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Posts by Games Transformed

Episode 34 ominously looms over us all - a clear sign that this is a news one! Ed updates us on Stop Killing Games, Sofie finds an unlikely ally against payment processors, and Alex has a big old rant about the Triple I Initiative. Join us!

Games next week!

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1 day ago 4 3 1 0

It's episode 33! No Clobbers chat though unfortunately. Instead, Ed proves himself to be an insufferable hipster in Dark Souls 2, and Alex hangs around floozies in Mafia: Definitive Edition. Sofie's just taking it all in. News next week!

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1 week ago 2 3 1 0

Episode 32 has dawned, and despite the game industry's suspicious timing, we have no choice but to talk about the inappropriately glammed up DLSS 5. Also, Sofie tells us about PS5 price gouging and Ed mourns Fortnite layoffs. Games chat next week!

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2 weeks ago 4 3 1 0

Episode 31 is here! We're talking about games we've played this time, and Sofie Kojimafies her life finishing Death Stranding, Alex is chased by hillbillies in Resident Evil 7 and Ed rebuilds Rome on Marxist principles in Assassins' Creed Broho.

News next week!

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3 weeks ago 4 4 1 0

Banger episode alert: we have Meghna Jayanth on as a guest! She's here to talk about her upcoming game All Will Rise, and their very cool decision to break a contract with Microsoft over BDS. More news too - new Xbox (don't buy it) and more Mindseye mysteries!

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4 weeks ago 13 5 1 0

Hello again! Episode 29! It's a games one! Ed Crashes his Bandicoot, Sofie Strands her Death and Alex Counts his Donuts (in Donut County). It's good stuff!

News next week - plus a special guest??!?

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1 month ago 3 3 1 0

News episode! Ed delves into the corporate skullduggery (and all other forms of duggery) at Xbox. and Alex mourns the loss of Bluepoint. Plus Sofie too, don't worry! See you next week for the GAMES

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1 month ago 4 3 1 0

The New Podcast Order continues, and we're back on games. Alex endorses regime change in Latin America in Ghost Recon: Wildlands, Ed visits Cyberville again in Journey of the Gods, and Sofie is wary of Kojima in Death Stranding. News next week!

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1 month ago 3 3 1 0
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Weekly podcasts continue - and we're back on news! Ed breaks down the AI-pocalypse, Sofie reads a maybe-obituary for service games, and of course Alex goes over the big PlayStation showcase. And we're back with games next week!

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1 month ago 3 3 1 0

The weekly revolution of Red Barrels continues! It's a dedicated games ep - and after Alex gets all NATOy in Battlefield 6, we move onto the main event: CLOBBERGEDDON. That's right, we've all finished it, so it's time for an Expedition 33 spoilercast!

News next week!

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2 months ago 3 3 1 0

Incredible news comrades! RED BARRELS IS GOING WEEKLY! From now on, we will be splitting the podcast in half, making the games and news sections their own episodes, posted on alternate weeks.

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2 months ago 4 4 1 0

Ep 23 is here! The Dead Rise (ing), Stardew Valleys and then the Factors io (kind of ran away from me there). Plus Anthem is maybe preserved, Runescape astonishingly continues and INCREDIBLE GTA VI SECRETS ARE REVEALED! They can't even sue us for this.

2 months ago 4 3 2 1

New year, new episode! Ep 22 is here with a rubbish terf game, a cool cowboy game, and an unexpectedly sensual Metroid game. Plus, some sad news, and some less sad news: the downfall of Xbox. 2026 is the year of the revolution! But, in like, games.

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3 months ago 6 3 1 0

Ep 21 and it's time to award the most important trophy possible: Most Ideologically Correct Game of the Year 2025! Also we talk about the far less important and far more reactionary Keighleygasm Game Awards.

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3 months ago 11 3 1 0

It's ep 20, and the 1-year anniversary of the podcast! To celebrate we went all-out and had a Friendslop special episode with the incredible @littlebear.bsky.social! We friend! We slop! And we even do the news as usual. Onwards to year two!

Links! ⏬

4 months ago 4 3 1 0

Sofie returns! For episode 19! And talks about vampires! And Alex finished Silksong! And Ed's played Stray! And we have solidarity with @gameworkers.co.uk's members being strikebroken at Rockstar! And even more news! Right now!

5 months ago 6 3 1 0

Sofie's still out due to the plague but Ed and Alex manage a banger episode anyway! The eighteenth one! Ed revives a controversial ending with Mass Effect 3 and Alex roams feudal Japan again with Ghost of Yōtei. Plus news!

5 months ago 5 3 1 0
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It's episode 17 baby! Ed gets obscure with Dark Souls, Alex faces choice paralysis with UFO 50 and Sofie gets a lot off her chest with The Sims. Meanwhile we talk EA getting snagged by the Saudis. Tokyo Game Show, and actually good news about the whole ZA/UM thing?? It's true!

