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Posts by Prof. 9

I'd like to think we didn't get clowned on by the Capcom localization team THAT hard this time, I'll take that as a small victory.

Really pleased with how the Lunar Knights scenes came out in the Legacy Collection.

5 days ago 3 0 0 0
MMSF1 Lunar Knights Crossover Comparison | MMSF DX vs Legacy Collection
MMSF1 Lunar Knights Crossover Comparison | MMSF DX vs Legacy Collection YouTube video by FlashingBlades

MMSF1 Lunar Knights Crossover Comparison | MMSF DX vs Legacy Collection

youtube.com/watch?v=uVCA...

5 days ago 4 0 1 0

You can install 3rd party apps! Even emulators! What the hell!

The main thing I'm missing is the DualSense haptic triggers. I could crush gacha orbs in Astro Bot all day.

It seems impossible to tank the Xbox brand this hard with all these benefits it has over PS. But somehow Microsoft is managing.

1 week ago 5 0 0 0

Playing MMSFLC on Xbox for the heck of it, I'm actually surprised by how much better the Xbox platform is than PS.

Screenshots immediately appear in a folder on my PC, back compat is amazing, you can cloud stream digital games you bought even on the cheap plan! And the streaming actually works!

1 week ago 8 0 1 0

An update: it seems like Sigma Star Saga DX has added the required disclosure and LRG has also reached out to me about what to do going forwards. Looks like this is going to be resolved.

1 week ago 165 24 0 2

The amount of scammers on @discord.com is crazy lately. In the past week about 1 in 6 new joins in TREZ was a scam account. Discord's tools for managing this stuff are woefully inadequate.

1 week ago 3 0 0 0

Hello @limitedrungames.com it has come to my attention that you've used mGBA in the release of Sigma Star Saga DX in an unlicensed capacity. Please rectify this immediately.

1 week ago 979 343 8 38

Going to be slowing down a bit on the Star Force Legacy Collection mods for now, as I do have other stuff to work on.

All the mods I've released so far are open source on GitHub, and the modding channel in TREZ Discord is pretty active, so stop by if you're looking to make your own mods.

2 weeks ago 13 0 0 0
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I posted a small update which fixes some unintended side effects, like menus using the wrong button icons after activating this mod.

If you've been using this mod you might want to grab the new update.

2 weeks ago 3 0 0 0
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Here's a Resume Field Music mod for Mega Man Star Force Legacy Collection.

This makes the field music resume after a battle instead of restarting each time. (SF1 only for now.)

Grab it here: forums.therockmanexezone.com/mmsflc-pc-re...

2 weeks ago 19 9 2 0

It works because this spot in the map is defined as a G Virus hotspot. This is shared between the normal and Alternate Future versions of the map, but the latter has no G Viruses assigned to it (probably an oversight).

This also works in Alt. Messie's Cove ER, behind the waterfalls.

2 weeks ago 5 0 0 0
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This trick to get guaranteed Mr. Hertz encounters still works in Mega Man Star Force Legacy Collection.

Run around in this specific spot in Alt. Echo Ridge ER with max encounter rate.

Easy way to get the No Hurt for Hertz award.

2 weeks ago 27 8 1 1
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I created a Damage Multiplier mod for Mega Man Star Force Legacy Collection.

This lets you increase the damage taken from enemies by up to 500%.

Grab it here:

forums.therockmanexezone.com/mmsflc-pc-da...

2 weeks ago 26 11 2 0
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The Super Mario Galaxy Movie (IMAX)

This movie is just like the 2nd Sonic movie in that it's a worse movie in general, but a better representation of the Mario universe.

Despite the lack of a plot or any character arcs, it's a fun albeit unremarkable watch. Surprising amount of fight scenes here.

2 weeks ago 1 0 0 0
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If the MegaMan Starforce Legacy Collection convinces anyone to play Lunar Knights, remember that you can put your postgame password into Kura5!

Doing so unlocks special weapons for Annie and Emil to use.

