Weapon Artist: Carson Steil
Sound Design: Chris De La Pena
UI Artist: Justin Lancaster
User Research: Christopher Fishman
QA: Kenny Hile
And of course our amazing leadership for their guidance and everyone on Team 4 for playtesting our boy until he shined.
#overwatch #overwatch2 #hazard
Posts by Brandon Nason-McConkey
Narrative Designer: Jude Stacey Eaves
Concept Art: Shih Kai Chang
Game Design: Brandon Brennan
VFX: Frank Le Cocq
Tech Art: John Curran
Producer: Kenny Hudson
Gameplay Engineering: Anthony Criscione
Animation Engineering: Diego Park, Stephen P.
Character Artists: Satoshi Arakawa
(cont.)
But my job would have been impossible without the Hazard Strike Team. Please give them a follow, they are all incredible people.
Hazard Strike Team:
First Person Anims: Brandon Nason-McConkey
Third Person Anims: Corin McCrate
Facial Anim Support: Stephen Eusebio
(cont.)
π OUR LAD!!! π
Everyone meet Hazard! Our bouncy spikey boy with a tough exterior but a heart of gold. This character took a MONUMENTAL effort by a team of incredible devs and artist working together.
I was responsible for his first person animations.
(cont.)
www.youtube.com/watch?v=1oKD...
Here's a talk I animated for the Kobolds
Really enjoyed working on them! (more to come)
#animation #Wow #TheWarWithin #worldofwarcraft
π΄σ §σ ’σ ³σ £σ ΄σ ΏπOUR LAD!!ππ΄σ §σ ’σ ³σ £σ ΄σ Ώ
I can't wait until people get to play him.
www.youtube.com/watch?v=sR8N...
Hooooooooooooooooooooooowwwwwwwwwwwdy!