Amazing - congratulations!
Posts by Nick Webber
a flyer depicting an illustration of the parthenon with an image of an eye overlaid on top. the center of the eye contains a QR code. the text on the poster reads "Is your vision less 20/20 and more 438 BC? The Playful Time Machines project at Leiden University is looking for players of historical videogames who are interested in volunteering for an eye-tracking experiment about how videogames can shape perceptions of the past. Are you a player of historical grand strategy, adventure, or shooter games? We'd like to watch you play! Scan the QR code above or go to edu.nl/cd849"
it's that time of year again...are you a historical videogame player living in the Netherlands? do you want to contribute to player-focused research on past-play? come sign up for a gameplay session so i can watch you 👀 for science! check out edu.nl/cd849 to learn more 🏛️🎮⚔️🎲
Hi! I'm a scientist studying artificial stuff in animal nests, and I'm looking for a #Pokémon expert. 🌍 Yup, I found some Pokémon in a nest!! 😲
Specifically, the question concerns dating pieces of packaging, which might be tricky. Who knows EVERYTHING about Pokémon? Who can I send a DM to? 😅
The first post for our Analogue theme is up! @malcolmcraig.bsky.social explores depictions of armed American masculinity in a Cold War context across Tabletop Role-Playing Games like Delta Force: America strikes back!, Twilight: 2000, & The Price of Freedom:
www.historicalgames.net/manly-men-wi...
New post on the HGN blog: for “Fictions,” Christopher Gerteis discusses HashimaXR, an immersive heritage project that grapples with the blurring of historical fact and fiction, contested historical and political memory & the meaning of “historical play”
www.historicalgames.net/island-that-...
Rafael Bienia wrote his PhD on ‘Role Playing Materials’, and talks about the table a bit in there (pp. 138-141). It’s on his site if of interest bienia.wordpress.com/wp-content/u...
New FUNDED PhD opportunity with me, @doktornick.bsky.social, and @bomlab.bsky.social on 'Playing in Public: Game-Based Interventions for Sustainability, Community and Environmental Engagement' as part of the CreaTech Frontiers CDA scheme!
Deadline: 10 April
Details: www.bcu.ac.uk/research/our...
🚨NEW ARTICLE OUT🚨
My most recent paper on historical agency & games is available in open access!
It deals with environmental studies, posthumanism, fantasy, the 'ontological turn' in the philosophy of history & my upcoming video-game, Galar.
Quick thread on the contents 🧵1/6
#gamestudies #gtp
Optical illusion of a woman bent over some papers. Her sunglasses are pushed up and she is wearing a hair band so the top of her head looks exactly like a Muppet face
Sorry I know the world is in a terrible fix but I've been laughing at this for ten minutes now
We're announcing our new theme: Analogue. It's an open call, and full details are available on the HGN blog here: www.historicalgames.net/call-for-con...
Okay, this is quite outstanding from Bedford Council.
If you need evidence that the HGN blog is the place to go for quality #historygames writing, look no further than this piece.
Absolutely fantastic dive on the complexities of video game time - even in historical games that may look very simple on the outset.
New on the HGN blog, the next post in our Fictions theme. Sara Morini explores how Raid on Taihoku reworks time to create narrative fiction and rewrite history. Enjoy! www.historicalgames.net/raid-on-taih...
#gamestudies #gamingthepast #skystorians
A meme from the format of several armored warriors putting their swords into the center of a table, with the three visible figures labeled "tollund man," "me," and "the picts." In the center of the table is the label "yum oatmeal."
A bit of weekend listening/watching to brighten your Sunday!
On the HGN blog: an interview with @drandrewsneddon.bsky.social & Dr Victoria McCollum @ulsteruni.bsky.social on the amazing Witches of Islandmagee project. Huge thanks to Kirstin Mitchell (HGN Research Assistant Extraordinaire) for leading this conversation! www.historicalgames.net/interview-wi...
First post of the year, new paper out today: we present possibly the biggest case of systematic Measurement Schmeasurement in tech use. It seems that most studies on gaming (videogame) addiction/disorder haven't measured gaming after all. This research took years, so long 🧵 doi.org/10.1098/rsos...
New HGN blog for our “Fictions” theme: Marie Rodet writes about USAWA - an Afrofuturist game co-created with Kenya-based game studio Jiwe. The post explores the use of fiction as historiographical method, the “problem of representation”& ethical game design:
www.historicalgames.net/fiction-as-h...
A much-liked post by Germany’s satirical newspaper @der-postillon.com with the titles “Vienna Academy of the Arts offers Trump admission as a student” and the caption “They don’t want to get blamed again“
A joke for the history buffs:
Germany’s satirical newspaper @der-postillon.com titles: “Vienna Academy of the Arts offers Trump admission as a student — They don’t want to get blamed again“
Can I submit this impact narrative to REF 2029?
MICROSOFT TEAMS: hey, something just happened in the Department channel.
ME: is it that message I saw before?
TEAMS: no.
ME: because I read that message when it popped up.
TEAMS: it's not that.
ME: *(opens the Department channel)*
TEAMS: ...
ME: ...
TEAMS: okay don't get mad.
hi everybody! I'm urgently looking for full-time game writing/narrative design work.
I'm a 6-year industry pro working with both AAA and indie studios on titles like Borderlands 4, Endoparasitic, and [REDACTED]. I also edit and consult!
Updated portfolio is live on my new site:
www.nessacannon.com
A scene from the High Heresy cinematic in Destiny 2: Heresy (2025)
A scene from the Safiyah cinematic from Destiny 2: Season of the Haunted (2022)
A scene from the final mission in Dishonored: Death of the Outsider (2017)
A cutscene featuring the Outsider from Dishonored: Death of the Outsider (2017)
Heading into 2026, I'm still looking for fulltime or contract work as a senior writer or narrative designer. If you need someone who can write sharp characters, poetic prose, and emotional stories, I'm available! You can find my portfolio here: www.hazelmonforton.com
Grimm news.
this stupid menu does absolutely fuck all. useless.
60 minutes CECOT segment. Recorded through my browser. HD quality. Not phone. Spread it around. If you're press, it's yours. Go nuts.
It's streaming on a Canadian website, but there is no telling for how long.
www.filemail.com/d/wkcdttnacp...
14 two-year postdocs for academics of any nationality who cannot continue their research due to US politics. Do share if you know of such.
In addition to being a stunningly beautiful cover, choosing an image from a video game that remediates classical board game aesthetics illustrates the balance the volume tried to achieve between digital and analogue approaches.
I'm super eager to put my hands on this book!