Happy Steam Spring Sale Holiday to everyone! May your finds be bountiful. Anyone have some great picks this time around?
Posts by Ace High Arcade
After a long hiatus, I'm back! And so is Ace High Arcade's third game: Galactic Overthrow. Part incremental, part 4x-lite, hope you like it!
Demo on Steam now, looking forward to #nextfest
#indiegame #incremental
store.steampowered.com/app/4163600/...
Ah cool, I'll check it out! I don't usually see clips with sound on and music off (usually either silent, just music, or music and sound) so I figured maybe there wasn't music yet. Game looks great.
Game looks great, there's no music in any of the game clips, are you looking to get a custom score for this?
Nice! Game looks great, hope the launch is going well. DM me if you're looking to do some Steam bundles. I think it's a good fit.
Put this in a game, I'd play it!
Sheep for the stars is on discount right now, there's a refreshed demo as well. The demo even has full demo-demo multiplayer to play around (cosmetics enabled in the full game). This short randomly "took off" yesterday so putting it over here too.
#indiedev #steamgame #cheapgames
Took way too long of a break playing @2xko.riotgames.com, but I'm back. Here's a logo from something being cooked up...
Sheep for the Stars is out now on Steam / Steam Deck. Challenging precision platforming, speedrunning support, multiplayer, customizable characters, adorable stylized sheep, and much more.
store.steampowered.com/app/3520580
#indiegame #platformer #steamdeck
Sheep for the stars banner with "14 days" captioned on top.
'Sheep for the Stars' releases on Steam in 14 days!
But I need your help. Looking for smaller content creators seeking some challenging precision / rage platforming to help get the word out, and a last round of feedback.
Tag, DM, email (website), or repost!
#indiegame #influencer #creators #steam
Hey enterprising salespeople! If you successfully resell a key to one of my games on Kinguin / G2A or similar, please let me know! I want to work together to get my games in front of more players.
#indiegames #steamgames
Still have some slots left, and some new features to test like a new one-shot challenge mode.
Looking for anyone interested in doing some pre-release multiplayer for 'Sheep' playtesting sometime in early to mid July. Reach out if interested, or share with anyone you know who might be.
#indiegame #playtest #steam
“Rage platformer” is one way to describe all the fun you will have! It’s sheep’s with jet packs on like c’mon! It was made by a single dev, who is super nice. The game forces you to get better in the best way possible-by having fun! @acehigharcade.com
store.steampowered.com/app/3520580/...
I'm beginning to think these 5 identical email template curator scammers aren't going to actually review my game...
I've been heads down trying to get this multiplayer demo updated. Here it is! Lobby options, and much more, play the demo on Steam now and let me know what you think!
#indiegames #indiedev #wishlistwednesday #multiplayer
It's crazy how just a little bit of motion graphics in your game's UI and transitions drastically improves the perceived production quality. I added a level end celebration that's just very basic animations and tweening with a simple overlay, night and day difference.
The sound design in 'Expedition 33: Clair Obscur' is insane.
I was already using built in physics for a lot of the action in Sheep for the Stars, so I decided to add a ball pit gameplay mutator as an unlockable.
#indiegame #indiedev #multiplayer
Celebrating 10 subscribers! Binge the timelapse blender3d modeling shorts playlist on YouTube. See you in 2 years at 100!
#indiedev #indiegames #youtube
www.youtube.com/watch?v=t32-...
Doing some brainstorming around what to do with the YouTube channel. I've been experimenting with different types of short content, and looking for suggestions on what you'd like to see for long-form. Dev logs? Game Design? More Blender?
#indiedev #indiegame #creators
Pascal's an indie dev's indie dev, been doing this for so long and a huge inspiration for everyone.
This game looks cool! I think (even if you just have to mock it up) adding different color schemes for each screen shot helps a lot on the steam page. Like if you can just change the grass to snow manually and take a screen shot, it'll help show variation.
The composition of the opening shot reminds me of Bionic Commando. Game looks slick!
New mini-trailer for Cubed and Dangerous, sharing for #WishlistWednesday . Also one day left in the 55% off sale.
#indiegame
The bottom one has a more "fluid feel" but can be a bit more jumpy depending on how planned (or unplanned) the actual modeling process is. This rock example I took some time to figure out what I wanted to do. The top one feels more deliberate though with less fluidity.
Looking for feedback: In these timelapse modeling videos, I and was curious if people prefer a little bit of frame-rate-reduction in the videos. Here's an example, top half has 1/4 the frame rate of the bottom (both are same 10m video at 50x speed).
#indiedev #indiegame #blender3d
Yeah the holes definitely blow up the topology, but it's not animated and I'll probably decimate it or even bake the holes later anyway.