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Posts by Patrity

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The @nuxt.com MCP Servers are great, but I found that forcing
#ClaudeCode to use them was really hit or miss, especially as the context window filled up. I've been working on these Claude Code skills and rules for a bit. Enjoy! github.com/Patrity/nuxt...

3 months ago 1 0 0 0
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I have no idea what you mean!😅

6 months ago 0 0 1 0
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After countless `print("pls work")` debugging lines, I present you... something..😅
#GameDev #IndieDev #GameDevelopment #IndieGames #BuildInPublic #PixelArt

6 months ago 26 5 3 0

Welcome! I’m still dual posting but the crowd is great here!

6 months ago 1 0 0 0

Oh yeah I can totally see that! I’m just a sucker for automation games myself and I felt like this would give me a ton of experience!

6 months ago 0 0 0 0
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I promise the buttons are supposed to look like that😅
#GameDev #IndieGameDev #indiegames #Godot

6 months ago 16 3 2 0
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I should really start using @supabase.com cli🤦

7 months ago 0 0 0 0
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✅Procedural map generation
✅Procedural resource generation
✅Deterministic spawn placement
We're coming right along! Now to start creating and testing the actual automation components🤞
#indiedev #indiegame #gamedev #IndieGameDev #Godot #gamedeveloper

7 months ago 19 4 1 0
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Hmm... I think my procedural resource generation needs some adjustment.... 😅
#indiedev #gamedev #fail #gamedevelopment #indiegame #indiedevelopment #godot

7 months ago 13 4 0 0
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Coming right along with some UI work! I always get hung up in the details and need to get better at just using placeholders..
#indiedev #gamedev #pixelart #gamedevelopment #indie

7 months ago 14 2 0 0
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I Spent 22 Years Programming Just to Fail at Making a Skeleton Swing a Sword Originally published at techhivelabs.net Links Thundoria Site X / Twitter Blue Sky ...

Game development has been a fun, humbling, exciting, challenging, stressful experience! I've been working on my #pixelart 2D game in a slightly different way lately.. More screenshots to come, but I wrote about it here: dev.to/patrity/i-sp...
#gamedevelopment #gamedev #indiedev #indiegame

7 months ago 17 5 1 0
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Claude Personal Summary Claude Personal Summary. GitHub Gist: instantly share code, notes, and snippets.

When I saw the trend a few weeks/months ago of people asking for personal feedback on #OpenAI's #ChatGPT, I got a little jealous because I don't use it much, but now that @anthropic.com added memory to #Claude I tried it out and wow...
gist.github.com/Patrity/882a...

8 months ago 0 0 0 0

lmao I've been hoarding my starbucks points like this too. half of me thinks its cool, the other half is disgusted by my spending habbits 🤣

8 months ago 1 0 0 0

Ahhh so thats what game devs do!
Jokes aside, it would be cool to have a "sprint" ability that propelled team mates like this, but people troll too much😭

8 months ago 1 0 0 0
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I dont think.... whatever... Thats one way to test projectiles🫠😅
#IndieGameDev #GameDev #SoloDev #IndieDev #IndieGame

8 months ago 23 5 1 0
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UI Overhaul Underway! I was tired of grayscale boxes😅
@godotengine.org UI system is fairly easy to work with, although I'm definitely missing web development and tailwind right about now😭
I am pretty happy with the way this screen turned out though!
#gamedev #indiedev #PixelArt #GameDevelopment

8 months ago 12 5 0 0
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Gotta share lightning too! Rain, Clouds, Lightning, and snow all done with @godotengine.org shaders!

8 months ago 0 0 0 0
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I was getting sick of writing core systems like instancing, networking, etc, so I took a break and implemented some weather effects using shaders! This turned out super nice! #GameDev #IndieDev #PixelArt #GameDevelopment

8 months ago 34 4 1 0
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Keeping the theme with sharing the small wins, in-game chat on the web client fully working including whispers/DMs and channels like local, global, party, and guild!
#indiedev #IndieGameDevs #gamedevs #gamedev

8 months ago 17 2 0 0

I would never leave the shower with this logic 😭

8 months ago 1 0 0 0
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What developing new features really looks like..🫠😅
Game chat coming along nicely!

8 months ago 0 0 0 0
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Im going to keep celebrating the small wins🎉 Update on my
@godotengine.org + @kotlinlang.org + @nuxt.com game.. Server side map loading & collision done! Client side map loading and tile animation done!
#gamedev #webdev #indiegames

8 months ago 15 3 1 0
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I spent the weekend playing with @godotengine.org and it's definitely come a long way since I gave it a shot last! GD Script is simple to use and the node system is easy to pick up!
#gamedev #2dart #godot #indiedev

9 months ago 21 3 0 0
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I love what Bluesky is and what it means for social media, but it's hard to start fresh. @danielroe.dev is single handedly keeping my engagement high enough to keep trying! 😭❤️

9 months ago 1 0 0 0
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If Claude says "You're absolutely right!" one more time...

9 months ago 0 0 0 0

It looks really great! I wish the pricing was more accessible though. Purely for webui features. Seems like a business opportunity, time to add another project that will never be finished to the portfolio😅

9 months ago 1 0 0 0

Absolutely! Edge is important to me due to global availability, but I needed a detached backend due to processing requirements. I could have worded that better.

9 months ago 1 0 0 0

I'm building a RAG pipeline so I have need for a lot of FS operations to parse file formats like PDF or DOC. I'm sure there are workarounds, but like I said, I don't think edge deployment is the right tool for this job.

9 months ago 1 0 1 0
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Had to change gears this weekend and put the Game Dev sidequest on hold to transition my AI platform's backend to be more scalable and robust. @nuxt.com's nitro backend could easily handle the workload im sure, but due to edge deployment, I needed to transition... Almost ready to deploy! #webdev

9 months ago 1 0 1 0

I'm so glad that you guys were able to come to a consensus on such pressing issues🤣

9 months ago 1 0 1 0
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