Advertisement · 728 × 90

Posts by

Gas is 1.80 euro per liter today in Belgium which is $7.73 per gallon.
The lowest tier gas in Europe is considered premium in the US so it's a difference between $4.99 and $7.73

1 month ago 0 0 1 0
Post image
1 month ago 0 0 1 0

@toji.dev is the webgpu bot on twitter hallucinating?

1 month ago 0 0 1 0
Three-Quake

MrDoob ported Quake to three and I added WebXR support: cabanier.github.io/three-quake/
Enter the game in 2d mode and then go immersive.
It seems to work ok on Quest and Galaxy XR. It helps that AndroidXR has the exact same button mappings :-)

2 months ago 5 1 0 1

Yes, in my GitHub fork of three

2 months ago 0 0 1 0

I implemented it so it uses native webgpu on webxr. No fallback!

2 months ago 1 0 1 0
three.js vr - roller coaster

You can try this site: cabanier.github.io/three.js/exa...
It uses the new WebGPU WebXR code in three.

2 months ago 1 0 0 0

@toji.dev I'm trying to hook up WebGPU on WebXR in three.js using my Galaxy XR. The first frame always comes in with a null XRFame. Is that a known issue?
Also, the browser doesn't always show the immersive scene even though I'm producing frames.

2 months ago 1 1 2 0
Preview
What's New in WebGPU (Chrome 144)  |  Blog  |  Chrome for Developers WGSL subgroup_id and uniform_buffer_standard_layout extensions and WebGPU rolling out on Linux.

Chrome 144 includes the start of a slow rollout of WebGPU support on Linux! Intel Gen 12+ only for the moment, but expected to expand.

3 months ago 21 4 1 0
Advertisement

Is there a way to have more than 1 profile on my Galaxy XR? I'm trying to share my headset with other without giving them access to my Google account.

3 months ago 0 0 0 0

the thumbsticks have the exact same texture

5 months ago 0 0 0 0

I was excited to try Google maps with the controllers. I remember the awesome maps demo stations at the Google that had a joystick.
Unfortunately, it only works with hands :-\

5 months ago 0 0 1 0

I wear glasses with mine and it is working fine. Eye tracking seems just as accurate with my glasses

5 months ago 2 0 0 0
Post image

Very similar 🙂

5 months ago 3 0 2 0

I got the same notification. Maybe they rushed them into production?

5 months ago 1 0 0 0

Not choosing an XR chipset is interesting...

5 months ago 1 0 0 0

Did they reveal any recordings of their OS? Does it have a browser?

5 months ago 2 0 1 0
Video

My new game launches this week

Don't let it sneak up on you

5 months ago 1 1 0 0
Advertisement

78 hours!

5 months ago 0 0 0 0

I can't figure out how to do a screen recording. @toji.dev , do you know?

5 months ago 1 0 1 0
City Sling VR Experience City Sling VR, WebXR game maintained by Rik Cabanier

I updated cityslingvr.arvr.social so it works on Galaxy XR.
Give it a try!
It works with hands but I'm unsure if it works with a controller

5 months ago 0 0 0 0
City Sling VR Experience City Sling VR, WebXR game maintained by Rik Cabanier

I updated cityslingvr.arvr.social so it works on Galaxy XR. Performance seems decent!

5 months ago 2 1 0 0

I've seen multiple tech journalists who received packages with them included, but I'm haven't heard about anyone who ordered normally receiving them.

Also, chrome on the headset isn't reporting the right input profile string just yet.

5 months ago 1 1 1 0

Is there anyone who has them? We should be able to see reports from the input profiles cdn.

5 months ago 1 0 1 0

Same bsky.app/profile/toji...

5 months ago 0 1 1 0

I got a message that the controllers will ship on January 8 😕

5 months ago 0 0 1 0

Do you place on pc with mouse and keyboard?

5 months ago 0 0 1 0
Advertisement
Post image

Just published WebXR Input Profiles assets v1.0.20, which includes Galaxy XR's controllers.

www.npmjs.com/package/@web...

5 months ago 13 2 0 0

It worked but it was very slow. I'll make a recording later

5 months ago 1 0 2 0

I have one. What would you like me to try?

5 months ago 1 0 1 0