Don't forget a custom zone is necessary as well
mods.paradoxplaza.com/mods/141168/Any
Posts by Titan
All buildings have been inspired by or are direct recreations of baroque buildings from Dresden, some of which I already made for CS1. For Cities 2, all of the buildings are mixed commercial-residential zoned growables.
Buildings from other regions to come in the future!
🚨 Finally done, I present you a set of baroque old town houses for #citiesskylines2 ✨
Here are 39 assets, made up of 6 buildings across different lot sizes and 5 levels and color variations to give a heterogeneous old town landscape!
mods.paradoxplaza.com/mods/141265/Any
Absolutely necessary, this wouldn't look near as pretty without the chimneys on top!
In preparation for the bigger release in a few days 🦦
mods.paradoxplaza.com/mods/140996/...
#citiesskylines2
✨ Been working on a set of baroque houses for #citiesskylines2 on and off for a while now that's now aaaalllmost finished 🤞 just needs some props and final touches. Enjoy this little screenshot from my test city as a small teaser
❄️ Also look at that, winter can actually look quite nice ingame!
@titangamedesign.bsky.social and I are super excited to see all your cities with our assets!
Bonus points if you reply with some screenshots <3
This is all so exciting 🥹
Biiiig Shoutout to BadPeanut as well, the stations in his pack are truly spectacular!
Old façades. Modern additions. One evolving skyline.
In the Office Evolution Dev Diary, Titan shares how this pack introduces a new medium-density office zone where historic architecture gradually transforms into modern business districts.
Read more pdxint.at/OfficeEvolut...
I made this 🥹
RELEASED: Bahnhof des Jahres - Baden-Baden Station
Second station is now out on Paradox Mods:
mods.paradoxplaza.com/mods/133639/...
@citiesskylines.paradoxinteractive.com @allianz-pro-schiene.de
Working on remaking a bunch of baroque buildings back from CS1 times. First one done. ✨
Need to have my hometown represented in the game after all! 🧚♂️
#citiesskylines2 #dresden @citiesskylines.paradoxinteractive.com
The building is a remake of my first every Cities Skylines Asset.
It's a fictional gothic-revival church inspired by various churches from Germany. Churches like these used to be built at the turn of the century in many cities to support the rapid population growth.
Released a new Church! 💃
I worked on this one for a while and already showed some screenshot, so I'm happy to announce that it's finally done!
@citiesskylines.paradoxinteractive.com #citiesskylines2
You can download this church over on PDXMods right now!
mods.paradoxplaza.com/mods/131103/Any
10 (well, now 11 but who's counting..) years between those two buildings ❤️
So many things happened in those years and it's beyond amazing where this clunky attempt at a church has brought me!
#citiesskylines2 @citiesskylines.paradoxinteractive.com
RELEASED: Bahnhof des Jahres - Oberstdorf Station
mods.paradoxplaza.com/mods/130410/...
Oberstdorf, the first of five stations released in collaboration with Allianz pro Schiene and Deutsche Bahn, is perfect for small towns and rural landscapes.
@citiesskylines.paradoxinteractive.com
The photo shows a medium-sized church and a small school building next to in in neo-gothic fashion inside the asset editor of Cities Skylines 2.
Almost good to go 🤞 #citiesskylines2
All in all around 50hrs 🥸
A first is a first!
Happy to write the first of hopefully many posts about an Asset I released to PDXM!
🏛️ The City Hall of Augsburg is a splendid Renaissance building in the centre of the city - and now yours as well! ❤️
@citiesskylines.paradoxinteractive.com
mods.paradoxplaza.com/mods/126627/...
It's tiiiiiiiime ✨
Weil es vollkommen klar ist, dass ein neues Spiel, dass (Fall EU5) deutlich komplexer ist, nicht auch noch 10 Jahre an DLCs beinhalten kann - wann soll das fertig werden?
Zumal man sagen muss, dass bei EU5 durchaus die Essenz der meisten DLCs enthalten ist.
We're taking a surprise trip to the land of windmills, clogs, and stroopwafel. 🇳🇱
Created by @atkoskhan.bsky.social, @thegeze.bsky.social, @gruny.net, and Feindbold, fasten your seatbelts for a plane ride to the Netherlands Region Pack! ✈️
The Pack is available now for free! pdxint.at/RPNL
I couldn't resist and had to play around with the new Dutch Region Pack for a bit and I absolutely LOVE IT! My biggest compliments to Gèze, Rev0, Gruny and Feindbild. It's stunning ❤️ #citiesskylines2
www.youtube.com/watch?v=rNxV...
Finally some news from Finland. Sadly no Custom Assets, but still some exciting new content coming soon(tm).
Here's hoping though that after the dlc is out and about, we get to see some steps towards the asset editor 🙏
Screenshots of my last episode of #Schwanach
What used to be a fisherfolk's village is now part of the suburbs of the city. Every once in a while though, when the river floods its original bed, it becomes an island again. #citiesskylines2
Seas of suburban housing are necessary but I despise them, so let's spice them a bit up as we conquer more land for the city and add an old river arm that cuts through suburbia and creates a little island village. Enjoy! ❤️
#Schwanach #citiesskylines2
youtu.be/hp_0gK7iuqI?...
Rev0 out there living the dream. Such a great collab, can't wait to check these great stations out in the future. ✨
Thanks! I assume you mean the elementary school from the German region pack.
A wide urban square on the transition to suburbia in #Schwanach
Screenshots from a new #citiesskylines2 video at last ✨
I cooked something. A while ago. It just took me waaay to long to finish and upload it.. Enjoy nonetheless!
#citiesskylines2
youtu.be/r5zGVRsiF4Q