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Posts by Banana Hardsoft

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he just wants to be your friend!
#gamedev #indiegame

6 days ago 13 5 0 0
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ENERGY DRAWN FORM MANIFESTING MUST PROCEED

1 week ago 7 0 0 0
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I've been busy with a million things but here is a small addition: screen effect when you toggle objective markers. Ignore the ending he made me very mad

#gamedev #indiegame #immersivesim

3 weeks ago 24 6 0 0
COMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2
COMPUTER WORLDS: A Showcase of Strange & Distinctive Games - Coming to noclip_2 YouTube video by noclip_2

INTRODUCING COMPUTER WORLDS

A showcase of strange & distinctive games created by independent developers - premiering next week on noclip_2

SAVE THE DATE
MARCH 12th - 1PM ET / 10AM PT

WATCH & PLEASE SHARE:
www.youtube.com/watch?v=kYRp...

1 month ago 579 223 5 42
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Rocket launcher update: the missile now knows where it is (or isn't)

+ HUD can now be turned off, if you hate my UI design

#gamedev #indiegame #immersivesim

1 month ago 20 3 1 0
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DEVBLOG FIX: THE FINAL STRETCH (AND Q&A!) Hello PARKSIDE fans, it’s blog time again, and boy is there a lot of ground to cover in this one! In the last post, (which was posted EIGHT MONTHS AGO, by the way) I showed off a bunch of stu…

PARKSIDE DEV BLOG BUMPER ISSUE! The final stretch!
-8 months of dev progress and Q&A extravaganza!

parksidegame.com/2026/03/08/d...

#gamedev #indiegame #immersivesim

1 month ago 16 3 0 0
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I feel like writing a new blog post about recent progress on Parkside. But also does anyone have questions about the game, development, mechanics etc? I'd love to answer some questions

2 months ago 3 1 0 0
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game dev FINALLY does proper capsule art, images etc nearly 3.5 years into development!!!!

2 months ago 14 1 1 0
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YOU FEEL LIKE YOU MADE THE WRONG CHOICE....

3 months ago 8 2 1 0

WOW WOW WOW!!!

The response to this was thicc and swift. Applications are now closed, thank you so much to everyone who signed up to help make Parkside awesome!

IF YOU MISSED OUT but still want to hang out, chat, give feedback, check the OG post and join the Discord!!!

3 months ago 3 1 0 0
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hey BETAS!!!

Do YOU want to help PARKSIDE's development and playtest a pre-release version of the game FOR FREE???

I am looking for people who can devote time to this and accurately record bugs.

Details are in the PARKSIDE Discord Server: discord.com/invite/8PUEs...

3 months ago 4 2 0 1
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streets @ night...

3 months ago 25 4 0 0
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You: "This looks like a safe place to drink."

3 months ago 6 0 0 0
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Driving my car
Right after a beer

3 months ago 16 2 0 1
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Computers can contain some wonderful things

3 months ago 15 1 0 0
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Playing with weapon zoom and made a smooth transition for zooming out and back in after reloadi- oh no.. oh no..... oh no.......

3 months ago 17 2 0 0

I'm glad you enjoyed! There are a lot of aspects of the game that still aren't finished yet in the demo - the final game will have an extra layer of polish

3 months ago 0 0 0 0
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YOU CAN STILL PLAY THE PARKSIDE DEMO RIGHT NOW!!!

Haven't tried it yet?

Kill, sneak, hack, cause chaos...
It's got unique mechanics, charm, doom & gloom...

Click the link below and try it NOW!!!! And SHARE IT WITH YOUR FUCKED UP FRIENDS!
store.steampowered.com/app/2549340/PA…

#gamedev #indiegame

3 months ago 31 13 1 2
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PRIESTS ARE ALLERGIC TO FIRE

#gamedev #indiegame

4 months ago 11 5 1 0
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Genuinely spent hours fixing a bug with these stupid fat rail men, but now they are not breaking the whole game so that's great. KILLING HIM in celebration

4 months ago 4 0 0 0
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HONK HONK LET ME INTO YOUR DUNGEON BITCHES

4 months ago 30 6 0 0
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IN DYSTOPIAN CALIFORNIA it is actually a well-known occupational hazard of being a PSYCHOPATHIC MONK that if you stand under a chandelier, you run the risk of a cyber-assassin killing you with it....

#gamedev #indiegame #immersivesim

4 months ago 15 7 0 0

Hope you have fun.

4 months ago 0 0 0 0

The game's gonna be out next year, I hope you have fun with all my cardboard

4 months ago 0 0 1 0

Hey thanks for playing, and for the shoutout, I hope you had fun!
I'm hoping for a 2026 release, I've been hard at work fixing bugs and broken shit. All the game's missions are 90-100% complete. Please watch this space!

4 months ago 3 0 0 0

I thought of this too, it would make sense if there were scenarios where so many explosions could occur in the game naturally, I don't think there is any level in the game with so many explosive barrels to begin with haha

4 months ago 1 0 1 0

I discovered the wonders of Physics.OverlapSphereNonAlloc

I could make it faster too, by putting the explosions into an Object Pool (many of the game's effects and frequently spawned objects already are done this way)

Remaining lag would then probably be caused by how objects get damaged

4 months ago 1 0 0 0
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one HALF AN HOUR of OPTIMIZATION, please

If i can reduce the frame spikes by this much by just giving a shit for 30 minutes, then Big Gaming can Optimize the big games

I can get it smoother with more object pooling and tricks but this is a vast improvement. Optimize your shit

4 months ago 19 2 2 1
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one HUNDRED exploding barrels, please

4 months ago 12 0 0 1
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Gave the main menu scene a little spruce up as a treat after a day of bugfixing and polishing for Beta. sexy...

4 months ago 11 1 0 0