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Posts by jess

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hey hey hey! I'll be at GDC giving a talk on Imposter Syndrome Strategies with @ryanikeaudio.bsky.social , @zeeodd.bsky.social , @jjerion.bsky.social , and @akashthakkar.com
Wanna grab a drink, lunch or whatever, reach out to me!

1 month ago 7 3 1 0

not the main sentiment of our microtalks, but still a significant one

bsky.app/profile/rosg...

1 month ago 2 0 1 0
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i'll be presenting at gdc w/ my favs @akashthakkar.com @charlieartifact.bsky.social @ryanikeaudio.bsky.social & @zeeodd.bsky.social about some difficult things in the industry and how to make them less difficult

i'd love to catch up with old friends & make new ones! reach out if you'll be there

1 month ago 8 4 1 0
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🎭 World Building & Immersion 🎭

Tara Quinsac's concept art established the visual basis of the game and @jjerion.bsky.social created the narrative arc that guided development.

@laryssaokada.bsky.social and @ashellinthepit.bsky.social made the hotel come alive with their music and sound effects.

2 months ago 4 1 1 0
A promotional graphic for Hotel Infinity featuring a gold 29th Annual D.I.C.E. Winner laurel wreath overlaying an image of the game's stylized architectural structures. The bold red and white "Hotel Infinity" logo sits prominently at the bottom against the moody, atmospheric background of the hotel.

A promotional graphic for Hotel Infinity featuring a gold 29th Annual D.I.C.E. Winner laurel wreath overlaying an image of the game's stylized architectural structures. The bold red and white "Hotel Infinity" logo sits prominently at the bottom against the moody, atmospheric background of the hotel.

A wide shot of the D.I.C.E. Awards stage showing William Chyr at the microphone while a massive screen behind him displays "Immersive Reality Technical Achievement: Hotel Infinity." The screen also lists the names of key contributors of the game from Studio Chyr: 

Creative Director: William Chyr
Graphics Programming Consultant: Arthur Brussee
Producer: August Brown
Technical Director: Tyler LaGrange
Level Designers: Oscar De Anda, Nick Williams, Jacob Mooney, Sydney Glenn
Gameplay Programmers: Tanner Davis, Melody Yang
Concept Artist: Tara Quinsac

A wide shot of the D.I.C.E. Awards stage showing William Chyr at the microphone while a massive screen behind him displays "Immersive Reality Technical Achievement: Hotel Infinity." The screen also lists the names of key contributors of the game from Studio Chyr: Creative Director: William Chyr Graphics Programming Consultant: Arthur Brussee Producer: August Brown Technical Director: Tyler LaGrange Level Designers: Oscar De Anda, Nick Williams, Jacob Mooney, Sydney Glenn Gameplay Programmers: Tanner Davis, Melody Yang Concept Artist: Tara Quinsac

William Chyr stands at a podium on a brightly lit stage with a vibrant purple background, holding the sleek, silver D.I.C.E. Award trophy. He is wearing a grey blazer over a black shirt and white-framed glasses, speaking into the microphone.

William Chyr stands at a podium on a brightly lit stage with a vibrant purple background, holding the sleek, silver D.I.C.E. Award trophy. He is wearing a grey blazer over a black shirt and white-framed glasses, speaking into the microphone.

Hotel Infinity won the award for Immersive Reality Technical Achievement at the 29th #DICEAwards! 🏆

The recognition from @official-aias.bsky.social means the world to us at @studiochyr.bsky.social.

It was an honor to be nominated alongside amazing #VR titles.

To win is an unforgettable moment.

2 months ago 66 11 9 4
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@jjerion.bsky.social created the narrative structure to encompass the overall experience

3 months ago 6 1 1 0
Promotional artwork for the VR game Hotel Infinity, featuring a logo that identifies it as a finalist for the 29th Annual D.I.C.E. Awards. The game title, "HOTEL Infinity," is displayed in large, bold red serif font across the center. A thin white horizontal line separates the two words. The background depicts a low-angle, perspective-heavy view of a dense, stylized architectural environment. The buildings are light gray or white with many dark rectangular windows, reminiscent of a classic grand hotel's exterior. A single window at the top right is brightly lit with a warm orange glow, contrasting with the otherwise cool and dark exterior.

Promotional artwork for the VR game Hotel Infinity, featuring a logo that identifies it as a finalist for the 29th Annual D.I.C.E. Awards. The game title, "HOTEL Infinity," is displayed in large, bold red serif font across the center. A thin white horizontal line separates the two words. The background depicts a low-angle, perspective-heavy view of a dense, stylized architectural environment. The buildings are light gray or white with many dark rectangular windows, reminiscent of a classic grand hotel's exterior. A single window at the top right is brightly lit with a warm orange glow, contrasting with the otherwise cool and dark exterior.

This image displays five nominees for the "Immersive Reality Technical Achievement" DICE Award, organized in a table with promotional artwork for each project. Below the art, it lists the game titles, developing studios, and key team members for each entry. The games are: Ghost Town, Hotel Infinity, Marvel's Deadpool VR, Star Wars: Beyond Victory - A Mixed Reality Playset, and Unloop.

This image displays five nominees for the "Immersive Reality Technical Achievement" DICE Award, organized in a table with promotional artwork for each project. Below the art, it lists the game titles, developing studios, and key team members for each entry. The games are: Ghost Town, Hotel Infinity, Marvel's Deadpool VR, Star Wars: Beyond Victory - A Mixed Reality Playset, and Unloop.

Hotel Infinity is a finalist for "Immersive Reality Technical Achievement" at the #DICEAwards from @official-aias.bsky.social!

