I stick to games on purpose, but I mean, "The Jeffrey Epstein Memorial Ayatollahbooth" is gd poetry, is what it is
Posts by Scott Hartsman
And just like that, Friday gets even better
π
We never did get the whole growth hacking thing figured out. Turns out it doesn't mean "make everything on this one specific machine run our game." Alas.
You know what'd be great to help balance out the RAM and storage price insanity...
www.pcmag.com/news/secret-...
Knock it off. I categorically refuse to rewrite my GDC talk again.
Even if "League of Legends, brought to you by Paramount/Oracle" would make a good slide.
Nope.
6βs Varsity takes the gold, 6βs JV takes the silver, and 6βs team chaplain takes the bronze.
hahaha -- And lord help 'em if they want doors.
If we could reopen the game awards for like five minutes, the Internet and I would like to nominate Flute Man for best orchestral performance by a singularly exuberant human being
I've mentioned it to three people so far and GabeCube sure does seem like it could end up the undeniable winner
Don't see how this could possibly work without 3 different models of various capacities ensuring that developers can only make games for the lowest common denominator while reassuring fans that games actually use all the capabilities of the highest end most expensive version.
I mean really.
Well, damn. Really sorry to hear, Damion
Wow. It's not every day a game you worked on in high school shows up on PCGamer. Feels like a nostalgia bomb just blew up in here.
www.pcgamer.com/games/mmo/th...
This is insanely hard. (4/4)
You have to know which game they're playing and how you're going to fulfill a critical need that isn't being met, and effectively steal them by being just that compelling or unique, at the time you're conceiving of your game. Not in testing. Not at launch. (3/4)
There are no longer huge pockets of people who just haven't discovered live games yet and would love to play them. If you want an audience today, you have to steal them from something else. Quality alone no longer beats gravity. (2/4)
Nothing against the Dreamhaven folks, who are beyond legendary. And nothing against the developers, who are ridiculously talented and truly want to entertain players.
This is about where games are right now: Everyone already has access to infinite entertainment. (1/4)
Happy bday!
That got a legitimate lol
FF14 patch note: In Sinus Ardorum, a player could get disconnected if they put an item up for sale between 44,442 gil and 49,087 gil
Absolutely every MMO is haunted in its own special way, and I think that's beautiful. (ff14)
I love this. I use: if everything is cozy, nothing is cozy. I like Valheim invasions or night in Minecraft as examples of how I (personally) perceive cozy: You're cozy because of the warmth and safety that's relative to the decidedly non-cozy moments.
Also, I'm done saying cozy now.
Chatted with GDC about live games the other day - Talk's up!
My favorite genre of non-games tech writeup is "describing innovation that MMOs & live games have been doing for 20+ years"
newsletter.scalablethread.com/p/how-featur... (Not to pick on this person - I've heard this same thing recommended as new at least three other times this year)
MAN. So proud of you all π
As I clicked this, I'm thinking, "I bet Mike found a funny."
No. No, Mike found something much worse
I know the feeling, Darth. www.gamefile.news/p/fortnite-a...
Likelihood's surprisingly good, really! And thanks. πExtremely kind of you to say. It'll always hold a special place in many of our hearts too.
I'm really hoping "both" is an acceptable answer here
Great to see you as always. Really glad we get to do that every now and again!
β€οΈπ How'd I miss this