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Posts by jamie kerber ๐Ÿ’ซ๐Ÿฉต๐ŸŒท

They just made the video private ๐Ÿ˜ญ

53 minutes ago 0 0 1 0
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Happy lesbian visibility week ๐Ÿ’—

#pixelart #ใƒ‰ใƒƒใƒˆ็ตต

16 hours ago 3962 1364 7 8

Who else is excited for the @frame.work announcement today? ๐Ÿฅณ

8 hours ago 5 0 1 0
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We decided to challenge the 10 most common objections to Flutter: leancode.co/blog/flutter... โœ…

If youโ€™re evaluating Flutter in 2026, it's worth separating real arguments from recycled myths.

#FlutterDev #AppDevelopment #MobileDevelopment #CrossPlatform #SoftwareArchitecture #FlutterEnterprise

10 hours ago 1 1 0 0

Omg thanks Lukas! โ˜บ๏ธโœจ๐Ÿฉต

9 hours ago 1 0 0 0
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A PR was just merged that unpins all (except one minor) Flutter dependencies! ๐Ÿ˜
No more dependency hells when upgrading minor/patch versions of collection, meta, vector_math, intl, path etc in your apps and packages. ๐Ÿฅณ

9 hours ago 8 1 1 0

Visiting Gรถteborg later this week, any friends/mutuals want to meet up? ๐Ÿ˜Šโœจ๐Ÿ’š

9 hours ago 2 0 0 0
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Got some ๐Ÿ”ฅ Flutter expertise to share?

Our stage is yours ๐ŸŽค

Still not sure? Here are a few reasons why you should apply to speak at F&F ๐Ÿ‘€

CFP closes June 1st, but we start selecting speakers before the deadline.

So donโ€™t wait too long ๐Ÿ˜‰

Apply โ†’ flutterfriends.dev/cfp

10 hours ago 6 3 1 0
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A Gotland sunset~

20 hours ago 5 0 0 0
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Iโ€™m so tired of the tech hype machine.

Idgaf how youโ€™re optimizing with AI, what the hell are you doing for people?

How are you making the world actually better?

Idgaf what your job title is or what youโ€™re selling.

I could give two fucks about your manifesto or your stocks.

Be a fucking human.

22 hours ago 208 28 9 3

This made my day, thank you ๐Ÿฅน๐Ÿฉต

1 day ago 1 0 0 0
[screenshot of Heatfreeze Island from Mario & Luigi: Brothership with penguins visible in the distance and the caption "extremely small and distant penguin"]
[close-up views of the penguin in question]
Source: DogToon64, models.spriters-resource.com/nintendo_switch/marioluigibrothership/asset/525909

[screenshot of Heatfreeze Island from Mario & Luigi: Brothership with penguins visible in the distance and the caption "extremely small and distant penguin"] [close-up views of the penguin in question] Source: DogToon64, models.spriters-resource.com/nintendo_switch/marioluigibrothership/asset/525909

Mario & Luigi: Brothership contains an extremely cute model of a decorative baby penguin that appears only outside the playable area and is never seen up close. Below is a detailed view of the model to appreciate the penguin.

1 day ago 3746 1028 43 22
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a man wearing glasses and a red jacket smiles at the camera ALT: a man wearing glasses and a red jacket smiles at the camera
1 day ago 1 0 0 0

๐Ÿ˜‚

1 day ago 0 0 0 0
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Mailbox: The Wii U's Legacy, Mii Singing, Hippos - Nintendo Life Letters Issue #35 - April 2026

Mailbox: The Wii U's Legacy, Mii Singing, Hippos - Nintendo Life Letters.

2 days ago 20 1 1 0

For the record, raw.githubusercontent.com is valid too ๐Ÿ‘€

2 days ago 0 0 1 0

Itโ€™s crazy how accurate โ€œcool breeze hospital summer vibesโ€ is

2 days ago 13 0 1 0

This is why itโ€™s important to keep a human in the loop, even if you use this tech to aid yourself, donโ€™t push code you havenโ€™t fully read and understood 100% of

2 days ago 2 0 1 0
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A: โ€œBluesky crashed because of vibecoding!โ€
B: โ€œNo, they fell victim to a DDoS attack!โ€

Wellโ€ฆ

2 days ago 6 0 2 0

Imagine being a coder but thinking there's no artistry to writing code. What an empty existence

3 days ago 857 171 33 10
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Grass has been touched today ๐Ÿ’š

2 days ago 15 0 0 0

Jump physics!

Classical physics:

if button_was_not_pressed_but_is_now
velocity_y += -4

Better physics:

if button_pressed
if timeout > 0
velocity_y = -2
timeout--
else
timeout = 15

The first reads right, but the second "feels" right.

Considering code "not art" is silly. โญ

3 days ago 24 1 2 0
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Material Maker 1.6 Material Maker is now available for download, with quite a few new features and improvements. And it seems williamchange has been carrying this release again. Thanks a lot to everyone who support this...

Material Maker 1.6 is now available for download. It introduces controlled variations (a way of reusing subgraphs in different contexts and iterate on them), Aperture nodes ("wireless" communication in the graph) as well as many updates and bug fixes.

rodzilla.itch.io/material-mak...

3 days ago 89 22 1 1

Working on updating my dart_package_template, itโ€™s gonna be so much cleaner ๐Ÿค—โœจ

3 days ago 6 0 0 0

Finally identified wtf happened to tech.. fanaticism at its finest, no?

Irrational responses:
- worthy (lazy)
- unworthy (fear)
Both stances stem from being in denial of AIโ€™s limits.

Begs the question, โ€œhave we lost the art to appreciate altruistically?โ€

To appreciate w/o reservation is to seek.

4 days ago 1 1 0 0

How to not get sidetracked over tooling in your projects in 3 easy steps:

1. Build your product and note your pain points

2. Do not act on them! Work _through_ them instead, really immerse yourself in that pain

3. Finish the product and build your tooling solution after ๐Ÿซถ

4 days ago 6 0 2 0
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Itโ€™s been a dream of mine to properly pay homage to this art piece that got me into the #gamedev biz for a while, at this point all I need to make it happen is find the time (and NOT obsess over tooling during the process)

4 days ago 4 0 0 0

Something Iโ€™ve been thinking of as a learning exercise for a while:

1. Do a full academic analysis of Super Mario 64โ€™s game design

2. Make an SM64 mod/remake that is literally โ€œhow I would address its design issues, but as a love letter to the original art formโ€

4 days ago 17 1 2 0

Ohh you meant in the overall progression of the game! Ok I see what you mean

4 days ago 0 0 0 0

Oh yeah! The post-endgame content is great

What so you mean by points of exit?

4 days ago 0 0 1 0