universe sent us all a pretty good birthday present. great day so far

7 months ago 0 0 0 0

Twas the night before 9/11 and all through the house
Kirk wasn’t stirring. Not even an ounce.

Happy birthday to me

7 months ago 3 1 1 0
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New anime base on my art station store! This one is similar to my male anime base, but is much more muscular and has a more masculine face structure.

10 months ago 1 0 0 0
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Want a model with smooth shadows from every angle?

Comms are now open! Only taking 3 for the summer so claim your spot quick!

1 year ago 1 0 0 0
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You don’t need a high polycount to give a model nice round cell shading.

My base model is 25k tris and doesn’t use any subdivision.

The SUBdivision modifier is not a SUBstitute for good modeling.

#blender #3dart #anime #vtuber

1 year ago 1 0 0 0
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You don’t need a high polycount to give a model nice round cell shading.

My base model is 25k tris and doesn’t use any subdivision.

The SUBdivision modifier is not a SUBstitute for good modeling.

#blender #3dart #anime #vtuber

1 year ago 4 0 0 0
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I think what really makes this work is the hand being slightly flexed downward. Makes it so you can model and rig the thumb vertically while keeping it in a natural pose. Makes it curl into a fist very naturally.

1 year ago 1 0 0 0
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How I look in good lighting vs how I look in normal lighting

1 year ago 1 0 0 0

I thought it was so weird when I first saw it, but then I tried it out. Now I’ll never model hands the same way again.

1 year ago 1 0 1 0
ArtStation - Arc System Works Style Anime Base Model | Game ready, rigged, and textured | Game Assets Game Assets - Arc System Works Style Anime Base Model | Game ready, rigged, and textured, USD $5.00. This anime base model was modeled and textured in the style of Arc System Works anime models, speci...

If you've been wanting to create your own Arc System Works inspired model, grab my base model!

www.artstation.com/marketplace/...

1 year ago 5 2 0 0
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Things I learned from Arc System Works models

I noticed they modeled their hands with the thumb down, palm flexed, fingers extended. Skinning the mesh and creating fists becomes way easier when working from this position.

#blender #anime #3dart #vtuber #vrchat

1 year ago 39 2 1 0
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This base model has only good angles.

#blender #3dart #arcsystemworks

1 year ago 5 1 0 0
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This base model has only good angles.

1 year ago 2 0 0 0
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The Nightbringer puts the moon in the sky and the dreams in your mind. Though destined to bring about the Endless Night, a world without her is not a world worth keeping.

1 year ago 2 1 0 0
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Zaniuh's model is rigged and ready for animation. Turned out great!

1 year ago 0 0 0 1
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I did my best to texture this model in the style of Arc System Works games with square UVs and custom normals while keeping it as optimized as possible.

52k tris, 1 material, 1 2k texture. 2 UV maps.

#blender #vtuber #3dvtuber #3dart

1 year ago 4 1 1 1
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Wing

2 years ago 2 0 0 0
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Painted some low poly feathered wings for Kalfyra. About 10k tris.

Rigging these should be a great time ;-;

2 years ago 1 0 0 0
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Me after watching the new Road House.

I have yet to see a problem that can’t be solved by kicking.

2 years ago 1 0 0 0
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How the hell do humans walk on two legs? I can barely stand up.

No wonder they took over the world

2 years ago 0 0 0 0
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Lore Dragon 7.0 is ready for streaming! See you guys tomorrow

2 years ago 1 0 0 0
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Sittin perdy

2 years ago 1 0 0 0
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I have resting diabolical face

2 years ago 1 0 0 0
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What the heck did you just show me?

2 years ago 5 1 0 0
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Ey...What you doin?

2 years ago 0 0 0 0