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Posts by Tim Soret

Video

Erosion demo based on @runevision.bsky.social's work
fragcoord.xyz/s/avexf6ni

3 weeks ago 82 6 4 1
Video

My erosion filter is out! Video, blog post, and shader source.

It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks.

Explainer video:
www.youtube.com/watch?v=r4V2...

Companion blog post:
blog.runevision.com/2026/03/fast...

#ProcGen #vfx #GameDev

3 weeks ago 545 170 16 5
Video

kept working on the 2.5D smoke thingy, it works by raymarching a 2D fluidsim and achieves interactive framerate on mobile (45-60fps) by reducing some settings.
it"s quite limited but allows some cool variations. video captured on a (5 year old) iPhone12 mini.
demo soon ™

4 weeks ago 25 1 1 0
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1 month ago 3 0 0 0
Video
1 month ago 3 0 1 0
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1 month ago 4 1 1 0
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Last week, I flew to GDC in San Francisco to show The Last Night in private thanks to @elbowgreasegames.bsky.social...
More fresh GIFs in the thread.

1 month ago 8 2 3 0
Post image

Cloud City 💭

1 month ago 1081 236 5 0
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www.pew.org/en/research-...

1 month ago 4 2 0 1

Of course it is!

1 month ago 1 0 1 0

Truly.

2 months ago 2 0 0 0
OSCAR WINNER 2022 Best Animated Short "THE WINDSHIELD WIPER" 4K
OSCAR WINNER 2022 Best Animated Short "THE WINDSHIELD WIPER" 4K YouTube video by Alberto Mielgo

Alberto Mielgo finds a previously hidden middle ground between abstract, exaggerated, explosive, and expressionistic stylization, and a harsh, immediate, realistic depiction of our reality. Unique. Unmistakable. In my opinion, he is one of the greatest artists of our time.

youtu.be/FIvoPK-1t5w?...

2 months ago 26 5 1 0
Video

Kino watching Flow.

2 months ago 1072 251 25 40
Video

The blue channel was originally just to add silt being kicked up but ended up used for more general long-lasting interations. It's used to carve out a path in the surface debris and the normal derived from this channel allows us to push the UVs apart a bit so it feels like you're moving it around.

10 months ago 29 1 2 0

Then terrorism wins. That's what they want. To enforce their moral order by strking fear in our hearts. What we should do is exactly the contrary. Speak up. If we all speak, we are safer.

7 months ago 0 0 1 0
Video

I wish more game studios realized that asset fidelity, where most of development budget goes today, is way less important than framing, lighting & atmosphere.

Lo-fi assets + hi-fi cinematography is going to be a key style in the coming years.

src: x.com/manofdutch/s...

7 months ago 10 2 0 0
Video

lo-fi asset + hi-fi rendering
- looks amazing
- 10x cheaper to produce
- much more performant
- not limited to pixel art

7 months ago 12 1 3 0
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Credit to @timsoret.bsky.social for teaching this lesson back on X:

A quick, simple, and nondestructive way to check your art's values is to create a new layer > fill it with black > change the blending mode to "color" or "hue" (for me, they both do essentially the same thing, I am using CSP)

1 year ago 9 2 1 0
Pixel art of Wanderer and the colossi from Shadow of the Colossus, depicted as Katamari characters, the bosses being rolled in a giant ball.

Pixel art of Wanderer and the colossi from Shadow of the Colossus, depicted as Katamari characters, the bosses being rolled in a giant ball.

Haven't thought about this one in a long, long time. Colossal Katamari. Probably what most people knew me from before I started working on Owlboy
#pixelart #ドット絵

1 year ago 7585 1650 76 13
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Work over the past 15 years. (Still trying to get used to Bluesky.)
#photography #art #sciencefiction

1 year ago 21 2 1 0
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1 year ago 36 2 4 0

I wish you find wisdom, peace & love. This is not a way to live. Besides, I’m not right wing or a Trump supporter, and you’re not the police. If I want to be there, I can and I will. Take care, cheers.

1 year ago 6 0 0 0
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1. The Last Night is in development.

2. I'm not "intro crypto". Aren't we allowed to be curious?

3. AI is at the core of the premise of The Last Night since day 1, so of course I'm deep into it to figure out how it's going to shape the human condition long-term, for the best & for the worst.

1 year ago 5 0 4 0