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Posts by JumbliVR

Thank you 😊

1 week ago 1 0 0 0
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My debut novella is available for pre-order on Amazon. If you enjoy dry British humour, speculative sci-fi, and strange stories, search for The Bunny Vortex. #Booksky #IndieAuthor #SciFi

1 week ago 5 1 1 0
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FastHands launch discount on Meta Quest - get 50% off using code FH-82D981 #vr #gamedev

10 months ago 4 0 0 0
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Try the free trial of FastHands on the Meta Quest and feel the flow with some parkour action
www.meta.com/experiences/... #vr #gamedev

10 months ago 5 2 0 0

Thanks. I would have sent you a key. Let me know if you want some more for friends or to try multiplayer. It takes a little getting used to so take your time with the tutorials.

10 months ago 1 0 0 0
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FastHands on Meta Quest Welcome to FastHands, your ultimate parkour playground. Run, climb and glide through quantum courses - solo or with friends (6 player) . Climb the leaderboards and uncover strange anomalies that hint ...

🚀 FastHands (your parkour playground) is now live on the #MetaQuest store!
Feel the flow with immersive #VR movement mechanics:
🎮 Mini-games
📖 A narrative adventure
🌀 Infinite procedural tracks
🫱 Bring your friends — it’s go time.
👉 www.meta.com/experiences/...

10 months ago 9 5 1 0
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Day 1 of our 5 day countdown to FastHands release on Meta Quest - immersive hand-tracked controls (+optional controllers). Releases tomorrow :)
#vr #gamedev

11 months ago 2 1 0 0
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Day 2 of our 5 day countdown to FastHands release on Meta Quest - bonus features - extras to make your visit more fun
#gamedev #vr #screenshotsaturday
www.meta.com/experiences/...

11 months ago 3 3 0 0
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Day 3 of our 5 day countdown to FastHands release on Meta Quest - explore the anomalies #vr #gamedev
www.meta.com/experiences/...

11 months ago 4 2 0 0
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Day 4 of 5 our day countdown to FastHands release on Meta Quest - bring your friends for some multiplayer fun #vr #gamedev
www.meta.com/experiences/...

11 months ago 3 1 0 0
Preview
FastHands on Meta Quest Welcome to FastHands, your ultimate parkour playground. Run, climb and glide through quantum courses - solo or with friends (6 player) . Climb the leaderboards and uncover strange anomalies that hint ...

store page: www.meta.com/experiences/...

11 months ago 0 0 0 0
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Starting our 5 day countdown to FastHands release on Meta Quest. Here's some tips on keeping the flow in your parkour runs #vr #indiegame #gamdev

11 months ago 11 5 1 0
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Pre-release keys are available for #VR content creators looking for something different to try on the Meta Quest. Hand-tracked parkour, mini-games, multiplayer and narrative. Info for content creators here:
www.x82hub.com/keys

11 months ago 2 1 0 0
FastHands

Add to wishlist via: www.x82hub.com/fasthands

11 months ago 0 0 0 0
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Entering the final stretch before release in just over a week. Feel the freedom of hand-tracked parkour on Meta Quest - 19th May #screenshotsaturday #vr #gamedev

11 months ago 7 4 0 0
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FastHands is coming to Meta Quest on 19th May 2025. Ready for some multiplayer VR parkour action in a quantum realm? Bring your friends :) #screenshotsaturday #vr #gamedev
www.meta.com/experiences/...

11 months ago 8 5 1 0
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I’ve changed the “spider fingers” quick climbing instructions in FastHands & added direction indicators because testers didn’t quite get it. Hopefully it'll help as I don't want players to miss out on the feature :) #vr #gamedev

11 months ago 7 2 0 1
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The new "random" powerup adds to the weirdness in FastHands :) It may change the environment or it could give you a boost. #gamedev #vr

11 months ago 12 4 0 0
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Finalising Season One tracks for a game testing event next week. Climb the leaderboards on 11 tracks, each having 2 stages and its own type of hazards / powerups. Plus mini-games, multiplayer modes and random track generators #vr #screenshotsaturday #gamedev

11 months ago 12 4 0 0
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The 2nd bonus mini-game in FastHands (on Meta Quest) is to use your parkour skills to catch quantum dragon flies and climb the leaderboard. Shoot them, or touch them for a 3x bonus. The smaller the fly, the bigger the score. Have fun :) #screenshotsaturday #xr #gamedev

1 year ago 6 1 0 0
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'FastHands' Brings Parkour Action to Quest in May, Aiming to Level-up Hand-Tracked Locomotion Indie studio X82 announced it’s releasing a parkour game next month that’s throwing in a veritable buffet of unique locomotion styles, hoping to put Quest’s hand-tracking on par with controller-based movement. Called FastHands, the multiplayer game offers up endless procedurally levels that let you run, jump, climb and glide, tasking you to progress through obstacle …

FastHands is coming to Oculus Quest in May :)
www.roadtovr.com/fasthands-ha... #gamedev #vr

1 year ago 7 1 0 0
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Pick your locomotion method for FastHands (VR parkour). I love hand tracking because climbing with sticky palms and gliding using your hands to bank and dive feels more natural. Which will you choose? #gamedev #vr #screenshotsaturday

1 year ago 6 3 0 0
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Another hazard has spawned in FastHands. Some tracks are infected by electrified tentacles :) #gamedev #vr

1 year ago 9 2 0 0

We have set a release date and it's not far off. Announcement coming over next couple of weeks :)

1 year ago 1 0 0 0
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FastHands now includes “particle geysers”. Get an instant 20m+ height boost to enjoy your gliding during your parkour platforming action. It's really fun :) #vr #gamedev

1 year ago 10 5 1 0
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I changed my approach to stop users accidentally running through UI panels in FastHands (a rapid action parkour game). As soon as you enter an “info zone” locomotion is paused, until you close the UI and then you’re good to go. #gamedev #vr

1 year ago 8 3 0 0
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More life arrived in FastHands as grubs evolved into dragon flies. I like trying to catch them :) As usual, they can’t be harmed and simply reform. #gamedev #vr Coming to Meta Quest 3 soon.

1 year ago 9 4 0 0
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FastHands mission 3 - sneak peek - making a new friend :) #vr #gamedev

1 year ago 11 4 0 0
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Primitive life forms are infecting FastHands. More evolved species are on the way, all built from the same quantum particles as the levels. These will give you something to interact with when you're not in multiplayer #vr #gamedev

1 year ago 6 2 0 0
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Think you’ve got strong “VR legs”. I’ve added an optional Vortex Tunnel to FastHands. Unlike the real life versions you can try running, jumping and gliding to add to the challenge. I’ve put a big disclaimer on this part :) #gamedev #vr

1 year ago 13 4 0 0