Advertisement · 728 × 90

Posts by Simon Madine

Due to shrinkflation, a baker's dozen now has twelve in it.

4 weeks ago 0 0 0 0
Video

I've been working on a locally-generated Personalised Podcast recently. I pick the presenters and RSS feeds, generate the conversation using an offline LLM, and produce a 2 minute morning news podcast. If anyone knows a way to turn this into an actual product, let me know.

9 months ago 2 0 0 0
GitHub - chrislgarry/Apollo-11: Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules. Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules. - chrislgarry/Apollo-11

I've just been reading the Apollo 11 guidance computer source. As far as I can tell, the code uses POODOO and CCSHOLE for handling specific abort scenarios, involving storing erasables and jumping to BORTENT. The WHIMPER routine is used as an alternative to POODOO under certain conditions.

So… yeah

9 months ago 0 0 0 0

March fourteenth
Huh?
Why’s that Pi Day?
Wait…
I think I get it.

1 year ago 2 1 0 1

Thanks!

1 year ago 1 0 0 0
Komment being awesome at the top of the product hunt leaderboard.

Komment being awesome at the top of the product hunt leaderboard.

I know it’s only showing us at the top because I’m logged in and I’m the maker but it’s still nice to see Komment at the top of the list.

www.producthunt.com/posts/komment

1 year ago 1 0 1 0
A humorous corporate monsterscape featuring gelatinous blob bureaucrats and a filing cabinet labyrinth minotaur.

A humorous corporate monsterscape featuring gelatinous blob bureaucrats and a filing cabinet labyrinth minotaur.

I collected my various notes from playing my Corporate Comedy Monster homebrew RPG "Monster Coffee Break" into something that looks like a game adventure guide (but isn't):
thingsinjars.com/monster-coff...

1 year ago 1 0 0 0
Video

Latest little elixir experiment: A multiplayer moria-like dungeon explorer but with ray cast torch light. Fun!

1 year ago 0 0 0 0
Multiplayer snake game.

Multiplayer snake game.

It’s been a while since I made anything with Elixir. It’s also been a while since I played Snake. So I made multiplayer snake in Elixir:
thingsinjars.com/post/535/sne...

Latency's terrible, code's scrappy, UI's flaky. But it was fun. Which was the point.

1 year ago 2 1 0 0