Hotel Infinity was a team effort and wouldn’t be possible without the contributions from many talented people.

Full list of nominees: www.interactive.org/awards/29th_...

3 months ago 33 7 2 1
Hotel Infinity - Launch Trailer (Meta Quest & PS VR2)
Hotel Infinity - Launch Trailer (Meta Quest & PS VR2) YouTube video by William Chyr

Hotel Infinity launches today on Meta Quest & PS VR2!

It's a roomscale VR experience built around natural locomotion. Every step you take in real life moves you through the game

Meta Quest: www.meta.com/experiences/...

PS VR2: store.playstation.com/en-us/concep...

youtu.be/ixaSqmiYqyU?...

5 months ago 80 32 10 6
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a screenshot of an instagram post announcing a women’s pro baseball league team in boston

a screenshot of an instagram post announcing a women’s pro baseball league team in boston

i would’ve thought there’d very little baseball news that i would be interested in hearing today after the M’s loss last night. HOWEVER

6 months ago 3 0 0 0
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6 months ago 2 0 0 0
Photo of the Hello Sunshine crew in front of our Tokyo Game Show booth.

Photo of the Hello Sunshine crew in front of our Tokyo Game Show booth.

Setup is complete and Hello Sunshine is shiny & ready for day one of Tokyo Game Show!

6 months ago 41 3 3 0
Andres Muñoz throwing the final pitch in the Mariners-Rockies game, securing the Ms a place in the playoffs

Andres Muñoz throwing the final pitch in the Mariners-Rockies game, securing the Ms a place in the playoffs

THE DREAM LIVES. THIS IS ALL I’M GONNA TALK ABOUT FOR WEEKS

6 months ago 5 0 0 0
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Hello Sunshine is heading to Tokyo Game Show 2025! 🌞

For the first time, you’ll be able to play an early demo of the game. We’re so proud of what the team has been building, and can’t wait to finally share.

If you’re heading to TGS, come find us!

Wishlist here: store.steampowered.com/app/3245140/

7 months ago 31 9 1 1

Hear Say is one of the few digital games that evokes the same manic, giddy energy you tap into when you’re doing improv exercises. whoever directed this one did an incredible job 👀

7 months ago 3 0 0 0

new folk horror vibes that are still so distinctly Pacific Drive — Ironwood i love you

7 months ago 5 0 1 0

if you’re trying to unionize and start to feel your momentum fading, take a beat to imagine what Bryce Harper would say in your position. it will reinvigorate you immediately

8 months ago 4 0 0 0
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so well said, & we need to resist the cultural norm that urges juniors to be endlessly deferential and accommodating. you deserve to be listened to & respected as much as anyone. in the immortal words of the seattle garages (blaseball): "no one you look up to is better than you are"

8 months ago 2 0 0 0

they should invent an industry that isn't actively collapsing

8 months ago 1662 358 22 22

HE DID IT 🚨

9 months ago 1 0 0 0

🚨EARNEST MARINER ENJOYMENT KLAXON🚨

9 months ago 55 5 0 1

Raleigh just barely scraping by the first round of the hr derby and then hitting more than two of his competitors combined in the second round is such a Mariner move. i won't talk about what the subsequent Mariner move would be however

9 months ago 2 0 0 0

i am always saying this 🙂‍↕️

9 months ago 1 0 0 0
key art for the upcoming game Hello Sunshine

key art for the upcoming game Hello Sunshine

key art for the upcoming VR game Hotel Infinity

key art for the upcoming VR game Hotel Infinity

key art for action-adventure game Dustborn

key art for action-adventure game Dustborn

header art for Six to Start audio adventure All Hands to Freedom

header art for Six to Start audio adventure All Hands to Freedom

hey i'm jess & i'm doing #portfolioday since some games i've been working on were recently announced!

i'm a professor and narrative designer -- currently working with Red Thread Games on Hello Sunshine, and i've worked on other projects for them, Studio Chyr, Six to Start, Carnegie Hall, & more

9 months ago 8 1 0 0
Preview
‎Dustborn ‎Dustborn is a comic-book road-trip adventure game about hope, love, friendships, robots…and the power of words. You play Pax: exile, con-artist, Anomal — with the ability to weaponize language. Look...

Dustborn is now available for macOS! It runs natively on both Intel and Apple Silicon Macs — but the more modern, the better, of course. The game plays beautifully on my Mac Studio M1 Max. apps.apple.com/no/app/dustb...

9 months ago 11 2 1 0
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a frog in a shoe

a frog in a shoe

i placed an ice cube in there to keep them cool. this one is hanging out in the resulting puddle

9 months ago 2 0 0 0
two shoes resting on a wooden surface. a frog sits inside the shoe on the right

two shoes resting on a wooden surface. a frog sits inside the shoe on the right

two shoes resting on a wooden surface. a frog sits inside the shoe on the right

two shoes resting on a wooden surface. a frog sits inside the shoe on the right

idk how to tell you this but there are two frogs living in this shoe. i haven’t been able to get both of them in one shot yet but stay tuned for updates

9 months ago 4 0 1 0
an image of the character Lyn from the Fire Emblem franchise — beneath her is a text box containing the words “I do not love my country. I love the people in it and want their needs met.”

an image of the character Lyn from the Fire Emblem franchise — beneath her is a text box containing the words “I do not love my country. I love the people in it and want their needs met.”

i sometimes see this going around on july 4th which always feels strange to me bc Lyn Fireemblem would not say that. she would probably say something more based. pretty sure she didn’t even believe in borders

9 months ago 3 0 0 0

we need to unionize so bad

9 months ago 4 0 0 0

well now i prefer it as an onomatopoeia!!

9 months ago 1 0 0 0