Thank you for all you've done for the community, Mike. You're truly selfless for running this pillar of the game dev community as long as you have. 💜
Posts by Graham Pentheny
We LOVE our first BGD fan art!! The characters from local studios carrying our BGD banner 🥲
Cod Clode
Send Tweet
Fuck yeah. Such a great sequence
It does have some runes kinda in it but it probably was just a translucent circle for years and years.
Boston Gamedev Week is next week! Check out these cool happenings in Boston leading up to and including PAX East. I’ll be leading a BGW MiniCon roundtable, “XR in Transition,” on Tuesday. Hope to see you there! gamedev.boston
Dude that looks and sounds so incredible.
If you're in town for PAX East, be sure to stop by Boston Gamedev Week! It's a developer-focused mini-con before PAX as well as some events and meetups in the evenings. @bostongamedev.bsky.social gamedev.boston
We’ve got our own fancy little mini conference coming up!
Boston Gamedev Week's MiniCon will host talks + round tables in a neat little 2-day package
It kicks off Tues 3/24, full schedule and pay-what-you-want tickets here -> gamedev.boston/events/minicon
Thanks to our sponsor, @gamemaker.io!
🍿🍿🍿
Thanks so much for organizing this!! It was super fun. Was also great hanging outside of this on Monday! If you ever need a hand with anything for next year's climbing meetup lmk, I'm happy to help out.
GG to all the very-early-morning climbers who managed to make it to our annual GDC Bouldering Meetup!
Already thinking about how to make next year even better... 🤘🕹️
Boston Gamedev Week is BACK March 23 - 29! If you're in town for PAX East, come hang out, meet some other devs, and maybe learn a lil something!
The current schedule, with events both at PAX and outside the con, is posted on gamedev.boston
“All those who are lost deserve kindness.” 🧡
Cozy Grove: Camp Spirit is coming to Steam later this year!
🚐 Discover a relaxing island oasis
🐻 Bond with a charming cast of characters
🎁 Exchange gifts with other players asynchronously
.. and more!
Available to wishlist now:
s.team/a/2021960
Black sedan with a white Autodesk logo on it
Better pay that Maya invoice or you’re going in the black sedan
Title Screen of a game with a shadowy cartoon style. Title: Agent Higgs 2: Escape from the Standard Model. Underneath is a scene of a red H wearing groucho-marx glasses hiding among some wooden crates and particles. The particles shown are proton, electron, and muon, all drawn as colorful tiles with letters. Along the left are several UI buttons drawn as file folders: Play, Editor, and About
Cartoony scene of a tall billboard shown outside among grassy hills. There's a happy blue character wearing a red jester's hat, holding out their arms forming a rainbow filled with particles: electron, muon, tau, proton, neutron. The top says: Welcome to the Wonderful World of Particle Physics. The bottom says: Now including the Higgs Boson. The area that would show the Higgs boson is mysteriously missing. The mysterious dark figure in a hat is nearby on a ladder, holding a roll of paper.
Screenshot of a level in the game, titled Electric-8. It's grid-based, with a white floor and wooden tiles forming walls. There are two protons and an electron, with a photon pulling on an electron and proton. Agent Higgs is a tile at the bottom of the level. A mysterious figure wearing a hat is near the top, saying: "The scientists caught you last time... ...but with my help you'll never get trapped again!"
A peek at Agent Higgs 2 -- my particle physics puzzle game coming out this summer... testtubegames.com/blog/
* The link for the windows mono build module points to the macOS pkg installer instead.
* Copy and edit the URL to point to the linux module. It doesn't exist.
* Unity hub won't actually let you install any editor versions but the absolute latest point releases.
* Download an editor tar and extract it manually...screw unity hub.
I'm setting up a linux Jenkins server.
This is the state of modern Unity:
* Official Installation instructions for unity hub were wrong.
* Unity hub won't run headless because it still needs a virtualized display. It just segfaults. Had to install xvfb and route all commands through that.
It’s their way to say “take a minute and ask yourself if what you’re about to read is worth your time and energy” 🤣
Boston Game Dev will be hosting a Global Game Jam site again this year! We'll be at the Nonprofit Center downtown all weekend, 1/30 - 2/1. Come make a game with us!
More info + registration here:
www.eventbrite.com/e/boston-gam...
Huge thank you to our sponsor @unity.com for making this possible!
I am hunting for work! Anyone in games, or other creative fields have open roles I could apply for? UI Art / Design, Concept Art, Hard Surface modeling, Design, UX... jdeegz.com
lol welcome to game engineering 🫠🥲
I legitimately didn't know they were competing with Steam and it's crazy to me that they burnt so much money on what sounds like something with very little (or wildly misguided) market research.
Build a solid, working system out the gate: nobody notices.
Build a buggy mess and then fix it later after everyone experiences the pain of using it: you're the hero.
Visual scripting is objectively terrible in 99.99% of cases. This is the hill I will die on.
blueprintsfromhell.tumblr.com
Sameeeee
Man, C is so much simpler and more fun to program in than C++.
It’s so ugly. It looks like a 90s inflatable plastic chair