6 months ago 3 3 1 0

A super-special episode because 1) Sofie's back (thank god) and 2) we've all played Silksong! It's a Silkstravaganza! And after we're all silked out, it's onto the news, with Nintendo chat, loud-shirted knobheads, and some nonsense going on in America. They call it: Episode 16

6 months ago 3 3 1 0

We're back, but not all of us! Unfortunately Sofie is off swanning in South Africa, so we've got a duo episode with just Alex and Ed. But when the cat's away, the mice will play - and so we've got a full Nintendo episode about Majora's Mask and DK Bananza! Plus news!

7 months ago 4 3 1 0

The deep state defeated! Fresh from hospital, the gang are back to discuss Expedition 33, Dave the Diver and to Unleash the Force on us all. PLUS! Another Keighleygasm, and less fun news about censorship and opposition to genocide. The grave failed to claim us!

7 months ago 4 3 1 0

Great article from @lenoongh.bsky.social! Thanks for all the praise 🥰

8 months ago 3 0 1 0

Where's the new episode? Unfortunately, the deep state rose again and whisked Alex into A&E and trapped him in hospital for a week. He's fine, but also too lazy to record and edit a podcast from a hospital bed. So, a class traitor. Next episode (🤞hopefully!) on 25 Aug as usual!

8 months ago 2 2 0 0
Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild.

This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public.

The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events.

Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts.

At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild. This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public. The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events. Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts. At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner — another component of combating AI we're told is critical.

This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech.

While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner — another component of combating AI we're told is critical. This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech. While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

Today, IGN laid off eight extremely valuable members of our union and workforce via directive from our parent company, Ziff Davis. This, after two incredibly successful live events IGN Live and SDCC, and yet another corporate acquisition.

Please take a moment to read and share our full statement:

8 months ago 1222 567 11 70
A guaranteed 10-percent wage increase over two years with additional raises through merit and promotions, after going 18 months without wage increases and 45 months without promotions;
The elimination of crunch time, with seven days’ notice required for mandatory overtime, no excessive overtime on back-to-back weeks, flexible scheduling of overtime, and no mandatory overtime of any duration for the majority of weeks in a quarter;
Bridging of time worked as a temporary or contract employee, defined job descriptions and a fair promotions process, expanded disability accommodations, and layoff protections including severance, recall rights, generous COBRA subsidies, and career transition services.

A guaranteed 10-percent wage increase over two years with additional raises through merit and promotions, after going 18 months without wage increases and 45 months without promotions; The elimination of crunch time, with seven days’ notice required for mandatory overtime, no excessive overtime on back-to-back weeks, flexible scheduling of overtime, and no mandatory overtime of any duration for the majority of weeks in a quarter; Bridging of time worked as a temporary or contract employee, defined job descriptions and a fair promotions process, expanded disability accommodations, and layoff protections including severance, recall rights, generous COBRA subsidies, and career transition services.

Raven Software's union has ratified their first contract, three years after forming. Wins include a guaranteed 10-percent wage increase over two years, on top of merit-based raises

8 months ago 484 103 3 5
Open Letter Relating to the UK Video Games Council - full version on our website https://www.gameworkers.co.uk/open-letter-regarding-the-uk-video-games-council/

Open Letter Relating to the UK Video Games Council - full version on our website https://www.gameworkers.co.uk/open-letter-regarding-the-uk-video-games-council/

We are incredibly disappointed by the Labour government's decision to seek advice from such a narrow segment of our industry. You can find our open letter here: www.gameworkers.co.uk/open-letter-...

8 months ago 367 178 0 7
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We're back! Again! And with a dark portent: the 13th episode. In a rebuke to fate itself, we carry on as normal. Ed reminisces about God of War (2005), Sofie talks Animal Crossing and Alex talks for far, far too long about Death Stranding 2, for all you Kojima heads. Links!⬇️

8 months ago 4 3 1 0
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❤️ THANK YOU to every one who made this years Games Transformed so fricking incredible ❤️

We could not have done it without all our incredible volunteers, speakers, partners and guests

To every single perosn who showed up, you absolutely made this festival what it was 🙌 See you next year!

8 months ago 8 0 0 0

did last weekend's @gamestransformed.bsky.social have a bunch of rly interesting things to say about anti-fascist game design? yes. do i now feel the dread of scope creep closing in as i think to myself hey, maybe MY next project can incorporate some more anti-fascist game design? yes, also.

9 months ago 3 1 0 0

The panel mentioned the ruins of capitalism and how humans reclaim them to make it livable. Instead of just focusing on the bleakness of the oppressive systems, CS directs our attention towards the human stories, and how people turn ruins into hope—which is why I love the game. ✨

9 months ago 22 5 4 1