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Posts by VGDensetsu

The most surprising thing is that he left Twitter (a decade ago though).

6 hours ago 5 0 1 0
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GGI (Part I) : 1973 - 1980 GGI (ジージーアイ) is one of those companies that played a genuine role in the video game industry during its golden age — without ever leaving a ...

Part I of a profile on the arcade game company GGI arcade-terra-incognita.blogspot.com/2026/04/ggi-...

15 hours ago 6 3 1 0

Yanoman is the publisher behind the Aretha and the Feda series.

21 hours ago 1 0 0 0
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The original artwork, exhibited last saturday by Yanoman:

1 day ago 26 1 1 1
3 characters amidst the ruins.

3 characters amidst the ruins.

Aretha illustration by former Nintendo Power artist Shuji Imai / 今井修司:

1 day ago 80 17 2 1
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20周年おめでとう、『MOTHER3』! - ほぼ日 ハッピーアニバーサリー『MOTHER3』! 発売20周年を記念して、ほぼ日MOTHERプロジェクトではさまざまなアイテムを準備しています。20年前を憶えている人も憶えてない人も、『MOTHER3』の節目をお祝いしましょう!

Well, at least they translated the title of their anniversary message.
www.1101.com/mother_proje...

1 day ago 47 9 0 0

Art by Yukihisa Fujita (MUSHA Aleste)

1 day ago 44 5 0 0
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By the way, its developer, Jacques Brissé, gave an interview years ago for the French magazine Pix'n Love.
www.editionspixnlove.com/pix-n-love-l...

2 days ago 5 0 0 0

Le bagnard / Bagman is known as the first arcade game developed in France.

2 days ago 3 0 1 0
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Metal Slug 30th anniversary illustration

Metal Slug 30th anniversary illustration

Metal Slug 1 main visual

Metal Slug 1 main visual

30 years after creating the main visual for Metal Slug, former SNK artist Naohisa Yamaguchi / 山口直久 (AKA NaoQ) has created a new illustration to mark the series’ anniversary.
www.snk-corp.co.jp/us/anniversa...

2 days ago 115 48 1 2

I’ve just noticed that Kouki Kita’s Twitter account has been suspended for "violating the X rules". Kita, an illustrator, graphics and logo designer who worked on Waku Waku 7 and Galaxy Fight (his debut work), passed away in 2017. His tweets have not been archived AFAIK...

3 days ago 35 7 0 1

Je ne juge pas (c'est horrible, mais c'est ce qui rend ce truc si mémorable)

3 days ago 1 0 1 0
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3 days ago 48 10 0 0
Sonic, named Wired’s Man of the Year for 1993. A 3DCG illustration showing Sonic in a suit, holding a cigar in an office. Skyscrapers can be seen in the background.

Sonic, named Wired’s Man of the Year for 1993. A 3DCG illustration showing Sonic in a suit, holding a cigar in an office. Skyscrapers can be seen in the background.

Cover art for the December 1993 issue of Wired by Jim Ludtke:
www.artiestick.com/cm/art/artis...
via
forums.sonicretro.org/threads/the-...

3 days ago 39 13 4 1
WILD GUNMAN: Resurrecting Nintendo's First Coin-Op on its 50th Anniversary
WILD GUNMAN: Resurrecting Nintendo's First Coin-Op on its 50th Anniversary YouTube video by 74XX Arcade Repair

Hi folks! Last year I came into possession of some film reels from Wild Gunman (1974) by Nintendo, and felt it was my destiny to play the game.

youtube.com/watch?v=TOfq...

4 days ago 129 71 7 5
4 columns showing the work of their respective illustrators: Koji Mitsunaga, Kiyotaka Tamiya, Yasushi Shibue and Takuji Kawano

4 columns showing the work of their respective illustrators: Koji Mitsunaga, Kiyotaka Tamiya, Yasushi Shibue and Takuji Kawano

Pictures of SoulCalibur Text Adventure

Pictures of SoulCalibur Text Adventure

Masataka Ishiguro has compiled a useful list of the various illustrators who have worked on SoulCalibur, noting that Yasushi Shibue also created many of the pixel art illustrations for the VMU.
xcancel.com/Ishiguro_VS_...
xcancel.com/Ishiguro_VS_...
www.mobygames.com/game/4010/so...

