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Posts by Samuel Horti

Need a freelance editor?

I'm lucky enough to be busy with reporting work but I'd love to take on more editing if any games/tech outlets need it. I've spent about half of my career as an editor, including at BBC News, on everything from breaking news to long-read investigations

DM/sphorti@gmail.com

5 days ago 2 2 0 0

Need a freelance editor?

I'm lucky enough to be busy with reporting work but I'd love to take on more editing if any games/tech outlets need it. I've spent about half of my career as an editor, including at BBC News, on everything from breaking news to long-read investigations

DM/sphorti@gmail.com

5 days ago 2 2 0 0
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Welcome to One More Catch Pokémon Go coverage is evolving...

Some news - today I’m launching One More Catch, an independent publication covering Pokémon Go and the next generation of Pokémon games: @onemorecatch.site

1 month ago 182 65 22 12

Fantastic reporting, Lewis. Really enjoyed reading it

1 week ago 1 0 1 0
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"Tamagotchi on steroids" - how one "groundbreaking" video game from the 90s paved the way for the AI of Google DeepMind, Gemini and beyond Peter Molyneux, Google DeepMind's Richard Evans, and more on the making and legacy of Black & White as it turns 25.

A reported feature I've long wanted to write:

For @eurogamer.bsky.social, I draw a direct line from Black & White's creature AI to the world-transforming ambitions of Google DeepMind, with the inside scoop on Lionhead's starry-eyed, stoner culture of the time.

www.eurogamer.net/black-and-wh...

🐵⛪

1 week ago 75 20 5 8
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Fortnite's future is shakier than it has ever been The news of 1,000 layoffs is far from fatal for Fortnite's, but the future is uncertain.

I wrote about Fortnite's precarious future for @pcgamer.com: Devs are being told to drive "engagement" with fewer resources, just as fan goodwill leaks away.

If you're an Epic dev, DMs open or I'm sphorti@gmail.com (use non-work device/email). Shares appreciated!

www.pcgamer.com/games/battle...

2 weeks ago 20 12 0 3
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Fortnite's future is shakier than it has ever been The news of 1,000 layoffs is far from fatal for Fortnite's, but the future is uncertain.

I wrote about Fortnite's precarious future for @pcgamer.com: Devs are being told to drive "engagement" with fewer resources, just as fan goodwill leaks away.

If you're an Epic dev, DMs open or I'm sphorti@gmail.com (use non-work device/email). Shares appreciated!

www.pcgamer.com/games/battle...

2 weeks ago 20 12 0 3
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Jank has been going for 2 months. In that time we’ve published over 100 articles. We are not fuckin around. Here's a rundown of our work so far.

www.jank.cool

2 weeks ago 246 45 8 6
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A replica of Thomas the Tank Engine being transported on a large flatbed truck. It’s strapped down in multiple places and the face portion is covered by a large black bag

A replica of Thomas the Tank Engine being transported on a large flatbed truck. It’s strapped down in multiple places and the face portion is covered by a large black bag

Thomas gets taken to a black ops site

2 weeks ago 7424 1733 66 141
The home page for website One More Catch, with the lead story headlined: "Playing Pokémon Champions next week? Start transferring from Pokémon Go now"

The home page for website One More Catch, with the lead story headlined: "Playing Pokémon Champions next week? Start transferring from Pokémon Go now"

Lovely homepage ahead of the long weekend.

2 weeks ago 27 6 1 0
Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases.

Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK's other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX.

Now, when he's not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.

Dash is an experienced tech journalist who specializes in video games, electronic entertainment products, and the wider industry that surrounds them. He currently serves as the Gaming Editor at TechRadar, leading our review, preview, feature, and news coverage of the latest and greatest releases. Before joining the team, he was Contributing Writer at PLAY (formerly Official PlayStation Magazine UK) and has written articles for many of the UK's other biggest gaming magazines including the likes of Edge, PC Gamer, and SFX. Now, when he's not getting his greasy little mitts on the newest hardware or gaming gadget, he can be found listening to J-pop or feverishly devouring the latest Nintendo Switch otome.

I think I genuinely forgot to announce that I've been the Gaming Editor of the UK's biggest technology website for more than seven months now.

You can find my contact email for article pitches or press releases on my author page, or reach out via DMs to chat!

2 weeks ago 73 6 12 0
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Why is gaming becoming so expensive? The answer is found in AI We are paying more for a PlayStation so that idiots can use ChatGPT to mislead people on dating apps – something is rotten in the state of gaming

This week's newsletter: PlayStation price rises aren't about Sony’s greed. It’s an indication of the rot at the heart of big tech, which has become a closed economic system predicated on making things worse for most of us so that a very few can make billions.

www.theguardian.com/games/2026/a...

3 weeks ago 53 18 2 0

"Bungie's first game in nine years has reminded me what it means for a studio to have a 'house style'. I'm not just talking about an eye for world building, gorgeous environments and skyboxes, or a dense codex that inspires main menu idling—I'm talking raw first-person shooting excellence."

