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Posts by Marcus Herbertsson - Making Game Trailers

How I Broke up with Adobe
How I Broke up with Adobe YouTube video by James Lee (Animation)

www.youtube.com/watch?v=lm51...
I am tempted.

1 year ago 2 0 0 0
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3 trailers, 8 languages, and around 500 renders later, the DLC for Snufkin is finally out! As with the base game, it was a huge challenge to handle all the languages in a way that wouldn't make me pull my hair out. But it's always a joy to work with characters of my childhood and Hyper Games!

1 year ago 6 0 2 0
Snufkin: Melody of Moominvalley - Mumrihkka: Mumenvákki šuokŋa | Northern Sámi language coming soon!
Snufkin: Melody of Moominvalley - Mumrihkka: Mumenvákki šuokŋa | Northern Sámi language coming soon! YouTube video by Raw Fury

We're happy to say that a free update on November 27th will introduce a number of new languages including Northern Sámi, South Korean and Traditional Chinese, allowing even more people to enjoy the wonderful story and characters of Moominvalley (o˘◡˘o)💖

m.youtube.com/watch?v=Kfqs...

1 year ago 16 4 0 4

Playing a game of "WILL IT RENDER?!" with after effects and dynamic link. Always exciting stuff

1 year ago 1 0 0 0

I really want to find a way to automate the process haha

1 year ago 0 0 0 0
Snufkin: Melody of Moominvalley | Available now!
Snufkin: Melody of Moominvalley | Available now! YouTube video by Raw Fury

Yes! youtu.be/6vM01n1xG8A it's incredibly cozy

1 year ago 1 0 0 0

Is there an easier way to do it? Especially, adding in the translations manually was pretty tedious.

1 year ago 0 0 0 0

After effects. After that, I rendered out a base version of each language to be used in a versioning project in Premiere. That way you could switch out the base file and endslate and then automatically update each version with a new language. My question is, how have you solved similar situations?

1 year ago 0 0 1 0
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One of my biggest challenges in making the Snufkin video campaign was releasing the trailers in 8 different languages, with versioning for all. My solution to that was to switch out all in game text for after effects dynamic links, then I made a script that switched between different languages in /1

1 year ago 7 1 2 0

👋

1 year ago 0 0 0 0