Truth be told, I don't have much nostalgia for tape, but the subtle whir of the driver motor calms me down considerably. 😅
Posts by Eltons /Kuːnz/
Started listening to cassette tapes recently and I •really• appreciate the simplicity of it.
Listening to an ambient record on cassette and reading Arthur C. Clarke’s “The Hammer of God” like it’s 1993.
Here's an archive version of my 2020 paper, The Aesthetics of Multicoding Esolangs. These are languages where code has multiple readings: code as image, code as poetry, where those two readings constrain each other and the programmer writes with both in mind. danieltemkin.com/Content/Esol...
glass, sponsored by reh fraktion 🦌
Only 18 more hours for the 15% launch sale!
Tom Waits & Massive Attack may seem like an add combination at first, but it kind of does make perfect sense? www.youtube.com/watch?v=kVTV...
Some of the best inertia-based precision platforming out there, seriously. Haven't had this much fun (not) learning from my mistakes since N++!
A screenshot from the game Derelict Star showing current save file statistics. Time played: 7:20. Qbits: 51. Power Cells: 5.
My favourite so far is the one by the 👁️ which felt impossible to retrieve the first time I found it, yet I somehow managed to get it in relatively few tries the very next day!?
Oh, the copper on those fingertips is a nice touch (pun intended)!
I’ve often wondered if this dissatisfaction with failure states is a byproduct of moving away from arcade games to “games as movies”, very broadly speaking of course.
I do wonder if @xanagear.com has heard about this one…
To be honest, “Receivers” was the thing that first came to my mind. I’d argue that players could intuit what that particular piece is for just by its name, however generic that name may be.
How about “Stoppers”? 😅
Derelict Star is •really• good. 😮💨
The initial presentation and control scheme won me over in mere minutes. We've a real gem here! 💎
This game seriously "has the sauce" or whatever they're saying these days... it's *really* good!
Especially notable is: it's doing its own thing! It has an entirely novel set of movement mechanics!! Which are super-interesting!!!
(And also the whole open-world setting is such a fun/great fit.)
OK, I’m intrigued. 👀
Restless.
I'm afraid some manual vertex knitting is inevitable. 🥲 It's a bit hard to judge by that image, but it looks like the underlying geometry might not be that dense? Anyhow, best of luck!
I'd probably start with getting the inner curves right, yeah. Adding and cleaning up geometry afterwards should be trivial. You could also just go wild with boolean operations and manually retopologise the resulting mesh.
science fiction is when you chop parts off of the letters and fantasy is when you add things onto them.
A photograph of a Welsh Springer Spaniel looking into distance with a river in the background.
Morning.
Also, while giving this another look, I'm suddenly thinking about how the line animation (speed, (change of) direction, intensity) could function as an expressive device in itself. Intriguing stuff!
Oh, I love this! 👀
Then again, this is coming from someone who reads everything, often much to my chagrin as I get annoyed by typos and formatting discrepancies far too easily... 🫠
A photograph of the 1987 book Spitfire: The History with its dust cover removed on a desktop.
A spread from the book Spitfire: The History showing different camouflage and marking patterns.
A page from the book Spitfire: The History showing a wing layout schematic.
It arrived. 👀