4 weeks ago 107 23 2 0

Ah fair. I guess I'll work that out when I finally get near the centre of the map!

4 weeks ago 1 0 0 0

Yeah that's fair. Especially in first 10 hours, you need something to pull you around the maps

4 weeks ago 1 0 0 0

Really interesting counterpoint to Marathon praise from @brendyc.bsky.social. Agree or not, it's worth reading!

4 weeks ago 0 0 0 0

My issue with Marathon's quests is that unlike Arc they're mandatory for progress (unlock perks, upgraded gear) AND they're really fiddly at times, asking you to reach three points on the map (hard if you're playing in a team of randos).

Still loving Marathon, though! The shooting is electric

4 weeks ago 2 0 1 0
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How many runs did it take you to feel confident in the map? I've had a couple of losing runs and just feel like I'm chucking away 5K each time...

4 weeks ago 1 0 1 0

Some of the sparkleaf ones are bruuutal. Finally finished when I got lucky and found teammates who just wanted to help

1 month ago 0 0 0 0

Crimson Desert blends whoop-inducing bombast with brain-smoothing banality — like a prestige take on Candy Crush.

I've never played a game that has felt more hard-wired for the attention economy: every frame, menu, and interaction seems to radiate this commercial ideology.

1 month ago 24 3 3 2
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Marathon’s Time To Kill Is Unforgiving, Unfair, and Utterly Brilliant - IGN Marathon's short time-to-kill can feel unfair, but quick deaths are all part of its delicately balanced risk vs. reward loop.

I'm praising Marathon (again) for IGN, this time specifically for the speed you can drop enemies. I used to think the time to kill was too low, but now I think it's genius. Have a read! www.ign.com/articles/mar...

1 month ago 23 3 0 0
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Marathon’s Absurd Pickpocketing Drone Shows How Bungie Is Doing Extraction Shooters Differently - IGN Marathon's brilliantly bizarre Thief class shows how Bungie is putting a mischievous new spin on extraction shooters.

Can't get enough of Marathon's Thief class. A drone for recon, grapple for mobility, and x-ray specs that tell you where good loot is (so you can ignore low-level chests). Plus a pickpocketing drone is just so dastardly.

Wrote about the class for IGN earlier this week:

www.ign.com/articles/mar...

1 month ago 25 6 0 0

We have fun.

1 month ago 65 12 1 0
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Indie deckbuilder All Will Rise's dev joins No Games For Genocide boycott and plans to hand back funding it received from Microsoft "We encourage others in the industry to join us and take a stand."

My full interview with @meghna.bsky.social and @hugobille.bsky.social will be in PC Gamer soon, but here's a quick news story from my chat:

All Will Rise studio joins No Games For Genocide boycott and plans to hand back funding it received from Microsoft

www.pcgamer.com/gaming-indus...

1 month ago 4 0 0 0

OH SNAP! YOUR GIRL DIA WROTE A THING FOR REMAP ABOUT STAR TREK AND TRYING TO KILL TOM PARIS LFG!!!!!!!

1 month ago 414 105 12 3
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Marathon is a stylishly merciless video game built for cut-throat times A lot is riding on the success of the latest multiplayer online shooter from Halo creator Bungie, a DayGlo spectacular that whisks players to a far-off planet mired in an endless battle for resources

​​​Marathon is brutal​ and ruthless​ — the perfect game for these cut-throat, perniciously cynical times.​ I wrote up my impressions for @theguardian.com.

www.theguardian.com/games/2026/m...

1 month ago 23 5 2 0
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Preview
Worth Reading: The World Is Now a Casino Podcast Episode · Remap Radio · March 11 · 39m

It was a delight to chat with journalist Jack Ryan (@jacksonwryan.com) for Worth Reading this week, about his excellent (but distressing) piece in @aftermath.site about the way casinos, crypto, and AI are junking up your favorite web sites podcasts.apple.com/us/podcast/w...

1 month ago 59 9 2 2

One last plug for my @remapradio.bsky.social piece on the consolidation - and decay - of football video games, and the parallels with the sport itself. Thanks to @mossrc.bsky.social for his expert insight on the FIFA/PES rivalry (and much more!)

1 month ago 2 2 0 0

Haven't mentioned yet that I wrote the cover feature for the current issue of Edge. Pick up a copy while it's still on sale!

Did you know that No Law is a proper immersive sim, in the style of Deus Ex and Dishonored? I flew to Sweden in January so that you could read all about it.

1 month ago 32 7 2 0
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After I stepped into Yakuza's world, Yakuza's world seeped into mine There's something magical about video games set in the real world. At the intersection of the fantastical and the munda…

It's March 11. When Momo died March 11, 2011, I said, fully serious "I'm not expecting to see my next birthday." That was 15 years ago. 15 years of still regularly fighting off that thought pattern, but I'm stil around. www.eurogamer.net/after-i-step...

1 month ago 14 4 4 0