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Posts by Meryl Franck
Nouvelle étude, toujours sur le Black Narcissus de Michael Powell et Emeric Pressburger
Et pour les amateurs de tracés :
Après rattrapage du Black Narcissus de Michael Powell et Emeric Pressburger (1947), je retiens surtout la direction photo de Jack Cardiff qui donne envie de dessiner.
J'aurais dit que c'est pour donner l'impression que ça va encore plus vite, mais le premier sprite de gauche ici me fait mentir :
cdna.artstation.com/p/assets/ima...
Study of a tree trunk. I love working with low contrast colors under black outlines, but sometimes I realize that nothing can compete the satisfaction of a simple flat grey.
Et va savoir, j'aime bien la version dé-contrastée sous la trace
Faire des formes à la grosse brosse, accepter que ça ressemble à une énième lisière de forêt, tracer plein de petits traits au dessus juste pour voir, et vous votre dimanche soir ?
What's the movie and what's the best ending between theater and director's cut ?
A 19h on lance la session de rattrapage du deuxième Omnibus de LUDOKINO sur sa propre chaîne twitch !
Followez la chaîne c'est important pour le développement de notre média !
www.twitch.tv/ludokino
That's (pretty much) all folks !
To see the trailer and full credits, check it out here :
www.youtube.com/watch?v=U8lJ...
Here is an other one on the Tartarus sequence followed by parts of the massive BG used for a truck-in towards Chronos on his throne :
And here is probabably the BG I enjoyed doing the most where we see Melinoe entering Tartarus (bonus : the version of the BG lit by magical lightnings) :
After Louve Karnas (our wonderful director) ' approval, we moved to the layout phase.
Here are final backgrounds on Crossroads and Olympus sequences you may recognize from the trailer :
At this stage, I had to speedrun some color keys of the colorscript to help @shliten.bsky.social to complete the task before the start of the background layout team :
This concept for the Tartarus sequence was made in collaboration with the fantastic Sebastien Iglesias (followed by a quick render test on BG's elements that disappeared from the final cut) :
Main concept and first research for the Olympus sequence :
Hello, let's share a bit of the work done as an art director on the trailer of Hades II at The Line Studio for @supergiantgames.bsky.social
Here are the main concepts for the Crossroads' environment :
Trop fier d'avoir été invité à participer à ce projet et être membre de ce mouvement qui joint marxisme et condition noire au sein de sa praxis. Un espace d'action collective, d'échange et d'apprentissage commun nécessaire et on espère que vous nous rejoignez et soutenez pnlr.fr
[France] Crowdfunding campaign for "DEMO", a live-action feature directed by my friend @alexpilot.bsky.social (Nolife TV).
The story takes place in 1990, it's about the love and struggles of creating video games in France at the era of Atari/Amiga & demoscenes.
>> fr.ulule.com/demo-par-ale...
Dis l'auteur de l'illustration for ever punaisée au dessus de mon bureau 🙏
Have you heard ? Hades II was annonced yesterday with a trailer I happened to take part as an art director for The Line Animation and @supergiantgames.bsky.social , so I may share few things in the next days...
Envoyer spam.
It's so gentil !
😌
Hello, here is a short film I worked on as an Art Director and lead Background with a great team of amazing artists at The Line Animation for @supergiantgames.bsky.social , under the amazing Louve Karnas' supervision.
(And I discover as you do the date of the release of Hades II !!!)
Je suis rassurée !