4 days ago 33 14 1 1
Ganbare Neo-Poke Kun screenshots

Ganbare Neo-Poke Kun screenshots

Once development on Fatal Fury Real Bout 2 had been completed, the development team was split between 3 projects: Mark of the Wolves (a game to which the Last Blade 2 team was subsequently reassigned), the 3D game Buriki One and the NGPC game Ganbare Neo-Poke Kun.
xcancel.com/itokatsu1127...

5 days ago 36 10 0 0
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Voilà. J'aurais pu me laisser tenter y a 10 ans. Aujourd'hui ? Nope.

5 days ago 2 0 0 0
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Here's a fun one! Justin Carroll's artwork for the 1983 Atari 2600 game Demolition Herby was "swiped," ahem blatantly ripped off, for the 1989 Italian movie poster art for Cannonball Run III

6 days ago 70 13 0 0
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Greg Martin contributed full-page interior illustrations for issues 2, 3, and 4 of Video Game & Computer Entertainment (VG&CE) magazine in early 1989. These images pre-date his earliest Nintendo work by more than a year (Little Nemo NES in 9/1990) h/t @forgottenworlds.bsky.social

1 week ago 30 6 2 0
Front box of the Mega Drive version of Sorcerian illustrated by Hitoshi Yoneda

Front box of the Mega Drive version of Sorcerian illustrated by Hitoshi Yoneda

Yasushi Yamaguchi recently mentioned that he had worked on a Western version of Sorcerian for the Mega Drive, which required him to remove a hexagram from one of the backgrounds. To my knowledge, this version was never announced.
xcancel.com/judy_totoya/...

5 days ago 37 8 0 1

It's Joe Roth. You can see his signature on the cover.

6 days ago 1 0 0 0
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The Definitive History of Hot-B At this point in time, I think I can safely stand by that title. And I found it completely by accident searching for something else. Not muc...

New on GDRI2: The Definitive History of Hot-B gdri.blogspot.com/2026/04/the-...

1 week ago 71 29 2 4

Remember all those Street Fighter history stories I did awhile back? Here's a new one.

1 week ago 152 80 5 1

Takeuchi's written a bit about Air Buster recently, including:

X68000 Air Buster x.com/takeuty/stat...
The X68000, FM Towns, and PC-9801 make appearances x.com/takeuty/stat...
MD Air Buster was supposed to be 8M x.com/takeuty/stat...

1 week ago 10 3 0 0

Lee Nordling?
web.archive.org/web/20200724...
comicvine.gamespot.com/lee-nordling...

1 week ago 2 0 1 0

A 1969 Fujitsû's ad using a pic of their "Train Driving Test" (shown during the 1970 Ôsaka Expo)
It focuses on the fact that interacting with a computer should be simple enough so even a child could do it, and the importance of software for real time man/machine interaction
bsky.app/profile/vgde...

1 week ago 48 17 1 0
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I haven’t been sharing Ak1man’s posts or work here for some time now, but I’d rather speak out about it now that he’s retweeting posts that are Islamophobic, transphobic or nationalistic in nature. I place certain human values above my desire to share snippets of video game history.

1 week ago 159 55 12 5
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Creator of Sonic the Hedgehog presents his story at Fresno State The original Sonic the Hedgehog level designer, Hirokazu Yasuhara, came to Fresno State on Feb. 20 to talk about how he first got into the gaming industry, how to design video game levels to be enjoyable to the player and the creation of Sonic the Hedgehog. Lori Clune, a history professor at Fresno State, and...

"(Hirokazu) Yasuhara talked about the long hours he worked at Sega, which were sometimes up to 18 hours a day, during the process of Sonic’s creation."
fscollegian.com/2026/02/crea...

1 week ago 55 27 0 0
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Still continuing my journey into the japanese pre-commercial era of video games / simulators / computer games.
Japan, 1969. Some images from a driving simulator using real road datas and a Facom 270-30. Thanks to funding from the Ministry of Construction.

1 week ago 56 18 2 1