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Posts by Chris Pioli

black and white drawing of an underwater scene. a large bird sticking it's head into the water, surrounded by shocked fish

black and white drawing of an underwater scene. a large bird sticking it's head into the water, surrounded by shocked fish

WHATS UP YOU WET MOTHERFUCKERS

3 days ago 7691 2005 34 43

What I don't like about BlueSky these days...

I type Pokopia into the search bar and it's a bunch of men name dropping the game and posting half-naked selfies. ๐Ÿคข๐Ÿคฎ

2 days ago 1 0 0 0

The planet won't die. But it will be uninhabitable for humans. Let's just hope our absence causes less pollution than our presence, because who knows what will happen when we cannot maintain nuclear power plants, oil refineries, or chemical processing plants?

1 week ago 0 0 0 0

I lost my t-key in grad school. I was a nighmare!

1 week ago 1 0 0 0
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Don't talk to me or my son ever again.

1 week ago 7 2 0 0

One time my code stopped working in class A. I learned it was because the compiler had moved the code into the calling function LOCATED IN ANOTHER CLASS B, that did not have permission to access variables in class A.

I feel your pain.

1 week ago 1 0 0 0

It came to me in a dream

2 weeks ago 305 56 12 0

Once again, this site has a significant problem with people who cannot distinguish between "here is what the law is"/"here is what happened" and "I endorse that law/what happened."

2 weeks ago 2483 365 95 27
a shot of Josh Brolin's first entrance as Msgr. Jefferson Wicks in _Wake Up Dead Man_ along with an excerpt of the screenplay: 

## INT. CHURCH - DAY

Jud enters, taking in the mystic aura of the place.

On the stone wall behind the altar, a faded shape where a crucifix once hung. Huh.

Then: up the aisle comes JEFFERSON WICKS, in his 60s but strong and broad shouldered, with piercing eyes. <highlight>You do not want to fuck with this priest.</highlight>

a shot of Josh Brolin's first entrance as Msgr. Jefferson Wicks in _Wake Up Dead Man_ along with an excerpt of the screenplay: ## INT. CHURCH - DAY Jud enters, taking in the mystic aura of the place. On the stone wall behind the altar, a faded shape where a crucifix once hung. Huh. Then: up the aisle comes JEFFERSON WICKS, in his 60s but strong and broad shouldered, with piercing eyes. <highlight>You do not want to fuck with this priest.</highlight>

Thank you, @rianjohnson.bsky.social for making your screenplays available so I could sprinkle useful excerpts through my presentation.

2 weeks ago 7 1 0 1
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Is that an iPod? Awesome!

3 weeks ago 0 0 0 0

It's what I've come to expect from these people, but it's disgusting how little pushback against this anti-black racism is heard from officials or news outlets.

3 weeks ago 0 0 0 0

I might have skipped ahead in #Pokopia and found out something a bit too early. I wish I could unsee that.

1 month ago 1 0 0 0

Don't blame me, I've sung it from the rafters since day 1!

1 month ago 0 0 0 0

It's nice when the problem is that obvious and straightforward, and the solution equally so. But that rarely happens in real life (unless you work on a manufacturing line, right?).

1 month ago 0 0 0 0

Whaaaaaaaaaat?

1 month ago 0 0 0 0

I think I want to re-learn GAS and the gameplay message subsystem... it'll help me with this new plugin AND it'll help me develop that third person controller I want to build.

1 month ago 2 0 0 0

For ppl who aren't aware:
Old temperate forests are insanely rare nowadays and extremely important ecosystems lost forever once cut.
They're not just "old trees" but intricate networks of trees, fungi and all kinds of living creatures.
You CANNOT replant this!! Once it's gone it's lost FOREVER!!!

1 month ago 3486 2344 21 12
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just became aware of this--the regime wants to clear-cut massive chunks of Oregon's old growth forests in the name of timber production.

you have until March 23rd to comment.

i know we have endless fucking things to scream at politicians about--this is an important one too.

1 month ago 2728 2702 40 49

DUDE THAT WATER STARTER IS A GEKKO?

I'm choosing the Gekko!

#PokemonWindsWaves

1 month ago 1 0 0 0

There are more updates I can make

* Camera shakes
* Post-processing
* Materials
* Popup text
* A parent class or interface for Actors generated by this plugin

There are now Niagara data channels now?

1 month ago 1 0 0 0

Finished the looping fx implementation. There are some bugs in it - no clue why the AnimNotifyState's Details window cuts off the first letter from the name.

Now I need to make a video, which means making a level with cool assets, possibly remembering how to implement Gameplay Effects.

1 month ago 2 0 1 0

Mike Johnson intentionally and willingly chooses not to enforce Congressional power because he doesn't have enough votes to guarantee Congress will approve Trump's actions.

It's absolute corruption.

1 month ago 1 0 0 0

"How can you oppose war when Khamenei was evil?"

Simple. If you killed Donald Trump by nuking Washington DC, I would not mourn Trump but I'd still say you're an evil war criminal who belongs in the Hague. It's really not hard.

1 month ago 6696 1480 69 39

I had not heard of data channels in Niagara systems before now. It's experimental yes, but still cool. Hmm.

1 month ago 1 0 0 0
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If I can successfully get looping effects to work, that's a huge challenge over and done with.

At some point I need to write functionality so effects can be triggered in code by collisions, too. And ones that are emitted by default, like on a weapon...

God this is getting so complex. Y.Y

1 month ago 1 0 1 0

Otherwise, I would have done it already!

So what's the solution?

๐Ÿ’ก

Delegates!

When an Actor is going to be destroyed, pass a function that destroys its Registry inside the subsystem's "Looping Effects" directory.

So back to the original problem... use UStructs.

#RubberDuckCoding

1 month ago 0 0 0 0

To maintain encapsulation, I can't just write an AActor subclass and expect all projects to rearrange their architecture. The plugin's component could keep track of looping effects... if that didn't create a circular dependency. The Subsystem would have to send looping effects back to the Component!

1 month ago 0 0 1 0

I just realized something...

If an Actor - that owns components emitting looping effects spawned by my plugin - is removed from the level, I'd have to update the Subsystem to remove that Actor from the Directory, and all its references. Seems inelegant?

The alternative is...

1 month ago 0 0 1 0

I'm frustrated that template errors and incompatible argument lists are causing this problem. That's such a junior-level problem! The only thing that's changed is I am not using ustructs or uclasses, just normal structs. I do not understand why that would be the problem, but whatever man...

1 month ago 0 0 1 0

However, the *other issue* remains. I created a bunch of structs like in my original post, but every time I implement them, some template error stopped the compilation.

I was hoping I could just use plain structs, but the more I think about it the less it makes sense, especially in Unreal C++

1 month ago 1 0 1 0