If you love @flutterdevofficial.bsky.social or FlutterFlame Gema Engine, weβd be so happy if you checked it out, shared it, or starred it on GitHub β
π flites.app
github.com/marqably/fli...
We canβt wait to see what the community builds with Flites! πͺβ¨
Posts by Simon Auer
After months of hard work, weβre thrilled to open source Flites β for everyone to use, learn from, and improve! β€οΈ
Flites isnβt just a tool β itβs also a real-world example of how a full cross-platform Flutter desktop app looks, works, and deploys.
Thatβs why we created Flites (Flutter + Sprites ;) ) β a modern, intuitive sprite editor that helps you:
π¨ Edit and manage sprite sheets with ease
π― Create hitboxes visually
βοΈ Generate code automatically
πΊοΈ Export full, detailed sprite maps
π§© While working on Flutter Flame games for client campaigns, we often had to rework and tweak character animations again and again β and every tiny change meant hours of tedious sprite rearranging in tools like GIMP. π©
So we thought: there has to be a better way! π‘
π Weβre excited to announce marqablys our latest open source project: π
Flites β an open-source, cross-platform sprite editor built with Flutter! π¦π₯
Built together with @benauerdev.bsky.social & Jacob
π flites.app
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