Diced to pick back up 3d animation
Rig by @/Kani_Natto_
Posts by Brother4am
Need to do some hair studies
I give this animation 6 maybe 7 out of 10
I update the rig!!! The expressions work as intended without crutches (no expressions used here, everything is activated from face data and lipsync)
I love learning from more experienced people then me
Here is how it looks in #warudo #Jetsketch
Jets 3d model finished! #Jetsketch
I wish 3d vtuber software was more adaptable to different styles of models and not just plain humans
Mouth sprites
Jets rig is pretty much finished, but I want to tinker with the automatic shoulders
One of my blender addons has a memory leak, but I don't know which one...
Something is a bit off about the depth map but I can't pinpoint what. Is it 7448.2% depth value on the brush perchance
I need to do smth about this hair
I am so funny
hair is so tough to paint :(
Layed in the base colors on lowpoly Jets
Yaaay everything is packed
Almost finished the uvs for jets
I still don't get why uvs do this sometimes
Finally figuring out her hair
gestures, somehow longer ones are harder, I feel like 40 seconds is the sweet spot
Maki because I don't want to show more of Jets model yet
I have the power of god
Finishing up jets block out, now onto the hair
Bae has low cortisol #BaelzBrush
arc raiders wipe yippee
The human head part of the Bridgman book starts on page 67. Brainrot can't leave my head
place the blink texture on the place of blink r and l combined or did you find another fix for this problem?
I got a question. If you use textures for eyes and you blink you usually have your blink_R and blink_L blendshape values combined and instead of displaying a blink part of the texture it would display something else that is on position of blinkL and R combined. How did you fix it, did you just 1/2
blender experience