2 weeks ago 86 29 2 0
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Here are the strings in Mega Man Star Force Legacy Collection's files referencing the Battle Network music DLC, so we can all stop beating around the bush.

3 weeks ago 22 2 0 0

Terrific, thanks so much!

3 weeks ago 0 0 1 0

I'm honestly surprised Capcom didn't just do this, it would've taken them 5 minutes to do it.

3 weeks ago 6 0 0 0
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RE Framework exposes every single game object via its API, with full reflection information, labeled structs and even function hooking.

We've been doing all this stuff manually, in assembly, for more than 15 years! And now it's all just here, right in this convenient little tree window!

3 weeks ago 25 4 1 0

The modding potential for Star Force Legacy Collection is kind of crazy. The game is a full native port to RE Engine down to the lowest level. None of that half-baked static recompilation crap from Battle Network Legacy Collection, this is a very comprehensive port indeed.

3 weeks ago 43 7 5 1
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Created a small mod for Mega Man Star Force Legacy Collection.

This restores the Lunar Knights posters at Nacys when playing on English language.

forums.therockmanexezone.com/mmsflc-pc-re...

3 weeks ago 31 9 3 0

@fluffyquack.bsky.social Hi! Sorry to bother, wanted to ask about supporting Mega Man Star Force Legacy Collection for Fluffy Manager 5000. We're looking to mod this game but I'm unable to get FM5000 to load PAKs after adding it as custom game, it's not recognized as RE Engine. Is there a whitelist?

3 weeks ago 2 0 1 0
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Finally got off my ass and finished the MMSF2 enemies pages for TREZ Wiki.

www.therockmanexezone.com/wiki/Enemies...
www.therockmanexezone.com/wiki/Bosses_...

Fun fact, since the game prioritizes drops from G viruses, Mettenna is the first virus to have a location listed with 0% drop rate.

4 weeks ago 13 1 0 0
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Seems that in Star Force 2, if you have any elemental search Sub Card active, the G Virus encounter rate is bumped up from 1-in-32 to 1-in-4.

4 weeks ago 17 3 0 0

I feel like if Digimon can pull this off, they'll have a huge edge over Pokémon.

Pokémon is still lacking a mobile game that really captures the series' essence. Pokémon GO is a decent time-waster, but you just don't get that bond with your Pokémon, the experience of raising and training them.

4 weeks ago 3 0 0 0
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Pokémon FireRed & LeafGreen (NS1 & NS2)

Kanto's open design is still unmatched, and Sevii feels like getting half a game extra.

Every victory in FRLG feels earned; every achievement hard-fought; every milestone rewarding. So much cool hidden stuff in these games that you have to actively dig for.

1 month ago 4 0 1 0
Manga panel from Mega Man Star Force (Re)Birthday featuring Rogue wielding his Mu sword from MMSF2 and not the Laplace blade from MMSF3

Manga panel from Mega Man Star Force (Re)Birthday featuring Rogue wielding his Mu sword from MMSF2 and not the Laplace blade from MMSF3

I guess Laplace really did delete Solo's Burger Quest save file

1 month ago 6 0 0 0
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Mega Man Star Force anime (YouTube)

A cute alternative take on SF1. The dub is well-produced with a surprisingly stacked cast of VAs who would go on to become big names. Sounds like we got the better half of S01 so I don't mind that much that it doesn't cover the full story. Anime Crown is great.

1 month ago 4 0 1 0
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The environmental lighting improvements are undeniable but turning DLSS 5 on destroys the color grading in a lot of scenes, and it mangles facial details, hence why it comes off as a slop filter. Make the game look like a bad AI 4K remaster.

Curious to see games designed with it from the ground up.

1 month ago 2 0 0 0

That new DLSS 5 tech kind of looks good in the soccer game they showed tbh. Those games are always going for photorealism. You can see clear hints of improvement in the Starfield shots too.

The RE9 Requiem and Hogwarts shots are easily the worst ones, idk why they made RE9 the posterchild for this.

1 month ago 4 0 1 0